mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Merge pull request #2077 from lioncash/virt
kernel/wait_object: Devirtualize functions related to manipulating the thread list directly
This commit is contained in:
commit
db21ac2627
5 changed files with 3 additions and 15 deletions
|
@ -44,8 +44,4 @@ ResultCode ReadableEvent::Reset() {
|
|||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void ReadableEvent::WakeupAllWaitingThreads() {
|
||||
WaitObject::WakeupAllWaitingThreads();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
@ -39,8 +39,6 @@ public:
|
|||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
void WakeupAllWaitingThreads() override;
|
||||
|
||||
/// Unconditionally clears the readable event's state.
|
||||
void Clear();
|
||||
|
||||
|
|
|
@ -66,10 +66,6 @@ void Timer::Clear() {
|
|||
signaled = false;
|
||||
}
|
||||
|
||||
void Timer::WakeupAllWaitingThreads() {
|
||||
WaitObject::WakeupAllWaitingThreads();
|
||||
}
|
||||
|
||||
void Timer::Signal(int cycles_late) {
|
||||
LOG_TRACE(Kernel, "Timer {} fired", GetObjectId());
|
||||
|
||||
|
|
|
@ -51,8 +51,6 @@ public:
|
|||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
void WakeupAllWaitingThreads() override;
|
||||
|
||||
/**
|
||||
* Starts the timer, with the specified initial delay and interval.
|
||||
* @param initial Delay until the timer is first fired
|
||||
|
|
|
@ -33,19 +33,19 @@ public:
|
|||
* Add a thread to wait on this object
|
||||
* @param thread Pointer to thread to add
|
||||
*/
|
||||
virtual void AddWaitingThread(SharedPtr<Thread> thread);
|
||||
void AddWaitingThread(SharedPtr<Thread> thread);
|
||||
|
||||
/**
|
||||
* Removes a thread from waiting on this object (e.g. if it was resumed already)
|
||||
* @param thread Pointer to thread to remove
|
||||
*/
|
||||
virtual void RemoveWaitingThread(Thread* thread);
|
||||
void RemoveWaitingThread(Thread* thread);
|
||||
|
||||
/**
|
||||
* Wake up all threads waiting on this object that can be awoken, in priority order,
|
||||
* and set the synchronization result and output of the thread.
|
||||
*/
|
||||
virtual void WakeupAllWaitingThreads();
|
||||
void WakeupAllWaitingThreads();
|
||||
|
||||
/**
|
||||
* Wakes up a single thread waiting on this object.
|
||||
|
|
Loading…
Reference in a new issue