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Merge pull request #4959 from Morph1984/emulated-controller-styleset

configure_input_player: Use the NpadStyleSet to limit the available controllers shown
This commit is contained in:
bunnei 2020-11-25 11:20:46 -08:00 committed by GitHub
commit dcfa1992ea
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 192 additions and 99 deletions

View file

@ -72,40 +72,6 @@ bool IsControllerCompatible(Settings::ControllerType controller_type,
}
}
/// Maps the controller type combobox index to Controller Type enum
constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) {
switch (index) {
case 0:
default:
return Settings::ControllerType::ProController;
case 1:
return Settings::ControllerType::DualJoyconDetached;
case 2:
return Settings::ControllerType::LeftJoycon;
case 3:
return Settings::ControllerType::RightJoycon;
case 4:
return Settings::ControllerType::Handheld;
}
}
/// Maps the Controller Type enum to controller type combobox index
constexpr int GetIndexFromControllerType(Settings::ControllerType type) {
switch (type) {
case Settings::ControllerType::ProController:
default:
return 0;
case Settings::ControllerType::DualJoyconDetached:
return 1;
case Settings::ControllerType::LeftJoycon:
return 2;
case Settings::ControllerType::RightJoycon:
return 3;
case Settings::ControllerType::Handheld:
return 4;
}
}
} // namespace
QtControllerSelectorDialog::QtControllerSelectorDialog(
@ -184,6 +150,11 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
// This avoids unintentionally changing the states of elements while loading them in.
SetSupportedControllers();
DisableUnsupportedPlayers();
for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) {
SetEmulatedControllers(player_index);
}
LoadConfiguration();
for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
@ -223,8 +194,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
if (i == 0) {
connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
[this](int index) {
UpdateDockedState(GetControllerTypeFromIndex(index) ==
[this, i](int index) {
UpdateDockedState(GetControllerTypeFromIndex(index, i) ==
Settings::ControllerType::Handheld);
});
}
@ -281,8 +252,8 @@ void QtControllerSelectorDialog::LoadConfiguration() {
(index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected);
player_groupboxes[index]->setChecked(connected);
connected_controller_checkboxes[index]->setChecked(connected);
emulated_controllers[index]->setCurrentIndex(
GetIndexFromControllerType(Settings::values.players.GetValue()[index].controller_type));
emulated_controllers[index]->setCurrentIndex(GetIndexFromControllerType(
Settings::values.players.GetValue()[index].controller_type, index));
}
UpdateDockedState(Settings::values.players.GetValue()[HANDHELD_INDEX].connected);
@ -338,7 +309,7 @@ bool QtControllerSelectorDialog::CheckIfParametersMet() {
}
const auto compatible = IsControllerCompatible(
GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex()),
GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex(), index),
parameters);
// If any controller is found to be incompatible, return false early.
@ -422,6 +393,63 @@ void QtControllerSelectorDialog::SetSupportedControllers() {
}
}
void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index) {
auto& pairs = index_controller_type_pairs[player_index];
pairs.clear();
emulated_controllers[player_index]->clear();
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::ProController);
emulated_controllers[player_index]->addItem(tr("Pro Controller"));
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::DualJoyconDetached);
emulated_controllers[player_index]->addItem(tr("Dual Joycons"));
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::LeftJoycon);
emulated_controllers[player_index]->addItem(tr("Left Joycon"));
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::RightJoycon);
emulated_controllers[player_index]->addItem(tr("Right Joycon"));
if (player_index == 0) {
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::Handheld);
emulated_controllers[player_index]->addItem(tr("Handheld"));
}
}
Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex(
int index, std::size_t player_index) const {
const auto& pairs = index_controller_type_pairs[player_index];
const auto it = std::find_if(pairs.begin(), pairs.end(),
[index](const auto& pair) { return pair.first == index; });
if (it == pairs.end()) {
return Settings::ControllerType::ProController;
}
return it->second;
}
int QtControllerSelectorDialog::GetIndexFromControllerType(Settings::ControllerType type,
std::size_t player_index) const {
const auto& pairs = index_controller_type_pairs[player_index];
const auto it = std::find_if(pairs.begin(), pairs.end(),
[type](const auto& pair) { return pair.second == type; });
if (it == pairs.end()) {
return 0;
}
return it->first;
}
void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) {
if (!player_groupboxes[player_index]->isChecked()) {
connected_controller_icons[player_index]->setStyleSheet(QString{});
@ -430,7 +458,8 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
}
const QString stylesheet = [this, player_index] {
switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex())) {
switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
player_index)) {
case Settings::ControllerType::ProController:
return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
case Settings::ControllerType::DualJoyconDetached:
@ -446,6 +475,12 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
}
}();
if (stylesheet.isEmpty()) {
connected_controller_icons[player_index]->setStyleSheet(QString{});
player_labels[player_index]->show();
return;
}
const QString theme = [] {
if (QIcon::themeName().contains(QStringLiteral("dark"))) {
return QStringLiteral("_dark");
@ -463,8 +498,8 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) {
auto& player = Settings::values.players.GetValue()[player_index];
const auto controller_type =
GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex());
const auto controller_type = GetControllerTypeFromIndex(
emulated_controllers[player_index]->currentIndex(), player_index);
const auto player_connected = player_groupboxes[player_index]->isChecked() &&
controller_type != Settings::ControllerType::Handheld;
@ -507,8 +542,8 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
if (!player_groupboxes[player_index]->isChecked() ||
GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()) ==
Settings::ControllerType::Handheld) {
GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
player_index) == Settings::ControllerType::Handheld) {
led_patterns_boxes[player_index][0]->setChecked(false);
led_patterns_boxes[player_index][1]->setChecked(false);
led_patterns_boxes[player_index][2]->setChecked(false);

