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hle: api_version: Add HLE API version constants

This commit is contained in:
Morph 2021-06-15 03:35:43 -04:00
parent ded36b8688
commit e4318a1914
3 changed files with 54 additions and 33 deletions

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@ -139,6 +139,7 @@ add_library(core STATIC
frontend/input.h frontend/input.h
hardware_interrupt_manager.cpp hardware_interrupt_manager.cpp
hardware_interrupt_manager.h hardware_interrupt_manager.h
hle/api_version.h
hle/ipc.h hle/ipc.h
hle/ipc_helpers.h hle/ipc_helpers.h
hle/kernel/board/nintendo/nx/k_system_control.cpp hle/kernel/board/nintendo/nx/k_system_control.cpp

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@ -4,47 +4,29 @@
#include "core/file_sys/system_archive/system_version.h" #include "core/file_sys/system_archive/system_version.h"
#include "core/file_sys/vfs_vector.h" #include "core/file_sys/vfs_vector.h"
#include "core/hle/api_version.h"
namespace FileSys::SystemArchive { namespace FileSys::SystemArchive {
namespace SystemVersionData {
// This section should reflect the best system version to describe yuzu's HLE api.
// TODO(DarkLordZach): Update when HLE gets better.
constexpr u8 VERSION_MAJOR = 11;
constexpr u8 VERSION_MINOR = 0;
constexpr u8 VERSION_MICRO = 1;
constexpr u8 REVISION_MAJOR = 1;
constexpr u8 REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
constexpr char DISPLAY_VERSION[] = "11.0.1";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
} // namespace SystemVersionData
std::string GetLongDisplayVersion() { std::string GetLongDisplayVersion() {
return SystemVersionData::DISPLAY_TITLE; return HLE::ApiVersion::DISPLAY_TITLE;
} }
VirtualDir SystemVersion() { VirtualDir SystemVersion() {
VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file"); VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file");
file->WriteObject(SystemVersionData::VERSION_MAJOR, 0); file->WriteObject(HLE::ApiVersion::HOS_VERSION_MAJOR, 0);
file->WriteObject(SystemVersionData::VERSION_MINOR, 1); file->WriteObject(HLE::ApiVersion::HOS_VERSION_MINOR, 1);
file->WriteObject(SystemVersionData::VERSION_MICRO, 2); file->WriteObject(HLE::ApiVersion::HOS_VERSION_MICRO, 2);
file->WriteObject(SystemVersionData::REVISION_MAJOR, 4); file->WriteObject(HLE::ApiVersion::SDK_REVISION_MAJOR, 4);
file->WriteObject(SystemVersionData::REVISION_MINOR, 5); file->WriteObject(HLE::ApiVersion::SDK_REVISION_MINOR, 5);
file->WriteArray(SystemVersionData::PLATFORM_STRING, file->WriteArray(HLE::ApiVersion::PLATFORM_STRING,
std::min<u64>(sizeof(SystemVersionData::PLATFORM_STRING), 0x20ULL), 0x8); std::min<u64>(sizeof(HLE::ApiVersion::PLATFORM_STRING), 0x20ULL), 0x8);
file->WriteArray(SystemVersionData::VERSION_HASH, file->WriteArray(HLE::ApiVersion::VERSION_HASH,
std::min<u64>(sizeof(SystemVersionData::VERSION_HASH), 0x40ULL), 0x28); std::min<u64>(sizeof(HLE::ApiVersion::VERSION_HASH), 0x40ULL), 0x28);
file->WriteArray(SystemVersionData::DISPLAY_VERSION, file->WriteArray(HLE::ApiVersion::DISPLAY_VERSION,
std::min<u64>(sizeof(SystemVersionData::DISPLAY_VERSION), 0x18ULL), 0x68); std::min<u64>(sizeof(HLE::ApiVersion::DISPLAY_VERSION), 0x18ULL), 0x68);
file->WriteArray(SystemVersionData::DISPLAY_TITLE, file->WriteArray(HLE::ApiVersion::DISPLAY_TITLE,
std::min<u64>(sizeof(SystemVersionData::DISPLAY_TITLE), 0x80ULL), 0x80); std::min<u64>(sizeof(HLE::ApiVersion::DISPLAY_TITLE), 0x80ULL), 0x80);
return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file}, return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file},
std::vector<VirtualDir>{}, "data"); std::vector<VirtualDir>{}, "data");
} }

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@ -0,0 +1,38 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
// This file contains yuzu's HLE API version constants.
namespace HLE::ApiVersion {
// Horizon OS version constants.
constexpr u8 HOS_VERSION_MAJOR = 11;
constexpr u8 HOS_VERSION_MINOR = 0;
constexpr u8 HOS_VERSION_MICRO = 1;
// NintendoSDK version constants.
constexpr u8 SDK_REVISION_MAJOR = 1;
constexpr u8 SDK_REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
constexpr char DISPLAY_VERSION[] = "11.0.1";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
// Atmosphere version constants.
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
constexpr u32 GetTargetFirmware() {
return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
u32{HOS_VERSION_MICRO} << 8 | 0U;
}
} // namespace HLE::ApiVersion