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yuzu/src/video_core
..
buffer_cache
engines Merge branch 'master' into shader-purge 2020-03-13 16:44:06 -03:00
renderer_opengl
renderer_vulkan
shader engines/maxwell_3d: Add TFB registers and store them in shader registry 2020-03-09 18:40:53 -03:00
texture_cache
textures
CMakeLists.txt
dirty_flags.cpp dirty_flags: Deduplicate code between OpenGL and Vulkan 2020-02-28 17:56:43 -03:00
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
gpu.cpp video_core/gpu: Remove unused functions 2020-02-25 16:53:47 -03:00
gpu.h
gpu_asynch.cpp
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp core: frontend: Refactor scope_acquire_window_context to scope_acquire_context. 2020-02-25 21:23:00 -05:00
gpu_thread.h
guest_driver.cpp
guest_driver.h
macro_interpreter.cpp
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
memory_manager.cpp
memory_manager.h
morton.cpp
morton.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h yuzu/loading_screen: Remove unused shader progress mode 2020-03-09 18:40:53 -03:00
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp
surface.h
video_core.cpp
video_core.h