mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Merge pull request #12975 from FernandoS27/keep-your-own-vodoo-doll-away-from-gf
Texture Cache: Fix untracking on GPU remap
This commit is contained in:
commit
f75fceb3c0
3 changed files with 10 additions and 7 deletions
|
@ -42,6 +42,7 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
|
|||
};
|
||||
}
|
||||
rescaleable = false;
|
||||
is_sparse = config.is_sparse != 0;
|
||||
tile_width_spacing = config.tile_width_spacing;
|
||||
if (config.texture_type != TextureType::Texture2D &&
|
||||
config.texture_type != TextureType::Texture2DNoMipmap) {
|
||||
|
|
|
@ -41,6 +41,7 @@ struct ImageInfo {
|
|||
bool downscaleable = false;
|
||||
bool forced_flushed = false;
|
||||
bool dma_downloaded = false;
|
||||
bool is_sparse = false;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
|
|
@ -600,17 +600,17 @@ void TextureCache<P>::UnmapGPUMemory(size_t as_id, GPUVAddr gpu_addr, size_t siz
|
|||
[&](ImageId id, Image&) { deleted_images.push_back(id); });
|
||||
for (const ImageId id : deleted_images) {
|
||||
Image& image = slot_images[id];
|
||||
if (True(image.flags & ImageFlagBits::CpuModified)) {
|
||||
continue;
|
||||
if (False(image.flags & ImageFlagBits::CpuModified)) {
|
||||
image.flags |= ImageFlagBits::CpuModified;
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image, id);
|
||||
}
|
||||
}
|
||||
image.flags |= ImageFlagBits::CpuModified;
|
||||
|
||||
if (True(image.flags & ImageFlagBits::Remapped)) {
|
||||
continue;
|
||||
}
|
||||
image.flags |= ImageFlagBits::Remapped;
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1469,7 +1469,8 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
|
|||
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
|
||||
Image& new_image = slot_images[new_image_id];
|
||||
|
||||
if (!gpu_memory->IsContinuousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
|
||||
if (!gpu_memory->IsContinuousRange(new_image.gpu_addr, new_image.guest_size_bytes) &&
|
||||
new_info.is_sparse) {
|
||||
new_image.flags |= ImageFlagBits::Sparse;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue