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buffer_cache
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
command_classes
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Merge pull request #6525 from ameerj/nvdec-fixes
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2021-07-15 15:17:50 +02:00 |
engines
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |
host_shaders
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macro
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renderer_opengl
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gl_rasterizer: Flush L2 caches before glFlush on GLASM
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2021-07-22 21:51:30 -04:00 |
renderer_vulkan
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vk_pipeline_cache: Enable int8 and int16 types on Vulkan
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2021-07-22 21:51:30 -04:00 |
texture_cache
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
textures
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
vulkan_common
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
cdma_pusher.cpp
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cdma_pusher.h
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CMakeLists.txt
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
compatible_formats.cpp
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compatible_formats.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
dirty_flags.h
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
dma_pusher.cpp
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BufferCache: Additional download fixes.
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2021-07-09 22:20:36 +02:00 |
dma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
fence_manager.h
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Fence Manager: remove reference fencing.
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2021-07-09 22:20:36 +02:00 |
framebuffer_config.h
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gpu.cpp
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accelerateDMA: Accelerate Buffer Copies.
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2021-07-11 01:33:17 +02:00 |
gpu.h
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gpu_thread.cpp
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gpu_thread.h
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memory_manager.cpp
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shader: Address feedback
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2021-07-22 21:51:25 -04:00 |
memory_manager.h
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query_cache.h
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rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_interface.h
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shader: Remove old shader management
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2021-07-22 21:51:22 -04:00 |
renderer_base.cpp
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
renderer_base.h
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shader_cache.cpp
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
shader_cache.h
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
shader_environment.cpp
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
shader_environment.h
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
shader_notify.cpp
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shader_notify.h
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surface.cpp
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surface.h
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video_core.cpp
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video_core.h
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