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yuzu/src/common
2023-12-16 13:57:54 -05:00
..
arm64
fs Improve path splitting speed 2023-12-05 23:17:19 -05:00
linux general: conditionally compile gamemode on linux only 2023-11-29 14:26:11 -05:00
logging
windows
x64
address_space.cpp
address_space.h
address_space.inc Fix address space allocator slow path to avoid OOB 2023-05-07 15:11:16 +01:00
algorithm.h
alignment.h
announce_multiplayer_room.h
assert.cpp
assert.h
atomic_helpers.h
atomic_ops.h
bit_cast.h
bit_field.h
bit_set.h
bit_util.h Move to Clang Format 15 2023-01-29 17:49:42 -07:00
bounded_threadsafe_queue.h
cityhash.cpp
cityhash.h
CMakeLists.txt cmake: prefer system gamemode library 2023-11-30 16:54:00 +01:00
common_funcs.h Make system settings persistent across boots 2023-12-16 06:01:54 +00:00
common_precompiled_headers.h
common_types.h
concepts.h
container_hash.h
demangle.cpp
demangle.h
detached_tasks.cpp
detached_tasks.h
div_ceil.h
dynamic_library.cpp
dynamic_library.h
elf.h
error.cpp
error.h
expected.h
fiber.cpp
fiber.h
fixed_point.h
free_region_manager.h common: Add free region manager 2023-11-25 00:46:15 -05:00
hash.h
hex_util.cpp
hex_util.h
host_memory.cpp common: use memory holepunching when clearing memory 2023-12-14 23:44:33 -05:00
host_memory.h common: use memory holepunching when clearing memory 2023-12-14 23:44:33 -05:00
input.h
intrusive_list.h common: add intrusive list type 2023-04-29 17:46:26 -04:00
intrusive_red_black_tree.h
literals.h
lru_cache.h
lz4_compression.cpp
lz4_compression.h
make_unique_for_overwrite.h Move to Clang Format 15 2023-01-29 17:49:42 -07:00
math_util.h
memory_detect.cpp
memory_detect.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
microprofile.cpp
microprofile.h
microprofileui.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
multi_level_page_table.cpp
multi_level_page_table.h
multi_level_page_table.inc
nvidia_flags.cpp
nvidia_flags.h
overflow.h
page_table.cpp
page_table.h
param_package.cpp
param_package.h
parent_of_member.h
point.h
polyfill_ranges.h
polyfill_thread.h
precompiled_headers.h
quaternion.h
range_map.h
reader_writer_queue.h
ring_buffer.h
scm_rev.cpp.in
scm_rev.h
scope_exit.h
scratch_buffer.h
settings.cpp android: Add per-game drivers 2023-12-12 17:25:37 -05:00
settings.h settings: Allow vsync to be changed per-game 2023-12-12 17:25:37 -05:00
settings_common.cpp
settings_common.h android: Add per-game drivers 2023-12-12 17:25:37 -05:00
settings_enums.h settings: Add cpu backend setting 2023-11-25 00:46:15 -05:00
settings_input.cpp
settings_input.h
settings_setting.h android: Refactor settings to expose more options 2023-12-12 17:25:36 -05:00
signal_chain.cpp android: Add cpu bakend gui toggle 2023-11-25 00:47:28 -05:00
signal_chain.h Address some review comments 2023-11-25 00:47:35 -05:00
socket_types.h
spin_lock.cpp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
spin_lock.h
stb.cpp
stb.h
steady_clock.cpp
steady_clock.h
stream.cpp
stream.h
string_util.cpp
string_util.h
swap.h
telemetry.cpp
telemetry.h
thread.cpp
thread.h general: remove atomic signal and wait 2023-06-22 09:25:23 -04:00
thread_queue_list.h
thread_worker.h
threadsafe_queue.h
time_zone.cpp time_zone: Clean up includes 2023-07-12 03:03:03 -04:00
time_zone.h
tiny_mt.h
tree.h
typed_address.h
uint128.h
unique_function.h
uuid.cpp
uuid.h
vector_math.h
virtual_buffer.cpp
virtual_buffer.h
wall_clock.cpp qt: add cpu_backend configuration 2023-11-26 20:44:07 -05:00
wall_clock.h
zstd_compression.cpp
zstd_compression.h