mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
gl_texture_cache: Simplify rescaling
This commit is contained in:
parent
d5143c83a9
commit
fad2c92a39
2 changed files with 15 additions and 19 deletions
|
@ -480,7 +480,8 @@ void TextureCacheRuntime::Init() {
|
|||
resolution = Settings::values.resolution_info;
|
||||
is_rescaling_on = resolution.up_scale != 1 || resolution.down_shift != 0;
|
||||
if (is_rescaling_on) {
|
||||
rescale_fbo.Create();
|
||||
rescale_draw_fbo.Create();
|
||||
rescale_read_fbo.Create();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -881,8 +882,11 @@ bool Image::Scale(bool scale_src, bool scale_dst) {
|
|||
UNIMPLEMENTED();
|
||||
return false;
|
||||
}
|
||||
GLint prev_draw_fbo;
|
||||
GLint prev_read_fbo;
|
||||
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &prev_draw_fbo);
|
||||
glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &prev_read_fbo);
|
||||
|
||||
const GLenum attachment = [this] {
|
||||
switch (GetFormatType(info.format)) {
|
||||
case SurfaceType::ColorTexture:
|
||||
|
@ -931,35 +935,26 @@ bool Image::Scale(bool scale_src, bool scale_dst) {
|
|||
dst_info.size.height = dst_height;
|
||||
auto dst_texture = MakeImage(dst_info, gl_internal_format);
|
||||
|
||||
const auto& blit_fbo = runtime->rescale_fbo;
|
||||
const auto& read_fbo = runtime->rescale_read_fbo;
|
||||
const auto& draw_fbo = runtime->rescale_draw_fbo;
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, draw_fbo.handle);
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, read_fbo.handle);
|
||||
for (s32 level = 0; level < info.resources.levels; ++level) {
|
||||
const u32 src_level_width = std::max(1u, src_width >> level);
|
||||
const u32 src_level_height = std::max(1u, src_height >> level);
|
||||
const u32 dst_level_width = std::max(1u, dst_width >> level);
|
||||
const u32 dst_level_height = std::max(1u, dst_height >> level);
|
||||
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, blit_fbo.handle);
|
||||
glNamedFramebufferTexture(blit_fbo.handle, attachment, texture.handle, level);
|
||||
glBlitNamedFramebuffer(blit_fbo.handle, blit_fbo.handle, 0, 0, src_level_width,
|
||||
glNamedFramebufferTexture(read_fbo.handle, attachment, texture.handle, level);
|
||||
glNamedFramebufferTexture(draw_fbo.handle, attachment, dst_texture.handle, level);
|
||||
glBlitNamedFramebuffer(read_fbo.handle, draw_fbo.handle, 0, 0, src_level_width,
|
||||
src_level_height, 0, 0, dst_level_width, dst_level_height, mask,
|
||||
filter);
|
||||
switch (info.type) {
|
||||
case ImageType::e1D:
|
||||
glCopyTextureSubImage2D(dst_texture.handle, level, 0, 0, 0, 0, dst_level_width,
|
||||
dst_level_height);
|
||||
break;
|
||||
case ImageType::e2D:
|
||||
glCopyTextureSubImage3D(dst_texture.handle, level, 0, 0, 0, 0, 0, dst_level_width,
|
||||
dst_level_height);
|
||||
break;
|
||||
case ImageType::e3D:
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
texture = std::move(dst_texture);
|
||||
|
||||
// Restore previous framebuffers
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_draw_fbo);
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, prev_read_fbo);
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -155,7 +155,8 @@ private:
|
|||
|
||||
std::array<GLuint, Shader::NUM_TEXTURE_TYPES> null_image_views{};
|
||||
|
||||
OGLFramebuffer rescale_fbo;
|
||||
OGLFramebuffer rescale_draw_fbo;
|
||||
OGLFramebuffer rescale_read_fbo;
|
||||
Settings::ResolutionScalingInfo resolution;
|
||||
bool is_rescaling_on{};
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue