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yuzu/src/video_core
2020-04-22 11:36:25 -04:00
..
buffer_cache Address Feedback. 2020-04-22 11:36:24 -04:00
engines MaxwellDMA: Correct copying on accuracy level. 2020-04-22 11:36:25 -04:00
renderer_opengl ShaderCache/PipelineCache: Cache null shaders. 2020-04-22 11:36:25 -04:00
renderer_vulkan ShaderCache/PipelineCache: Cache null shaders. 2020-04-22 11:36:25 -04:00
shader Merge pull request #3698 from lioncash/warning 2020-04-21 14:11:18 -04:00
texture_cache Address Feedback. 2020-04-22 11:36:24 -04:00
textures Merge pull request #3631 from ReinUsesLisp/more-astc 2020-04-13 10:17:32 -04:00
CMakeLists.txt vk_fence_manager: Initial implementation 2020-04-22 11:36:19 -04:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp GPU: Delay Fences. 2020-04-22 11:36:08 -04:00
dma_pusher.h dma_pusher: Remove reliance on the global system instance 2020-04-19 16:12:08 -04:00
fence_manager.h Address Feedback. 2020-04-22 11:36:24 -04:00
gpu.cpp Address Feedback. 2020-04-22 11:36:24 -04:00
gpu.h Address Feedback. 2020-04-22 11:36:24 -04:00
gpu_asynch.cpp OpenGL: Implement Fencing backend. 2020-04-22 11:36:10 -04:00
gpu_asynch.h OpenGL: Implement Fencing backend. 2020-04-22 11:36:10 -04:00
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp Async GPU: Only do reactive flushing on Extreme Level. 2020-04-22 11:36:20 -04:00
gpu_thread.h GPU: Implement Flush Requests for Async mode. 2020-04-22 11:36:17 -04:00
guest_driver.cpp
guest_driver.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp video_core: memory_manager: Updates for Common::PageTable changes. 2020-04-17 00:59:34 -04:00
memory_manager.h video_core: memory_manager: Updates for Common::PageTable changes. 2020-04-17 00:59:34 -04:00
morton.cpp
morton.h
query_cache.h Address Feedback. 2020-04-22 11:36:24 -04:00
rasterizer_accelerated.cpp core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_accelerated.h core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_cache.cpp
rasterizer_cache.h Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing. 2020-04-06 09:23:07 -04:00
rasterizer_interface.h Address Feedback. 2020-04-22 11:36:24 -04:00
renderer_base.cpp
renderer_base.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
sampler_cache.cpp
sampler_cache.h
surface.cpp
surface.h
video_core.cpp
video_core.h