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gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.

This commit is contained in:
bunnei 2018-04-17 16:28:47 -04:00
parent ef2d5ab0c1
commit ed542a7309

View file

@ -167,7 +167,7 @@ private:
return "input_attribute_" + std::to_string(index);
}
LOG_CRITICAL(HW_GPU, "Unhandled input attribute: 0x%02x", index);
NGLOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index);
UNREACHABLE();
}
}
@ -185,7 +185,7 @@ private:
return "output_attribute_" + std::to_string(index);
}
LOG_CRITICAL(HW_GPU, "Unhandled output attribute: 0x%02x", index);
NGLOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index);
UNREACHABLE();
}
}
@ -325,17 +325,17 @@ private:
SetDest(0, dest, "min(" + op_a + "," + op_b + ")", 1, 1, instr.alu.abs_d);
break;
default:
LOG_ERROR(HW_GPU, "Unhandled sub op: 0x%02x", (int)instr.sub_op.Value());
throw DecompileFail("Unhandled sub op");
NGLOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {}",
static_cast<unsigned>(instr.sub_op.Value()));
UNREACHABLE();
}
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x",
NGLOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {} ({}): {}",
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
throw DecompileFail("Unhandled instruction");
break;
OpCode::GetInfo(instr.opcode).name, instr.hex);
UNREACHABLE();
}
}
break;
@ -368,11 +368,10 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled arithmetic FFMA instruction: 0x%02x (%s): 0x%08x",
NGLOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {} ({}): {}",
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
throw DecompileFail("Unhandled instruction");
break;
OpCode::GetInfo(instr.opcode).name, instr.hex);
UNREACHABLE();
}
}
@ -407,11 +406,10 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: 0x%02x (%s): 0x%08x",
NGLOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {} ({}): {}",
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
throw DecompileFail("Unhandled instruction");
break;
OpCode::GetInfo(instr.opcode).name, instr.hex);
UNREACHABLE();
}
}
break;
@ -431,10 +429,10 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (%s): 0x%08x",
NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {} ({}): {}",
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
break;
OpCode::GetInfo(instr.opcode).name, instr.hex);
UNREACHABLE();
}
}
@ -600,7 +598,7 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
GLSLGenerator generator(subroutines, program_code, main_offset, stage);
return ProgramResult{generator.GetShaderCode(), generator.GetEntries()};
} catch (const DecompileFail& exception) {
LOG_ERROR(HW_GPU, "Shader decompilation failed: %s", exception.what());
NGLOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
}
return boost::none;
}