mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
input_common: Add camera driver
This commit is contained in:
parent
97729fd8e9
commit
f19e7be6e8
11 changed files with 299 additions and 6 deletions
|
@ -28,7 +28,7 @@ enum class InputType {
|
|||
Color,
|
||||
Vibration,
|
||||
Nfc,
|
||||
Ir,
|
||||
IrSensor,
|
||||
};
|
||||
|
||||
// Internal battery charge level
|
||||
|
@ -53,6 +53,15 @@ enum class PollingMode {
|
|||
IR,
|
||||
};
|
||||
|
||||
enum class CameraFormat {
|
||||
Size320x240,
|
||||
Size160x120,
|
||||
Size80x60,
|
||||
Size40x30,
|
||||
Size20x15,
|
||||
None,
|
||||
};
|
||||
|
||||
// Vibration reply from the controller
|
||||
enum class VibrationError {
|
||||
None,
|
||||
|
@ -68,6 +77,13 @@ enum class PollingError {
|
|||
Unknown,
|
||||
};
|
||||
|
||||
// Ir camera reply from the controller
|
||||
enum class CameraError {
|
||||
None,
|
||||
NotSupported,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Hint for amplification curve to be used
|
||||
enum class VibrationAmplificationType {
|
||||
Linear,
|
||||
|
@ -176,6 +192,12 @@ struct LedStatus {
|
|||
bool led_4{};
|
||||
};
|
||||
|
||||
// Raw data fom camera
|
||||
struct CameraStatus {
|
||||
CameraFormat format{CameraFormat::None};
|
||||
std::vector<u8> data{};
|
||||
};
|
||||
|
||||
// List of buttons to be passed to Qt that can be translated
|
||||
enum class ButtonNames {
|
||||
Undefined,
|
||||
|
@ -233,6 +255,7 @@ struct CallbackStatus {
|
|||
BodyColorStatus color_status{};
|
||||
BatteryStatus battery_status{};
|
||||
VibrationStatus vibration_status{};
|
||||
CameraStatus camera_status{};
|
||||
};
|
||||
|
||||
// Triggered once every input change
|
||||
|
@ -281,6 +304,10 @@ public:
|
|||
virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
|
||||
return PollingError::NotSupported;
|
||||
}
|
||||
|
||||
virtual CameraError SetCameraFormat([[maybe_unused]] CameraFormat camera_format) {
|
||||
return CameraError::NotSupported;
|
||||
}
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
|
|
|
@ -503,6 +503,9 @@ struct Values {
|
|||
Setting<bool> enable_ring_controller{true, "enable_ring_controller"};
|
||||
RingconRaw ringcon_analogs;
|
||||
|
||||
BasicSetting<bool> enable_ir_sensor{false, "enable_ir_sensor"};
|
||||
BasicSetting<std::string> ir_sensor_device{"auto", "ir_sensor_device"};
|
||||
|
||||
// Data Storage
|
||||
Setting<bool> use_virtual_sd{true, "use_virtual_sd"};
|
||||
Setting<bool> gamecard_inserted{false, "gamecard_inserted"};
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
add_library(input_common STATIC
|
||||
drivers/camera.cpp
|
||||
drivers/camera.h
|
||||
drivers/gc_adapter.cpp
|
||||
drivers/gc_adapter.h
|
||||
drivers/keyboard.cpp
|
||||
|
|
82
src/input_common/drivers/camera.cpp
Normal file
82
src/input_common/drivers/camera.cpp
Normal file
|
@ -0,0 +1,82 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/param_package.h"
|
||||
#include "input_common/drivers/camera.h"
|
||||
|
||||
namespace InputCommon {
|
||||
constexpr PadIdentifier identifier = {
|
||||
.guid = Common::UUID{},
|
||||
.port = 0,
|
||||
.pad = 0,
|
||||
};
|
||||
|
||||
Camera::Camera(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
PreSetController(identifier);
|
||||
}
|
||||
|
||||
void Camera::SetCameraData(std::size_t width, std::size_t height, std::vector<u32> data) {
|
||||
const std::size_t desired_width = getImageWidth();
|
||||
const std::size_t desired_height = getImageHeight();
|
||||
status.data.resize(desired_width * desired_height);
|
||||
|
||||
// Resize image to desired format
|
||||
for (std::size_t y = 0; y < desired_height; y++) {
|
||||
for (std::size_t x = 0; x < desired_width; x++) {
|
||||
const std::size_t pixel_index = y * desired_width + x;
|
||||
const std::size_t old_x = width * x / desired_width;
|
||||
const std::size_t old_y = height * y / desired_height;
|
||||
const std::size_t data_pixel_index = old_y * width + old_x;
|
||||
status.data[pixel_index] = static_cast<u8>(data[data_pixel_index] & 0xFF);
|
||||
}
|
||||
}
|
||||
|
||||
SetCamera(identifier, status);
|
||||
}
|
||||
|
||||
std::size_t Camera::getImageWidth() const {
|
||||
switch (status.format) {
|
||||
case Common::Input::CameraFormat::Size320x240:
|
||||
return 320;
|
||||
case Common::Input::CameraFormat::Size160x120:
|
||||
return 160;
|
||||
case Common::Input::CameraFormat::Size80x60:
|
||||
return 80;
|
||||
case Common::Input::CameraFormat::Size40x30:
|
||||
return 40;
|
||||
case Common::Input::CameraFormat::Size20x15:
|
||||
return 20;
|
||||
case Common::Input::CameraFormat::None:
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t Camera::getImageHeight() const {
|
||||
switch (status.format) {
|
||||
case Common::Input::CameraFormat::Size320x240:
|
||||
return 240;
|
||||
case Common::Input::CameraFormat::Size160x120:
|
||||
return 120;
|
||||
case Common::Input::CameraFormat::Size80x60:
|
||||
return 60;
|
||||
case Common::Input::CameraFormat::Size40x30:
|
||||
return 30;
|
||||
case Common::Input::CameraFormat::Size20x15:
|
||||
return 15;
|
||||
case Common::Input::CameraFormat::None:
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
Common::Input::CameraError Camera::SetCameraFormat(
|
||||
[[maybe_unused]] const PadIdentifier& identifier_,
|
||||
const Common::Input::CameraFormat camera_format) {
|
||||
status.format = camera_format;
|
||||
return Common::Input::CameraError::None;
|
||||
}
|
||||
|
||||
} // namespace InputCommon
|
29
src/input_common/drivers/camera.h
Normal file
29
src/input_common/drivers/camera.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "input_common/input_engine.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
/**
|
||||
* A button device factory representing a keyboard. It receives keyboard events and forward them
|
||||
* to all button devices it created.
|
||||
*/
|
||||
class Camera final : public InputEngine {
|
||||
public:
|
||||
explicit Camera(std::string input_engine_);
|
||||
|
||||
void SetCameraData(std::size_t width, std::size_t height, std::vector<u32> data);
|
||||
|
||||
std::size_t getImageWidth() const;
|
||||
std::size_t getImageHeight() const;
|
||||
|
||||
Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_,
|
||||
Common::Input::CameraFormat camera_format) override;
|
||||
|
||||
Common::Input::CameraStatus status{};
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
|
@ -90,6 +90,18 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const B
|
|||
TriggerOnMotionChange(identifier, motion, value);
|
||||
}
|
||||
|
||||
void InputEngine::SetCamera(const PadIdentifier& identifier,
|
||||
const Common::Input::CameraStatus& value) {
|
||||
{
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
if (!configuring) {
|
||||
controller.camera = value;
|
||||
}
|
||||
}
|
||||
TriggerOnCameraChange(identifier, value);
|
||||
}
|
||||
|
||||
bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
|
@ -165,6 +177,18 @@ BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion)
|
|||
return controller.motions.at(motion);
|
||||
}
|
||||
|
||||
Common::Input::CameraStatus InputEngine::GetCamera(const PadIdentifier& identifier) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
|
||||
identifier.pad, identifier.port);
|
||||
return {};
|
||||
}
|
||||
const ControllerData& controller = controller_iter->second;
|
||||
return controller.camera;
|
||||
}
|
||||
|
||||
void InputEngine::ResetButtonState() {
|
||||
for (const auto& controller : controller_list) {
|
||||
for (const auto& button : controller.second.buttons) {
|
||||
|
@ -317,6 +341,20 @@ void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int mot
|
|||
});
|
||||
}
|
||||
|
||||
void InputEngine::TriggerOnCameraChange(const PadIdentifier& identifier,
|
||||
[[maybe_unused]] const Common::Input::CameraStatus& value) {
|
||||
std::scoped_lock lock{mutex_callback};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Camera, 0)) {
|
||||
continue;
|
||||
}
|
||||
if (poller.callback.on_change) {
|
||||
poller.callback.on_change();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool InputEngine::IsInputIdentifierEqual(const InputIdentifier& input_identifier,
|
||||
const PadIdentifier& identifier, EngineInputType type,
|
||||
int index) const {
|
||||
|
|
|
@ -36,11 +36,12 @@ struct BasicMotion {
|
|||
// Types of input that are stored in the engine
|
||||
enum class EngineInputType {
|
||||
None,
|
||||
Button,
|
||||
HatButton,
|
||||
Analog,
|
||||
Motion,
|
||||
Battery,
|
||||
Button,
|
||||
Camera,
|
||||
HatButton,
|
||||
Motion,
|
||||
};
|
||||
|
||||
namespace std {
|
||||
|
@ -115,10 +116,17 @@ public:
|
|||
// Sets polling mode to a controller
|
||||
virtual Common::Input::PollingError SetPollingMode(
|
||||
[[maybe_unused]] const PadIdentifier& identifier,
|
||||
[[maybe_unused]] const Common::Input::PollingMode vibration) {
|
||||
[[maybe_unused]] const Common::Input::PollingMode polling_mode) {
|
||||
return Common::Input::PollingError::NotSupported;
|
||||
}
|
||||
|
||||
// Sets camera format to a controller
|
||||
virtual Common::Input::CameraError SetCameraFormat(
|
||||
[[maybe_unused]] const PadIdentifier& identifier,
|
||||
[[maybe_unused]] Common::Input::CameraFormat camera_format) {
|
||||
return Common::Input::CameraError::NotSupported;
|
||||
}
|
||||
|
||||
// Returns the engine name
|
||||
[[nodiscard]] const std::string& GetEngineName() const;
|
||||
|
||||
|
@ -174,6 +182,7 @@ public:
|
|||
f32 GetAxis(const PadIdentifier& identifier, int axis) const;
|
||||
Common::Input::BatteryLevel GetBattery(const PadIdentifier& identifier) const;
|
||||
BasicMotion GetMotion(const PadIdentifier& identifier, int motion) const;
|
||||
Common::Input::CameraStatus GetCamera(const PadIdentifier& identifier) const;
|
||||
|
||||
int SetCallback(InputIdentifier input_identifier);
|
||||
void SetMappingCallback(MappingCallback callback);
|
||||
|
@ -185,6 +194,7 @@ protected:
|
|||
void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
|
||||
void SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
|
||||
void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
|
||||
void SetCamera(const PadIdentifier& identifier, const Common::Input::CameraStatus& value);
|
||||
|
||||
virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
|
||||
return "Unknown";
|
||||
|
@ -197,6 +207,7 @@ private:
|
|||
std::unordered_map<int, float> axes;
|
||||
std::unordered_map<int, BasicMotion> motions;
|
||||
Common::Input::BatteryLevel battery{};
|
||||
Common::Input::CameraStatus camera{};
|
||||
};
|
||||
|
||||
void TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value);
|
||||
|
@ -205,6 +216,8 @@ private:
|
|||
void TriggerOnBatteryChange(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
