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buffer_cache
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buffer_cache: Minor fixes
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2021-09-19 20:35:07 -04:00 |
command_classes
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codec: Add missing <string_view> include
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2021-09-11 17:19:14 -04:00 |
engines
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maxwell_dma: Minor refactoring
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2021-09-19 20:36:41 -04:00 |
host_shaders
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host_shaders: Remove opengl_copy_bgra.comp
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2021-09-16 19:49:13 -04:00 |
macro
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xbyak: Update include path
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2021-08-15 19:26:38 +01:00 |
renderer_opengl
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Merge pull request #7061 from ameerj/dma-buffer-misc
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2021-09-30 12:34:28 -07:00 |
renderer_vulkan
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vk_graphics_pipeline: Force patch list topology when tessellation is used
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2021-09-28 16:39:42 -04:00 |
texture_cache
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general: Update style to clang-format-12
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2021-09-24 15:52:05 -04:00 |
textures
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Merge pull request #6879 from ameerj/decoder-assert
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2021-08-30 15:24:04 -07:00 |
vulkan_common
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vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
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2021-09-23 19:40:53 -04:00 |
cdma_pusher.cpp
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cdma_pusher.h
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CMakeLists.txt
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cmake: Add VDPAU and NVDEC support to FFmpeg
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2021-08-16 14:40:52 -04:00 |
compatible_formats.cpp
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compatible_formats.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
dirty_flags.h
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dma_pusher.cpp
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dma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
fence_manager.h
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framebuffer_config.h
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gpu.cpp
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gpu: Use std::jthread for async gpu thread
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2021-09-15 20:49:07 -04:00 |
gpu.h
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gpu: Use std::jthread for async gpu thread
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2021-09-15 20:49:07 -04:00 |
gpu_thread.cpp
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gpu: Use std::jthread for async gpu thread
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2021-09-15 20:49:07 -04:00 |
gpu_thread.h
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gpu: Use std::jthread for async gpu thread
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2021-09-15 20:49:07 -04:00 |
memory_manager.cpp
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video_core/memory_manager: Add missing <algorithm> include
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2021-09-11 17:19:15 -04:00 |
memory_manager.h
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query_cache.h
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rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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video_core: rasterizer_cache: Use u16 for cached page count.
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2021-05-27 14:47:24 -07:00 |
rasterizer_interface.h
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renderer_base.cpp
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renderers: Add explicit invert_y bool to screenshot callback
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2021-07-28 21:46:08 -04:00 |
renderer_base.h
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renderers: Add explicit invert_y bool to screenshot callback
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2021-07-28 21:46:08 -04:00 |
shader_cache.cpp
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shader_cache.h
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
shader_environment.cpp
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shader_environment: Add missing <algorithm> include
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2021-09-11 17:19:16 -04:00 |
shader_environment.h
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shader_notify.cpp
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shader_notify.h
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surface.cpp
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surface.h
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transform_feedback.cpp
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transform_feedback.h
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video_core.cpp
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configure_graphics: Add GPU nvdec decoding as an option
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2021-08-16 14:40:53 -04:00 |
video_core.h
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