bunnei
24540e0ad9
kernel: svc: ConnectToNamedPort: Close extra reference to port.
2021-07-20 18:54:56 -07:00
bunnei
7bd020e030
hle: service: sm: Refactor to better manage ports.
2021-07-20 18:54:55 -07:00
bunnei
b119363fc2
hle: kernel: k_process: Close the handle table on shutdown.
2021-07-20 18:54:55 -07:00
bunnei
6020723e77
hle: kernel: k_process: Close main thread reference after it is inserted into handle table.
2021-07-20 18:54:55 -07:00
bunnei
fe402d3506
hle: kernel: Ensure global handle table is initialized.
2021-07-20 18:54:55 -07:00
bunnei
015058fadf
hle: service: Add a helper module for managing kernel objects.
2021-07-20 18:54:55 -07:00
bunnei
929994132a
hle: kernel: Provide methods for tracking dangling kernel objects.
2021-07-20 18:54:55 -07:00
bunnei
29fb110049
Merge pull request #6649 from german77/toggle_sdl
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input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
bunnei
c53b688411
Merge pull request #6629 from FernandoS27/accel-dma-2
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DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
2021-07-20 17:35:05 -04:00
bunnei
263a201dae
Merge pull request #6658 from Morph1984/render-window-fix
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bootmanager: Create a dummy render widget
2021-07-20 15:55:48 -04:00
Fernando S
f460bf937e
Merge pull request #6685 from ReinUsesLisp/radeonsi-client
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gl_texture_cache: Workaround slow PBO downloads on radeonsi
2021-07-20 20:33:07 +02:00
ReinUsesLisp
2e2d6cf5e5
gl_texture_cache: Workaround slow PBO downloads on radeonsi
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There's an optimization bug on non-git mesa versions where not
specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU
side.
Add this bit for all vendors.
2021-07-20 14:02:11 -03:00
Chloe Marcec
75e9d3b992
uuid: Directly compare UUID instead of checking per element
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We can now update this for C++20
2021-07-21 02:36:57 +10:00
Fernando S
9a26d96c98
vk_buffer_cache: Fix quad index array with 0 vertices ( #6627 )
2021-07-20 05:05:28 -03:00
Nicolas Jallamion
6573ff64b4
input/sdl_impl: fix rumble support on DualSense. ( #6683 )
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- value return can be different 0, is not error is normal, error is only -1.
2021-07-20 04:00:07 -04:00
Morph
747a33a41e
bootmanager: Create a dummy render widget
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This ensures that Qt positions the render window at the correct position on initializing the respective render backends.
2021-07-20 01:40:18 -04:00
Feng Chen
07073734ed
file_sys: Support load game collection ( #6582 )
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Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-20 01:10:05 -04:00
Rodrigo Locatti
16f983d33a
Merge pull request #6580 from ReinUsesLisp/xfb-radv
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vk_buffer_cache: Use emulated null buffers for transform feedback
2021-07-19 23:01:19 -03:00
bunnei
ffc78ce9c1
Merge pull request #6652 from lat9nq/cmd-vulkan-fixes
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yuzu-cmd: Linux Vulkan fixes
2021-07-19 20:54:03 -04:00
bunnei
f85bbf3a8f
Merge pull request #6651 from lat9nq/update-settings
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yuzu-cmd: Update settings
2021-07-19 12:46:40 -04:00
Fernando S
b405a81a9c
Merge pull request #6679 from yzct12345/fix-lets-go
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Fix Pokemon Let's Go on Vulkan
2021-07-19 03:29:54 +02:00
Fernando S
053860d9cb
Merge pull request #6670 from ReinUsesLisp/prepare-rt
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texture_cache: Always prepare image views on render targets
2021-07-19 03:21:25 +02:00
Fernando S
41f4edd256
Merge pull request #6669 from ReinUsesLisp/fix-samples-sizes
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texture_cache/util: Fix size calculations of multisampled images
2021-07-19 03:21:03 +02:00
yzct12345
03a7131563
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
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Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:32 +00:00
yzct12345
b727b6784f
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
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Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:12 +00:00
yzct12345
9e7f41cec6
Ignore wrong blit format
2021-07-18 21:56:06 +00:00
ReinUsesLisp
29c39838fe
vk_texture_cache: Finalize renderpass when downloading images
2021-07-18 18:00:30 -03:00
ReinUsesLisp
7850dd0a76
vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images
2021-07-18 18:00:14 -03:00
ReinUsesLisp
a3ce26ae01
vk_compute_pass: Fix ASTC buffer setup synchronization
2021-07-18 17:59:31 -03:00
ReinUsesLisp
6d9f347e22
texture_cache/util: Fix size calculations of multisampled images
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On the texture cache we handle multisampled images by keeping their real
size in samples (e.g. 1920x1080 with 4 samples is 3840x2160).
