mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
shader_decode: Implement ISETP
This commit is contained in:
parent
80183de884
commit
faadae5814
1 changed files with 30 additions and 1 deletions
|
@ -11,12 +11,41 @@ namespace VideoCommon::Shader {
|
|||
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
using Tegra::Shader::Pred;
|
||||
|
||||
u32 ShaderIR::DecodeIntegerSetPredicate(BasicBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
UNIMPLEMENTED();
|
||||
const Node op_a = GetRegister(instr.gpr8);
|
||||
|
||||
const Node op_b = [&]() {
|
||||
if (instr.is_b_imm) {
|
||||
return Immediate(instr.alu.GetSignedImm20_20());
|
||||
} else if (instr.is_b_gpr) {
|
||||
return GetRegister(instr.gpr20);
|
||||
} else {
|
||||
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
|
||||
}
|
||||
}();
|
||||
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.isetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
const Node second_pred = GetPredicate(instr.isetp.pred39, instr.isetp.neg_pred != 0);
|
||||
const Node predicate =
|
||||
GetPredicateComparisonInteger(instr.isetp.cond, instr.isetp.is_signed, op_a, op_b);
|
||||
|
||||
// Set the primary predicate to the result of Predicate OP SecondPredicate
|
||||
const OperationCode combiner = GetPredicateCombiner(instr.isetp.op);
|
||||
const Node value = Operation(combiner, predicate, second_pred);
|
||||
SetPredicate(bb, instr.isetp.pred3, value);
|
||||
|
||||
if (instr.isetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
// Set the secondary predicate to the result of !Predicate OP SecondPredicate, if enabled
|
||||
const Node negated_pred = Operation(OperationCode::LogicalNegate, predicate);
|
||||
SetPredicate(bb, instr.isetp.pred0, Operation(combiner, negated_pred, second_pred));
|
||||
}
|
||||
|
||||
return pc;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue