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yuzu/src/video_core
bunnei 158a693111
Merge pull request #7101 from ameerj/vk-tess-topology
vk_graphics_pipeline: Force patch list topology when tessellation is used
2021-10-04 15:37:32 -07:00
..
buffer_cache buffer_cache: Minor fixes 2021-09-19 20:35:07 -04:00
command_classes codec: Add missing <string_view> include 2021-09-11 17:19:14 -04:00
engines maxwell_dma: Minor refactoring 2021-09-19 20:36:41 -04:00
host_shaders host_shaders: Remove opengl_copy_bgra.comp 2021-09-16 19:49:13 -04:00
macro xbyak: Update include path 2021-08-15 19:26:38 +01:00
renderer_opengl Merge pull request #7061 from ameerj/dma-buffer-misc 2021-09-30 12:34:28 -07:00
renderer_vulkan vk_graphics_pipeline: Force patch list topology when tessellation is used 2021-09-28 16:39:42 -04:00
texture_cache general: Update style to clang-format-12 2021-09-24 15:52:05 -04:00
textures Merge pull request #6879 from ameerj/decoder-assert 2021-08-30 15:24:04 -07:00
vulkan_common vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier 2021-09-23 19:40:53 -04:00
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt cmake: Add VDPAU and NVDEC support to FFmpeg 2021-08-16 14:40:52 -04:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dirty_flags.h
dma_pusher.cpp
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h
framebuffer_config.h
gpu.cpp gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
gpu.h gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
gpu_thread.cpp gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
gpu_thread.h gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
memory_manager.cpp video_core/memory_manager: Add missing <algorithm> include 2021-09-11 17:19:15 -04:00
memory_manager.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h video_core: rasterizer_cache: Use u16 for cached page count. 2021-05-27 14:47:24 -07:00
rasterizer_interface.h
renderer_base.cpp renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 -04:00
renderer_base.h renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 -04:00
shader_cache.cpp
shader_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_environment.cpp shader_environment: Add missing <algorithm> include 2021-09-11 17:19:16 -04:00
shader_environment.h
shader_notify.cpp
shader_notify.h
surface.cpp
surface.h
transform_feedback.cpp
transform_feedback.h
video_core.cpp configure_graphics: Add GPU nvdec decoding as an option 2021-08-16 14:40:53 -04:00
video_core.h