This works nicely with size matches and other comparisons, but the
calculation for guest sizes was not having this in mind, and the size
was being multiplied (again) by the number of samples per dimension.
For example a 3840x2160 texture cache image had its width and height
multiplied by 2, resulting in a much larger texture.
Fix this issue.
- Fixes performance regression on cooking related titles when an
unrelated bug was fixed.
2021-07-18 01:15:48 -03:00
ReinUsesLisp
cb08e5bdd2
texture_cache: Always prepare image views on render targets
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Images used as render targets were not being "prepared", causing
desynchronizations on the texture cache. Needs #6669 to avoid
performance regressions on certain cooking titles.
- Fixes black shadows on Age of Calamity.
2021-07-18 00:49:32 -03:00
Ameer J
c42c3561b8
Merge pull request #6659 from german77/mouse_panning
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input_common: Fix mouse panning behaivour
2021-07-17 16:32:43 -04:00
german77
14d5202da6
input_common: Fix mouse panning behaivour
2021-07-16 18:57:29 -05:00
lat9nq
f785933125
sdl_impl, emu_window: Remove clang ignore
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Fixed upstream by
libsdl-org/SDL@25fc40b0bd
2021-07-16 15:43:12 -04:00
lat9nq
0e6ba0cd0d
emu_window_sdl2_vk: Specify the window manager if it should be supported
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The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.
2021-07-16 15:43:12 -04:00
lat9nq
d3748cad73
emu_window_sdl2_vk: Use the generated SDL config
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On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.
This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.
2021-07-16 15:43:02 -04:00
Morph
b804f77fa5
configure_audio: Fix volume clamping to 0
2021-07-16 10:36:08 -04:00
lat9nq
15ed73a6eb
yuzu_cmd: Add missing or update current settings
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Many settings in common/settings.h are missing from yuzu-cmd, either
they were added to default_ini.h but not read in, or vice versa, or the
setting was altogether omitted from yuzu-cmd. Some defaults were
reported wrong, so those were fixed where noticed.
2021-07-16 02:46:14 -04:00
lat9nq
7dfd2715b7
default_ini: Remove deprecated settings
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These settings are not being read in config.cpp AND they do not exist in
common/settings.h. Remove their references.
2021-07-15 23:27:42 -04:00
bunnei
3cd3230295
Merge pull request #6579 from ameerj/float-settings
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settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
german77
c7478642a6
input_common: Support SDL toggle buttons
2021-07-15 14:31:58 -05:00
Fernando S
96703b82bc
Merge pull request #6635 from ameerj/intel-vk-sm3dw
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vk_rasterizer: Only clear valid color attachments
2021-07-15 16:52:51 +02:00
Fernando S
da4ca4f2f9
Merge pull request #6525 from ameerj/nvdec-fixes
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nvdec: Fix Submit Ioctl data source, vic frame dimension computations
2021-07-15 15:17:50 +02:00
ameerj
b7fa264749
vic: Fix dimension compuation of YUV frames
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Fixes out of bound memory crashes in Mario Golf
2021-07-15 00:51:50 -04:00
Morph
0d88a2bc05
applets/web: Resolve Nintendo CDN URLs
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This fixes the hint videos in New Super Mario Bros. U Deluxe
2021-07-15 00:31:46 -04:00
ameerj
8943f2158d
nvhost_nvdec_common: Read Submit ioctl data from object addr
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Fixes Mario Golf intro video decoding.
2021-07-14 23:56:24 -04:00
ameerj
3f601ed8bc
nvhost_nvdec_common: Fix {Slice/Write}Vectors return
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Plus some minor cleanup for consistency.
2021-07-14 22:30:58 -04:00
Fernando Sahmkow
1ae4b684ff
Buffer cache: Fixes, Clang and Feedback.
2021-07-15 02:02:08 +02:00
Fernando Sahmkow
1a95a7cdd9
GPUMemoryManager: Force inmediate invalidation when writting block.
2021-07-14 18:39:31 +02:00
Fernando Sahmkow
a0eb3f8a3e
Buffer Cache: Fixes to DMA Copy.
2021-07-14 18:25:33 +02:00