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Input GUI: Add tab to remap controls (#1900)

This commit is contained in:
Anon 2016-07-29 07:45:49 -05:00 committed by bunnei
parent 47fcd68b01
commit e91327c86a
9 changed files with 825 additions and 8 deletions

View file

@ -23,6 +23,7 @@ set(SRCS
configure_dialog.cpp configure_dialog.cpp
configure_general.cpp configure_general.cpp
configure_system.cpp configure_system.cpp
configure_input.cpp
game_list.cpp game_list.cpp
hotkeys.cpp hotkeys.cpp
main.cpp main.cpp
@ -54,6 +55,7 @@ set(HEADERS
configure_dialog.h configure_dialog.h
configure_general.h configure_general.h
configure_system.h configure_system.h
configure_input.h
game_list.h game_list.h
game_list_p.h game_list_p.h
hotkeys.h hotkeys.h
@ -72,6 +74,7 @@ set(UIS
configure_debug.ui configure_debug.ui
configure_general.ui configure_general.ui
configure_system.ui configure_system.ui
configure_input.ui
hotkeys.ui hotkeys.ui
main.ui main.ui
) )

View file

@ -3,14 +3,11 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <QSettings> #include <QSettings>
#include <QString>
#include <QStringList>
#include "citra_qt/config.h" #include "citra_qt/config.h"
#include "citra_qt/ui_settings.h" #include "citra_qt/ui_settings.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "core/settings.h"
Config::Config() { Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files. // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
@ -21,7 +18,7 @@ Config::Config() {
Reload(); Reload();
} }
static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults = { const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> Config::defaults = {
// directly mapped keys // directly mapped keys
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X,
Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2,

View file

@ -1,10 +1,13 @@
// Copyright 2014 Citra Emulator Project // Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#pragma once #pragma once
#include <string> #include <string>
#include <QVariant>
#include "core/settings.h"
class QSettings; class QSettings;
@ -20,4 +23,5 @@ public:
void Reload(); void Reload();
void Save(); void Save();
static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults;
}; };

View file

@ -29,7 +29,7 @@
<string>System</string> <string>System</string>
</attribute> </attribute>
</widget> </widget>
<widget class="QWidget" name="inputTab"> <widget class="ConfigureInput" name="inputTab">
<attribute name="title"> <attribute name="title">
<string>Input</string> <string>Input</string>
</attribute> </attribute>
@ -80,6 +80,12 @@
<header>configure_debug.h</header> <header>configure_debug.h</header>
<container>1</container> <container>1</container>
</customwidget> </customwidget>
<customwidget>
<class>ConfigureInput</class>
<extends>QWidget</extends>
<header>configure_input.h</header>
<container>1</container>
</customwidget>
</customwidgets> </customwidgets>
<resources/> <resources/>
<connections> <connections>

View file

@ -30,6 +30,7 @@ void ConfigureDialog::setConfiguration() {
void ConfigureDialog::applyConfiguration() { void ConfigureDialog::applyConfiguration() {
ui->generalTab->applyConfiguration(); ui->generalTab->applyConfiguration();
ui->systemTab->applyConfiguration(); ui->systemTab->applyConfiguration();
ui->inputTab->applyConfiguration();
ui->audioTab->applyConfiguration(); ui->audioTab->applyConfiguration();
ui->debugTab->applyConfiguration(); ui->debugTab->applyConfiguration();
} }

View file

@ -0,0 +1,149 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <utility>
#include <QTimer>
#include "citra_qt/configure_input.h"
ConfigureInput::ConfigureInput(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
ui->setupUi(this);
// Initialize mapping of input enum to UI button.
input_mapping = {
{ std::make_pair(Settings::NativeInput::Values::A, ui->buttonA) },
{ std::make_pair(Settings::NativeInput::Values::B, ui->buttonB) },
{ std::make_pair(Settings::NativeInput::Values::X, ui->buttonX) },
{ std::make_pair(Settings::NativeInput::Values::Y, ui->buttonY) },
{ std::make_pair(Settings::NativeInput::Values::L, ui->buttonL) },
{ std::make_pair(Settings::NativeInput::Values::R, ui->buttonR) },
{ std::make_pair(Settings::NativeInput::Values::ZL, ui->buttonZL) },
{ std::make_pair(Settings::NativeInput::Values::ZR, ui->buttonZR) },
{ std::make_pair(Settings::NativeInput::Values::START, ui->buttonStart) },
{ std::make_pair(Settings::NativeInput::Values::SELECT, ui->buttonSelect) },
{ std::make_pair(Settings::NativeInput::Values::HOME, ui->buttonHome) },
{ std::make_pair(Settings::NativeInput::Values::DUP, ui->buttonDpadUp) },
{ std::make_pair(Settings::NativeInput::Values::DDOWN, ui->buttonDpadDown) },
{ std::make_pair(Settings::NativeInput::Values::DLEFT, ui->buttonDpadLeft) },
{ std::make_pair(Settings::NativeInput::Values::DRIGHT, ui->buttonDpadRight) },
{ std::make_pair(Settings::NativeInput::Values::CUP, ui->buttonCStickUp) },
{ std::make_pair(Settings::NativeInput::Values::CDOWN, ui->buttonCStickDown) },
{ std::make_pair(Settings::NativeInput::Values::CLEFT, ui->buttonCStickLeft) },
{ std::make_pair(Settings::NativeInput::Values::CRIGHT, ui->buttonCStickRight) },
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_UP, ui->buttonCircleUp) },
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_DOWN, ui->buttonCircleDown) },
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_LEFT, ui->buttonCircleLeft) },
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_RIGHT, ui->buttonCircleRight) },
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod) },
};
// Attach handle click method to each button click.
for (const auto& entry : input_mapping) {
connect(entry.second, SIGNAL(released()), this, SLOT(handleClick()));
}
connect(ui->buttonRestoreDefaults, SIGNAL(released()), this, SLOT(restoreDefaults()));
setFocusPolicy(Qt::ClickFocus);
timer = new QTimer(this);
timer->setSingleShot(true);
connect(timer, &QTimer::timeout, this, [&]() { key_pressed = Qt::Key_Escape; setKey(); });
this->setConfiguration();
}
void ConfigureInput::handleClick() {
QPushButton* sender = qobject_cast<QPushButton*>(QObject::sender());
previous_mapping = sender->text();
sender->setText(tr("[waiting]"));
sender->setFocus();
grabKeyboard();
grabMouse();
changing_button = sender;
timer->start(5000); //Cancel after 5 seconds
}
void ConfigureInput::applyConfiguration() {
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
int value = getKeyValue(input_mapping[Settings::NativeInput::Values(i)]->text());
Settings::values.input_mappings[Settings::NativeInput::All[i]] = value;
}
Settings::Apply();
}
void ConfigureInput::setConfiguration() {
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
QString keyValue = getKeyName(Settings::values.input_mappings[i]);
input_mapping[Settings::NativeInput::Values(i)]->setText(keyValue);
}
}
void ConfigureInput::keyPressEvent(QKeyEvent* event) {
if (!changing_button)
return;
if (!event || event->key() == Qt::Key_unknown)
return;
key_pressed = event->key();
timer->stop();
setKey();
}
void ConfigureInput::setKey() {
const QString key_value = getKeyName(key_pressed);
if (key_pressed == Qt::Key_Escape)
changing_button->setText(previous_mapping);
else
changing_button->setText(key_value);
removeDuplicates(key_value);
key_pressed = Qt::Key_unknown;
releaseKeyboard();
releaseMouse();
changing_button = nullptr;
previous_mapping = nullptr;
}
QString ConfigureInput::getKeyName(int key_code) const {
if (key_code == Qt::Key_Shift)
return tr("Shift");
if (key_code == Qt::Key_Control)
return tr("Ctrl");
if (key_code == Qt::Key_Alt)
return tr("Alt");
if (key_code == Qt::Key_Meta)
return "";
if (key_code == -1)
return "";
return QKeySequence(key_code).toString();
}
Qt::Key ConfigureInput::getKeyValue(const QString& text) const {
if (text == "Shift")
return Qt::Key_Shift;
if (text == "Ctrl")
return Qt::Key_Control;
if (text == "Alt")
return Qt::Key_Alt;
if (text == "Meta")
return Qt::Key_unknown;
if (text == "")
return Qt::Key_unknown;
return Qt::Key(QKeySequence(text)[0]);
}
void ConfigureInput::removeDuplicates(const QString& newValue) {
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
if (changing_button != input_mapping[Settings::NativeInput::Values(i)]) {
const QString oldValue = input_mapping[Settings::NativeInput::Values(i)]->text();
if (newValue == oldValue)
input_mapping[Settings::NativeInput::Values(i)]->setText("");
}
}
}
void ConfigureInput::restoreDefaults() {
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
const QString keyValue = getKeyName(Config::defaults[i].toInt());
input_mapping[Settings::NativeInput::Values(i)]->setText(keyValue);
}
}

View file

@ -0,0 +1,63 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QWidget>
#include <QKeyEvent>
#include "citra_qt/config.h"
#include "core/settings.h"
#include "ui_configure_input.h"
class QPushButton;
class QString;
class QTimer;
namespace Ui {
class ConfigureInput;
}
class ConfigureInput : public QWidget {
Q_OBJECT
public:
explicit ConfigureInput(QWidget* parent = nullptr);
/// Save all button configurations to settings file
void applyConfiguration();
private:
std::unique_ptr<Ui::ConfigureInput> ui;
std::map<Settings::NativeInput::Values, QPushButton*> input_mapping;
int key_pressed;
QPushButton* changing_button = nullptr; ///< button currently waiting for key press.
QString previous_mapping;
QTimer* timer;
/// Load configuration settings into button text
void setConfiguration();
/// Check all inputs for duplicate keys. Clears out any other button with the same value as this button's new value.
void removeDuplicates(const QString& newValue);
/// Handle key press event for input tab when a button is 'waiting'.
void keyPressEvent(QKeyEvent* event) override;
/// Convert key ASCII value to its' letter/name
QString getKeyName(int key_code) const;
/// Convert letter/name of key to its ASCII value.
Qt::Key getKeyValue(const QString& text) const;
/// Set button text to name of key pressed.
void setKey();
private slots:
/// Event handler for all button released() event.
void handleClick();
/// Restore all buttons to their default values.
void restoreDefaults();
};

View file

@ -0,0 +1,593 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureInput</class>
<widget class="QWidget" name="ConfigureInput">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>370</width>
<height>534</height>
</rect>
</property>
<property name="windowTitle">
<string>ConfigureInput</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QGridLayout" name="gridLayout_7">
<item row="0" column="0">
<widget class="QGroupBox" name="faceButtons">
<property name="title">
<string>Face Buttons</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>A:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonA">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QLabel" name="label_2">
<property name="text">
<string>B:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonB">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>X:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonX">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<widget class="QLabel" name="label_4">
<property name="text">
<string>Y:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonY">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item row="0" column="1">
<widget class="QGroupBox" name="faceButtons_2">
<property name="title">
<string>Directional Pad</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_12">
<item>
<widget class="QLabel" name="label_34">
<property name="text">
<string>Up:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonDpadUp">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_9">
<item>
<widget class="QLabel" name="label_35">
<property name="text">
<string>Down:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonDpadDown">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_10">
<item>
<widget class="QLabel" name="label_32">
<property name="text">
<string>Left:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonDpadLeft">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_11">
<item>
<widget class="QLabel" name="label_33">
<property name="text">
<string>Right:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonDpadRight">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item row="1" column="0">
<widget class="QGroupBox" name="faceButtons_3">
<property name="title">
<string>Shoulder Buttons</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_3">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_13">
<item>
<widget class="QLabel" name="label_17">
<property name="text">
<string>L:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonL">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_14">
<item>
<widget class="QLabel" name="label_19">
<property name="text">
<string>R:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonR">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_15">
<item>
<widget class="QLabel" name="label_20">
<property name="text">
<string>ZL:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonZL">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_16">
<item>
<widget class="QLabel" name="label_18">
<property name="text">
<string>ZR:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonZR">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
</layout>
<zorder></zorder>
</widget>
</item>
<item row="1" column="1">
<widget class="QGroupBox" name="faceButtons_4">
<property name="title">
<string>Circle Pad</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_4">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_17">
<item>
<widget class="QLabel" name="label_21">
<property name="text">
<string>Left:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonCircleLeft">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_18">
<item>
<widget class="QLabel" name="label_23">
<property name="text">
<string>Right:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonCircleRight">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_19">
<item>
<widget class="QLabel" name="label_24">
<property name="text">
<string>Up:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonCircleUp">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_20">
<item>
<widget class="QLabel" name="label_22">
<property name="text">
<string>Down:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonCircleDown">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item row="2" column="0">
<widget class="QGroupBox" name="faceButtons_5">
<property name="title">
<string>C-Stick</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_5">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_21">
<item>
<widget class="QLabel" name="label_25">
<property name="text">
<string>Left:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonCStickLeft">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_22">
<item>
<widget class="QLabel" name="label_27">
<property name="text">
<string>Right:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonCStickRight">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_23">
<item>
<widget class="QLabel" name="label_28">
<property name="text">
<string>Up:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonCStickUp">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_24">
<item>
<widget class="QLabel" name="label_26">
<property name="text">
<string>Down:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonCStickDown">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item row="2" column="1">
<widget class="QGroupBox" name="faceButtons_6">
<property name="title">
<string>Misc.</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_6">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_25">
<item>
<widget class="QLabel" name="label_29">
<property name="text">
<string>Start:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonStart">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_26">
<item>
<widget class="QLabel" name="label_30">
<property name="text">
<string>Select:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonSelect">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_27">
<item>
<widget class="QLabel" name="label_31">
<property name="text">
<string>Home:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonHome">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_28">
<item>
<widget class="QLabel" name="label_34">
<property name="text">
<string>Circle Mod:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonCircleMod">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="buttonRestoreDefaults">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="sizeIncrement">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
<property name="baseSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
<property name="layoutDirection">
<enum>Qt::LeftToRight</enum>
</property>
<property name="text">
<string>Restore Defaults</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View file

@ -513,6 +513,7 @@ void GMainWindow::OnConfigure() {
if (result == QDialog::Accepted) if (result == QDialog::Accepted)
{ {
configureDialog.applyConfiguration(); configureDialog.applyConfiguration();
render_window->ReloadSetKeymaps();
config->Save(); config->Save();
} }
} }