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gl_rasterizer_cache: Invert conditional in LoadGLBuffer()

It's generally easier to follow code using conditionals that operate in
terms of the true case followed by the false case (no chance of
overlooking the exclamation mark).
This commit is contained in:
Lioncash 2018-08-08 23:30:53 -04:00
parent 434f352eb3
commit e831b80d69

View file

@ -456,15 +456,15 @@ void CachedSurface::LoadGLBuffer() {
MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
if (!params.is_tiled) { if (params.is_tiled) {
const u8* const texture_src_data_end = texture_src_data + copy_size;
gl_buffer.assign(texture_src_data, texture_src_data_end);
} else {
gl_buffer.resize(copy_size); gl_buffer.resize(copy_size);
morton_to_gl_fns[static_cast<size_t>(params.pixel_format)]( morton_to_gl_fns[static_cast<size_t>(params.pixel_format)](
params.width, params.block_height, params.height, gl_buffer.data(), params.addr); params.width, params.block_height, params.height, gl_buffer.data(), params.addr);
} else {
const u8* const texture_src_data_end = texture_src_data + copy_size;
gl_buffer.assign(texture_src_data, texture_src_data_end);
} }
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height); ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height);