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8 commits

Author SHA1 Message Date
Lioncash
e826e6715a input_engine: Iterate by reference rather than by value where applicable
Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
2021-12-13 09:57:51 -05:00
Lioncash
755822ceec input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash
a92dbec962 input_engine: std::move InputIdentifier in SetCallback()
Allows avoiding std::function allocations.
2021-12-13 09:23:23 -05:00
german77
42949738f2 kraken: Address comments from review
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
77fa4d4bf6 second commit lion review 2021-11-24 20:30:26 -06:00
german77
730f078302 settings: Fix Debug controller type options 2021-11-24 20:30:26 -06:00
german77
464c4d26ac settings: Fix mouse and keyboard mappings 2021-11-24 20:30:25 -06:00
german77
ea7b1fbc67 input_common: Create input_engine 2021-11-24 20:30:22 -06:00