|
||||
void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
|
||||
const BasicMotion& value);
|
||||
void TriggerOnCameraChange(const PadIdentifier& identifier,
|
||||
const Common::Input::CameraStatus& value);
|
||||
|
||||
bool IsInputIdentifierEqual(const InputIdentifier& input_identifier,
|
||||
const PadIdentifier& identifier, EngineInputType type,
|
||||
|
|
|
@ -664,6 +664,47 @@ private:
|
|||
InputEngine* input_engine;
|
||||
};
|
||||
|
||||
class InputFromCamera final : public Common::Input::InputDevice {
|
||||
public:
|
||||
explicit InputFromCamera(PadIdentifier identifier_, InputEngine* input_engine_)
|
||||
: identifier(identifier_), input_engine(input_engine_) {
|
||||
UpdateCallback engine_callback{[this]() { OnChange(); }};
|
||||
const InputIdentifier input_identifier{
|
||||
.identifier = identifier,
|
||||
.type = EngineInputType::Camera,
|
||||
.index = 0,
|
||||
.callback = engine_callback,
|
||||
};
|
||||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromCamera() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
Common::Input::CameraStatus GetStatus() const {
|
||||
return input_engine->GetCamera(identifier);
|
||||
}
|
||||
|
||||
void ForceUpdate() override {
|
||||
OnChange();
|
||||
}
|
||||
|
||||
void OnChange() {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::IrSensor,
|
||||
.camera_status = GetStatus(),
|
||||
};
|
||||
|
||||
TriggerOnChange(status);
|
||||
}
|
||||
|
||||
private:
|
||||
const PadIdentifier identifier;
|
||||
int callback_key;
|
||||
InputEngine* input_engine;
|
||||
};
|
||||
|
||||
class OutputFromIdentifier final : public Common::Input::OutputDevice {
|
||||
public:
|
||||
explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
|
||||
|
@ -682,6 +723,10 @@ public:
|
|||
return input_engine->SetPollingMode(identifier, polling_mode);
|
||||
}
|
||||
|
||||
Common::Input::CameraError SetCameraFormat(Common::Input::CameraFormat camera_format) override {
|
||||
return input_engine->SetCameraFormat(identifier, camera_format);
|
||||
}
|
||||
|
||||
private:
|
||||
const PadIdentifier identifier;
|
||||
InputEngine* input_engine;
|
||||
|
@ -920,6 +965,18 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateMotionDevice(
|
|||
properties_y, properties_z, input_engine.get());
|
||||
}
|
||||
|
||||
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateCameraDevice(
|
||||
const Common::ParamPackage& params) {
|
||||
const PadIdentifier identifier = {
|
||||
.guid = Common::UUID{params.Get("guid", "")},
|
||||
.port = static_cast<std::size_t>(params.Get("port", 0)),
|
||||
.pad = static_cast<std::size_t>(params.Get("pad", 0)),
|
||||
};
|
||||
|
||||
input_engine->PreSetController(identifier);
|
||||
return std::make_unique<InputFromCamera>(identifier, input_engine.get());
|
||||
}
|
||||
|
||||
InputFactory::InputFactory(std::shared_ptr<InputEngine> input_engine_)
|
||||
: input_engine(std::move(input_engine_)) {}
|
||||
|
||||
|
@ -928,6 +985,9 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::Create(
|
|||
if (params.Has("battery")) {
|
||||
return CreateBatteryDevice(params);
|
||||
}
|
||||
if (params.Has("camera")) {
|
||||
return CreateCameraDevice(params);
|
||||
}
|
||||
if (params.Has("button") && params.Has("axis")) {
|
||||
return CreateTriggerDevice(params);
|
||||
}
|
||||
|
|
|
@ -211,6 +211,17 @@ private:
|
|||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> CreateMotionDevice(Common::ParamPackage params);
|
||||
|
||||
/**
|
||||
* Creates a camera device from the parameters given.
