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Nintendo Switch emulator
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Lioncash 03746be097 service/audren_u: Handle version 2 of performance frame info in GetWorkBufferSize()
Introduced in REV5. This is trivial to add support for, now that
everything isn't a mess of random magic constant values.

All this is, is a change in data type sizes as far as this function
cares.
2019-04-30 23:52:28 -04:00
.appveyor
.github ISSUE_TEMPLATE: changes to make it more expressive and prevent low-quality issues 2019-01-22 21:52:59 +01:00
.travis Launch directly in Mac without terminal 2019-04-20 20:31:34 +02:00
CMakeModules shader/decode: Split memory and texture instructions decoding 2019-02-26 00:11:30 -03:00
dist Show game compatibility within yuzu 2018-08-29 15:42:53 +02:00
externals video_core: Add sirit as optional dependency with Vulkan 2019-04-10 14:20:25 -03:00
hooks
src service/audren_u: Handle version 2 of performance frame info in GetWorkBufferSize() 2019-04-30 23:52:28 -04:00
.gitattributes Meta: Add gitattributes file 2018-09-22 23:31:44 +02:00
.gitignore Port #3702 from Citra 2018-07-26 15:35:24 +02:00
.gitmodules video_core: Add sirit as optional dependency with Vulkan 2019-04-10 14:20:25 -03:00
.travis.yml travis: Bump macOS version to 10.14 2019-03-07 23:34:37 -05:00
appveyor.yml build: Copy QtWebEngineProcess[d].exe to release dir on windows 2019-01-04 10:34:29 -05:00
CMakeLists.txt fix clang-format target when using a path with spaces on windows 2019-04-07 02:10:01 +02:00
CONTRIBUTING.md CONTRIBUTING.md: migrate to the wiki 2018-11-17 17:48:40 +01:00
Doxyfile
license.txt
README.md Yuzu can render 3D. 2019-03-02 17:23:05 +01:00

yuzu emulator

Travis CI Build Status AppVeyor CI Build Status

yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.

It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.

yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success.

yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

Check out our website!

For development discussion, please join us on Discord.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should as well contact any of the developers on Discord in order to know about the current state of the emulator.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to yuzu. Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.