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GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.

This commit is contained in:
Subv 2018-02-11 21:34:20 -05:00
parent ba2426aa3f
commit e01a8f2187
12 changed files with 285 additions and 3 deletions

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@ -21,7 +21,7 @@ class nvmap;
class nvhost_as_gpu final : public nvdevice {
public:
nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev, std::shared_ptr<MemoryManager> memory_manager)
: nvdevice(), nvmap_dev(std::move(nvmap_dev)), memory_manager(std::move(memory_manager)) {}
: nvmap_dev(std::move(nvmap_dev)), memory_manager(std::move(memory_manager)) {}
~nvhost_as_gpu() override = default;
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;

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@ -6,6 +6,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
#include "video_core/command_processor.h"
namespace Service {
namespace Nvidia {
@ -130,7 +131,8 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
std::memcpy(&entries[0], &input.data()[sizeof(IoctlSubmitGpfifo)],
params.num_entries * sizeof(IoctlGpfifoEntry));
for (auto entry : entries) {
VAddr va_addr = entry.Address();
VAddr va_addr = memory_manager->PhysicalToVirtualAddress(entry.Address());
Tegra::CommandProcessor::ProcessCommandList(va_addr, entry.sz);
// TODO(ogniK): Process these
}
params.fence_out.id = 0;

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@ -22,7 +22,7 @@ constexpr u32 NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO(0x8);
class nvhost_gpu final : public nvdevice {
public:
nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev, std::shared_ptr<MemoryManager> memory_manager)
: nvdevice(), nvmap_dev(std::move(nvmap_dev)), memory_manager(std::move(memory_manager)) {}
: nvmap_dev(std::move(nvmap_dev)), memory_manager(std::move(memory_manager)) {}
~nvhost_gpu() override = default;
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;

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@ -1,4 +1,12 @@
add_library(video_core STATIC
command_processor.cpp
command_processor.h
engines/fermi_2d.cpp
engines/fermi_2d.h
engines/maxwell_3d.cpp
engines/maxwell_3d.h
engines/maxwell_compute.cpp
engines/maxwell_compute.h
renderer_base.cpp
renderer_base.h
renderer_opengl/gl_resource_manager.h

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@ -0,0 +1,130 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstddef>
#include <memory>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/vector_math.h"
#include "core/memory.h"
#include "core/tracer/recorder.h"
#include "video_core/command_processor.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Tegra {
namespace CommandProcessor {
enum class BufferMethods {
BindObject = 0,
CountBufferMethods = 0x100,
};
enum class EngineID {
FERMI_TWOD_A = 0x902D, // 2D Engine
MAXWELL_B = 0xB197, // 3D Engine
MAXWELL_COMPUTE_B = 0xB1C0,
KEPLER_INLINE_TO_MEMORY_B = 0xA140,
MAXWELL_DMA_COPY_A = 0xB0B5,
};
// Mapping of subchannels to their bound engine ids.
static std::unordered_map<u32, EngineID> bound_engines;
static void WriteReg(u32 method, u32 subchannel, u32 value) {
LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X", method, subchannel,
value);
if (method == static_cast<u32>(BufferMethods::BindObject)) {
// Bind the current subchannel to the desired engine id.
LOG_DEBUG(HW_GPU, "Binding subchannel %u to engine %u", subchannel, value);
ASSERT(bound_engines.find(subchannel) == bound_engines.end());
bound_engines[subchannel] = static_cast<EngineID>(value);
return;
}
if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
// TODO(Subv): Research and implement these methods.
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
return;
}
ASSERT(bound_engines.find(subchannel) != bound_engines.end());
const EngineID engine = bound_engines[subchannel];
switch (engine) {
case EngineID::FERMI_TWOD_A:
Engines::Fermi2D::WriteReg(method, value);
break;
case EngineID::MAXWELL_B:
Engines::Maxwell3D::WriteReg(method, value);
break;
case EngineID::MAXWELL_COMPUTE_B:
Engines::MaxwellCompute::WriteReg(method, value);
break;
default:
UNIMPLEMENTED();
}
}
void ProcessCommandList(VAddr address, u32 size) {
VAddr current_addr = address;
while (current_addr < address + size * sizeof(CommandHeader)) {
const CommandHeader header = {Memory::Read32(current_addr)};
current_addr += sizeof(u32);
switch (header.mode.Value()) {
case SubmissionMode::IncreasingOld:
case SubmissionMode::Increasing: {
// Increase the method value with each argument.
for (unsigned i = 0; i < header.arg_count; ++i) {
WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr));
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::NonIncreasingOld:
case SubmissionMode::NonIncreasing: {
// Use the same method value for all arguments.
for (unsigned i = 0; i < header.arg_count; ++i) {
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::IncreaseOnce: {
ASSERT(header.arg_count.Value() >= 1);
// Use the original method for the first argument and then the next method for all other
// arguments.
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
current_addr += sizeof(u32);
// Use the same method value for all arguments.
for (unsigned i = 1; i < header.arg_count; ++i) {
WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr));
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::Inline: {
// The register value is stored in the bits 16-28 as an immediate
WriteReg(header.method, header.subchannel, header.inline_data);
break;
}
default:
UNIMPLEMENTED();
}
}
}
} // namespace CommandProcessor
} // namespace Tegra

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@ -0,0 +1,43 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Tegra {
namespace CommandProcessor {
enum class SubmissionMode : u32 {
IncreasingOld = 0,
Increasing = 1,
NonIncreasingOld = 2,
NonIncreasing = 3,
Inline = 4,
IncreaseOnce = 5
};
union CommandHeader {
u32 hex;
BitField<0, 13, u32> method;
BitField<13, 3, u32> subchannel;
BitField<16, 13, u32> arg_count;
BitField<16, 13, u32> inline_data;
BitField<29, 3, SubmissionMode> mode;
};
static_assert(std::is_standard_layout<CommandHeader>::value == true,
"CommandHeader does not use standard layout");
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
void ProcessCommandList(VAddr address, u32 size);
} // namespace CommandProcessor
} // namespace Tegra

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@ -0,0 +1,15 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/engines/fermi_2d.h"
namespace Tegra {
namespace Engines {
namespace Fermi2D {
void WriteReg(u32 method, u32 value) {}
} // namespace Fermi2D
} // namespace Engines
} // namespace Tegra

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@ -0,0 +1,18 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Tegra {
namespace Engines {
namespace Fermi2D {
void WriteReg(u32 method, u32 value);
} // namespace Fermi2D
} // namespace Engines
} // namespace Tegra

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@ -0,0 +1,15 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/engines/maxwell_3d.h"
namespace Tegra {
namespace Engines {
namespace Maxwell3D {
void WriteReg(u32 method, u32 value) {}
} // namespace Maxwell3D
} // namespace Engines
} // namespace Tegra

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@ -0,0 +1,18 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Tegra {
namespace Engines {
namespace Maxwell3D {
void WriteReg(u32 method, u32 value);
} // namespace Maxwell3D
} // namespace Engines
} // namespace Tegra

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@ -0,0 +1,15 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/engines/maxwell_compute.h"
namespace Tegra {
namespace Engines {
namespace MaxwellCompute {
void WriteReg(u32 method, u32 value) {}
} // namespace MaxwellCompute
} // namespace Engines
} // namespace Tegra

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@ -0,0 +1,18 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Tegra {
namespace Engines {
namespace MaxwellCompute {
void WriteReg(u32 method, u32 value);
} // namespace MaxwellCompute
} // namespace Engines
} // namespace Tegra