View file

@ -22,6 +22,10 @@ namespace InputCommon {
class InputSubsystem;
}
namespace Settings {
enum class ControllerType;
}
namespace Ui {
class QtControllerSelectorDialog;
}
@ -57,6 +61,15 @@ private:
// Sets the controller icons for "Supported Controller Types".
void SetSupportedControllers();
// Sets the emulated controllers per player.
void SetEmulatedControllers(std::size_t player_index);
// Gets the Controller Type for a given controller combobox index per player.
Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const;
// Gets the controller combobox index for a given Controller Type per player.
int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const;
// Updates the controller icons per player.
void UpdateControllerIcon(std::size_t player_index);
@ -114,6 +127,10 @@ private:
// Comboboxes with a list of emulated controllers per player.
std::array<QComboBox*, NUM_PLAYERS> emulated_controllers;
/// Pairs of emulated controller index and Controller Type enum per player.
std::array<std::vector<std::pair<int, Settings::ControllerType>>, NUM_PLAYERS>
index_controller_type_pairs;
// Labels representing the number of connected controllers
// above the "Connected Controllers" checkboxes.
std::array<QLabel*, NUM_PLAYERS> connected_controller_labels;

View file

@ -27,6 +27,8 @@
#include "yuzu/configuration/input_profiles.h"
#include "yuzu/util/limitable_input_dialog.h"
using namespace Service::HID;
const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
ConfigureInputPlayer::analog_sub_buttons{{
"up",
@ -47,48 +49,12 @@ void UpdateController(Settings::ControllerType controller_type, std::size_t npad
}
Service::SM::ServiceManager& sm = system.ServiceManager();
auto& npad =
sm.GetService<Service::HID::Hid>("hid")
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>(
HidController::NPad);
npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected);
}
/// Maps the controller type combobox index to Controller Type enum
constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) {
switch (index) {
case 0:
default:
return Settings::ControllerType::ProController;
case 1:
return Settings::ControllerType::DualJoyconDetached;
case 2:
return Settings::ControllerType::LeftJoycon;
case 3:
return Settings::ControllerType::RightJoycon;
case 4:
return Settings::ControllerType::Handheld;
}
}
/// Maps the Controller Type enum to controller type combobox index
constexpr int GetIndexFromControllerType(Settings::ControllerType type) {
switch (type) {
case Settings::ControllerType::ProController:
default:
return 0;
case Settings::ControllerType::DualJoyconDetached:
return 1;
case Settings::ControllerType::LeftJoycon:
return 2;
case Settings::ControllerType::RightJoycon:
return 3;
case Settings::ControllerType::Handheld:
return 4;
}
}
QString GetKeyName(int key_code) {
switch (key_code) {
case Qt::LeftButton:
@ -453,18 +419,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
connect(ui->groupConnectedController, &QGroupBox::toggled,
[this](bool checked) { emit Connected(checked); });
// Set up controller type. Only Player 1 can choose Handheld.
ui->comboControllerType->clear();
QStringList controller_types = {
tr("Pro Controller"),
tr("Dual Joycons"),
tr("Left Joycon"),
tr("Right Joycon"),
};
if (player_index == 0) {
controller_types.append(tr("Handheld"));
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
[this](int index) {
emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
@ -480,12 +435,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
if (debug) {
ui->buttonScreenshot->setEnabled(false);
ui->buttonHome->setEnabled(false);
QStringList debug_controller_types = {
tr("Pro Controller"),
};
ui->comboControllerType->addItems(debug_controller_types);
ui->comboControllerType->addItem(tr("Pro Controller"));
} else {
ui->comboControllerType->addItems(controller_types);
SetConnectableControllers();
}
UpdateControllerIcon();
@ -667,7 +619,7 @@ void ConfigureInputPlayer::LoadConfiguration() {
return;
}
ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type));
ui->comboControllerType->setCurrentIndex(GetIndexFromControllerType(player.controller_type));
ui->groupConnectedController->setChecked(
player.connected ||
(player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected));
@ -841,6 +793,82 @@ void ConfigureInputPlayer::UpdateUI() {
}
}
void ConfigureInputPlayer::SetConnectableControllers() {
const auto add_controllers = [this](bool enable_all,
Controller_NPad::NpadStyleSet npad_style_set = {}) {
index_controller_type_pairs.clear();
ui->comboControllerType->clear();
if (enable_all || npad_style_set.pro_controller == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Settings::ControllerType::ProController);
ui->comboControllerType->addItem(tr("Pro Controller"));
}
if (enable_all || npad_style_set.joycon_dual == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Settings::ControllerType::DualJoyconDetached);
ui->comboControllerType->addItem(tr("Dual Joycons"));
}
if (enable_all || npad_style_set.joycon_left == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Settings::ControllerType::LeftJoycon);
ui->comboControllerType->addItem(tr("Left Joycon"));
}
if (enable_all || npad_style_set.joycon_right == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Settings::ControllerType::RightJoycon);
ui->comboControllerType->addItem(tr("Right Joycon"));
}
if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Settings::ControllerType::Handheld);
ui->comboControllerType->addItem(tr("Handheld"));
}
};
Core::System& system{Core::System::GetInstance()};
if (!system.IsPoweredOn()) {
add_controllers(true);
return;
}
Service::SM::ServiceManager& sm = system.ServiceManager();
auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>(
HidController::NPad);
add_controllers(false, npad.GetSupportedStyleSet());
}
Settings::ControllerType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
const auto it =
std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
[index](const auto& pair) { return pair.first == index; });
if (it == index_controller_type_pairs.end()) {
return Settings::ControllerType::ProController;
}
return it->second;
}
int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType type) const {
const auto it =
std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
[type](const auto& pair) { return pair.second == type; });
if (it == index_controller_type_pairs.end()) {
return -1;
}
return it->first;
}
void ConfigureInputPlayer::UpdateInputDevices() {
input_devices = input_subsystem->GetInputDevices();
ui->comboDevices->clear();

View file

@ -9,6 +9,7 @@
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include <QWidget>
@ -112,6 +113,15 @@ private:
/// Update UI to reflect current configuration.
void UpdateUI();
/// Sets the available controllers.
void SetConnectableControllers();
/// Gets the Controller Type for a given controller combobox index.
Settings::ControllerType GetControllerTypeFromIndex(int index) const;
/// Gets the controller combobox index for a given Controller Type.
int GetIndexFromControllerType(Settings::ControllerType type) const;
/// Update the available input devices.
void UpdateInputDevices();
@ -151,6 +161,9 @@ private:
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
/// Stores a pair of "Connected Controllers" combobox index and Controller Type enum.
std::vector<std::pair<int, Settings::ControllerType>> index_controller_type_pairs;
static constexpr int PLAYER_COUNT = 8;
std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;