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "guid": text string for identifying controllers
|
||||
* - "port": port of the connected device
|
||||
* - "pad": slot of the connected controller
|
||||
* @returns a unique input device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> CreateCameraDevice(
|
||||
const Common::ParamPackage& params);
|
||||
|
||||
std::shared_ptr<InputEngine> input_engine;
|
||||
};
|
||||
} // namespace InputCommon
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include <memory>
|
||||
#include "common/input.h"
|
||||
#include "common/param_package.h"
|
||||
#include "input_common/drivers/camera.h"
|
||||
#include "input_common/drivers/gc_adapter.h"
|
||||
#include "input_common/drivers/keyboard.h"
|
||||
#include "input_common/drivers/mouse.h"
|
||||
|
@ -78,6 +79,15 @@ struct InputSubsystem::Impl {
|
|||
Common::Input::RegisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName(),
|
||||
tas_output_factory);
|
||||
|
||||
camera = std::make_shared<Camera>("camera");
|
||||
camera->SetMappingCallback(mapping_callback);
|
||||
camera_input_factory = std::make_shared<InputFactory>(camera);
|
||||
camera_output_factory = std::make_shared<OutputFactory>(camera);
|
||||
Common::Input::RegisterFactory<Common::Input::InputDevice>(camera->GetEngineName(),
|
||||
camera_input_factory);
|
||||
Common::Input::RegisterFactory<Common::Input::OutputDevice>(camera->GetEngineName(),
|
||||
camera_output_factory);
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
sdl = std::make_shared<SDLDriver>("sdl");
|
||||
sdl->SetMappingCallback(mapping_callback);
|
||||
|
@ -317,6 +327,7 @@ struct InputSubsystem::Impl {
|
|||
std::shared_ptr<TouchScreen> touch_screen;
|
||||
std::shared_ptr<TasInput::Tas> tas_input;
|
||||
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
|
||||
std::shared_ptr<Camera> camera;
|
||||
|
||||
std::shared_ptr<InputFactory> keyboard_factory;
|
||||
std::shared_ptr<InputFactory> mouse_factory;
|
||||
|
@ -324,12 +335,14 @@ struct InputSubsystem::Impl {
|
|||
std::shared_ptr<InputFactory> touch_screen_factory;
|
||||
std::shared_ptr<InputFactory> udp_client_input_factory;
|
||||
std::shared_ptr<InputFactory> tas_input_factory;
|
||||
std::shared_ptr<InputFactory> camera_input_factory;
|
||||
|
||||
std::shared_ptr<OutputFactory> keyboard_output_factory;
|
||||
std::shared_ptr<OutputFactory> mouse_output_factory;
|
||||
std::shared_ptr<OutputFactory> gcadapter_output_factory;
|
||||
std::shared_ptr<OutputFactory> udp_client_output_factory;
|
||||
std::shared_ptr<OutputFactory> tas_output_factory;
|
||||
std::shared_ptr<OutputFactory> camera_output_factory;
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
std::shared_ptr<SDLDriver> sdl;
|
||||
|
@ -382,6 +395,14 @@ const TasInput::Tas* InputSubsystem::GetTas() const {
|
|||
return impl->tas_input.get();
|
||||
}
|
||||
|
||||
Camera* InputSubsystem::GetCamera() {
|
||||
return impl->camera.get();
|
||||
}
|
||||
|
||||
const Camera* InputSubsystem::GetCamera() const {
|
||||
return impl->camera.get();
|
||||
}
|
||||
|
||||
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
|
||||
return impl->GetInputDevices();
|
||||
}
|
||||
|
|
|
@ -30,6 +30,7 @@ enum Values : int;
|
|||
}
|
||||
|
||||
namespace InputCommon {
|
||||
class Camera;
|
||||
class Keyboard;
|
||||
class Mouse;
|
||||
class TouchScreen;
|
||||
|
@ -92,9 +93,15 @@ public:
|
|||
/// Retrieves the underlying tas input device.
|
||||
[[nodiscard]] TasInput::Tas* GetTas();
|
||||
|
||||
/// Retrieves the underlying tas input device.
|
||||
/// Retrieves the underlying tas input device.
|
||||
[[nodiscard]] const TasInput::Tas* GetTas() const;
|
||||
|
||||
/// Retrieves the underlying camera input device.
|
||||
[[nodiscard]] Camera* GetCamera();
|
||||
|
||||
/// Retrieves the underlying camera input device.
|
||||
[[nodiscard]] const Camera* GetCamera() const;
|
||||
|
||||
/**
|
||||
* Returns all available input devices that this Factory can create a new device with.
|
||||
* Each returned ParamPackage should have a `display` field used for display, a `engine` field
|
||||
|
|
Loading…
Reference in a new issue