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5422 commits

Author SHA1 Message Date
Subv
1f2de7501b Memory: Make WriteBlock take a Process parameter on which to operate 2017-10-01 14:18:36 -05:00
Subv
811c01e5fe Memory: Make ReadBlock take a Process parameter on which to operate 2017-10-01 14:18:36 -05:00
Subv
8217ed7acb Kernel/Thread: Added a helper function to get a thread's command buffer VAddr. 2017-10-01 14:18:35 -05:00
Sebastian Valle
9c123c29a6 Merge pull request #2974 from Subv/nim_event
Services/NIM: Implement CheckForSysUpdateEvent.
2017-10-01 14:16:14 -05:00
shinyquagsire23
4887d18591 file_sys, loader: add support for reading TMDs to determine app paths 2017-10-01 10:54:02 -06:00
shinyquagsire23
8e10c9bb2e file_sys: add class for Title Metadata (TMD) 2017-10-01 10:53:45 -06:00
shinyquagsire23
e21f2348e7 file_sys/ncch_container: add RomFS, ExeFS override to allow for backward compatibility with existing .romfs system archive dumps 2017-10-01 10:53:18 -06:00
shinyquagsire23
c93e5ecfe6 file_sys/archive_ncch: use NCCHContainer instead of loading .romfs files 2017-10-01 10:53:04 -06:00
Sebastian Valle
5ba48c1610 Merge pull request #2973 from huwpascoe/down_count
Moved down_count to CoreTiming
2017-09-30 14:46:06 -05:00
bunnei
6377585edb arm_interface: Set TLS address for dynarmic core. 2017-09-30 14:34:03 -04:00
bunnei
8c92435ded nso: Refactor and allocate .bss section. 2017-09-30 14:33:58 -04:00
bunnei
fa1c7c7ee1 process: Support loading multiple codesets. 2017-09-30 14:33:11 -04:00
bunnei
6bafd3f4f7 loader: Add support for loading an NSO. 2017-09-30 14:32:53 -04:00
bunnei
9eb4888df7 externals: Add lz4. 2017-09-30 14:30:04 -04:00
bunnei
46297c9653 memory: Log with 64-bit values. 2017-09-30 14:28:54 -04:00
bunnei
c5ce5c06e4 kernel: Various threading fixes to support 64-bit addressing. 2017-09-30 14:28:54 -04:00
bunnei
f01472a5ff core: Various changes to support 64-bit addressing. 2017-09-30 14:28:54 -04:00
bunnei
3411883fe3 arm: Use 64-bit addressing in a bunch of places. 2017-09-30 14:28:53 -04:00
bunnei
1c4f9e822c elf: Check if machine is ARM. 2017-09-30 14:28:53 -04:00
Subv
5bae5a48b9 Services/NIM: Implement CheckForSysUpdateEvent.
Implementation verified by reverse engineering.
This lets the Home Menu boot without crashing on startup.
2017-09-30 13:21:45 -05:00
Huw Pascoe
529f4a0131 Moved down_count to CoreTiming 2017-09-30 17:38:14 +01:00
B3n30
afb1012bcd Services/UDS: Handle the rest of the connection sequence. (#2963)
Services/UDS: Handle the rest of the connection sequence.
2017-09-30 18:18:45 +02:00
James Rowe
8244762b89 Merge pull request #2972 from Subv/ignore_.vs
Add the .vs folder and the CMakeSettings.json file from Visual Studio to gitignore
2017-09-30 10:11:53 -06:00
Subv
1f99d53e2c Add the .vs folder and the CMakeSettings.json file from Visual Studio to gitignore. 2017-09-30 11:07:57 -05:00
Sebastian Valle
7056b9c46a Merge pull request #2946 from Subv/home_menu_apt
Implement PrepareToStartNewestHomeMenu and fixed an APT regression.
2017-09-30 10:47:42 -05:00
Sebastian Valle
db752b52e8 Merge pull request #2967 from Subv/thread_wakeup_callbacks
Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken
2017-09-30 09:12:18 -05:00
Sebastian Valle
a3de996ae7 Merge pull request #2962 from huwpascoe/static_cast
Fixed type conversion ambiguity
2017-09-30 08:22:14 -05:00
Huw Pascoe
a13ab958cb Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
bunnei
b07af7dda8 Merge pull request #2961 from Subv/load_titles
Loaders: Don't automatically set the current process every time we load an application.
2017-09-29 14:58:42 -04:00
Subv
8432749db7 Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken.
This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads.

If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-28 11:53:32 -05:00
Sebastian Valle
0d42706a7b Merge pull request #2907 from Subv/warnings3
Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
2017-09-27 15:45:38 -05:00
Subv
a321bce378 Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-27 09:06:41 -05:00
Subv
7f48aa8d25 Loaders: Don't automatically set the current process every time we load an application.
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
James Rowe
5620327e03 Merge pull request #2954 from Subv/cache_unmapped_mem
Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions
2017-09-26 16:55:47 -06:00
Subv
3165466b66 Kernel/Thread: Allow specifying which process a thread belongs to when creating it.
Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-26 17:40:49 -05:00
Subv
a8d2f5787f Tests: Added Memory::IsValidVirtualAddress tests. 2017-09-26 17:31:50 -05:00
Subv
c102e3ae28 Tests: Fixed ARM VFP tests 2017-09-26 17:29:06 -05:00
Subv
35da7f57ef Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.
There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26 17:27:44 -05:00
Merry
0c20da7fde Merge pull request #2958 from Subv/audio_buffer_datatype
Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16)
2017-09-26 08:47:37 +01:00
Subv
e27ae04696 HLE/APT: Always set up the APT parameter when starting a library applet.
Only use the HLE interface if an HLE applet with the desired id was started.

This commit reorganizes the APT code surrounding parameter creation and delivery to make it easier to support LLE applets in the future.

As future work, the HLE applet interface can be reworked to utilize the same facilities as the LLE interface.
2017-09-25 23:47:50 -05:00
Subv
41f6c9f87f Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions.
Not all physical regions need to be mapped into the address space of every process, for example, system modules do not have a VRAM mapping.

This fixes a crash when loading applets and system modules.
2017-09-25 19:37:45 -05:00
Subv
d7459354f5 Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.

Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.

Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00
Sebastian Valle
fd30d48ceb Merge pull request #2947 from Subv/selfncch_factory
HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
2017-09-25 18:24:12 -05:00
Subv
774e7deae8 HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.

When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).

3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
B3n30
d881dee818 Merge pull request #2952 from MerryMage/page-tables
Switchable Page Tables
2017-09-25 08:29:32 +02:00
B3n30
dc6a365337 Merge pull request #2951 from huwpascoe/perf-4
Optimized Morton
2017-09-25 08:28:55 +02:00
B3n30
78022b5a79 Merge pull request #2949 from wwylele/fix-tr
citra-qt: fix some untranslated strings
2017-09-25 08:23:04 +02:00
B3n30
a21b9deb98 Merge pull request #2948 from Subv/register_service
HLE/SRV: Implemented RegisterService.
2017-09-25 08:22:05 +02:00
Max Thomas
c91ccbd0ba Loader/NCCH: Add support for loading application updates (#2927)
* loader/ncch: split NCCH parsing into its own file

* loader/ncch: add support for loading update NCCHs from the SD card

* loader/ncch: fix formatting

* file_sys/ncch_container: Return a value for OpenFile

* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch

* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked

* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
B3n30
d673d508dd Services/UDS: Added a function to send EAPoL-Start packets (#2920)
* Services/UDS: Added a function to generate the EAPoL-Start packet body.

* Services/UDS: Added filter for beacons.

* Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread.

* Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame.

* fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections

* fixup: fix damn clang-format
2017-09-25 08:16:27 +02:00