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https://github.com/yuzu-emu/yuzu.git
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1ea6bdef05
Moves the audio code closer to enabling warnings as errors in general.
516 lines
20 KiB
C++
516 lines
20 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/behavior_info.h"
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#include "audio_core/effect_context.h"
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#include "audio_core/info_updater.h"
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#include "audio_core/memory_pool.h"
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#include "audio_core/mix_context.h"
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#include "audio_core/sink_context.h"
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#include "audio_core/splitter_context.h"
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#include "audio_core/voice_context.h"
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#include "common/logging/log.h"
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namespace AudioCore {
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InfoUpdater::InfoUpdater(const std::vector<u8>& in_params_, std::vector<u8>& out_params_,
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BehaviorInfo& behavior_info_)
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: in_params(in_params_), out_params(out_params_), behavior_info(behavior_info_) {
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ASSERT(
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AudioCommon::CanConsumeBuffer(in_params.size(), 0, sizeof(AudioCommon::UpdateDataHeader)));
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std::memcpy(&input_header, in_params.data(), sizeof(AudioCommon::UpdateDataHeader));
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output_header.total_size = sizeof(AudioCommon::UpdateDataHeader);
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}
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InfoUpdater::~InfoUpdater() = default;
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bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) {
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if (input_header.size.behavior != sizeof(BehaviorInfo::InParams)) {
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LOG_ERROR(Audio, "Behavior info is an invalid size, expecting 0x{:X} but got 0x{:X}",
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sizeof(BehaviorInfo::InParams), input_header.size.behavior);
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return false;
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}
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if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset,
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sizeof(BehaviorInfo::InParams))) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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BehaviorInfo::InParams behavior_in{};
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std::memcpy(&behavior_in, in_params.data() + input_offset, sizeof(BehaviorInfo::InParams));
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input_offset += sizeof(BehaviorInfo::InParams);
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// Make sure it's an audio revision we can actually support
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if (!AudioCommon::IsValidRevision(behavior_in.revision)) {
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LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", behavior_in.revision);
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return false;
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}
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// Make sure that our behavior info revision matches the input
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if (in_behavior_info.GetUserRevision() != behavior_in.revision) {
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LOG_ERROR(Audio,
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"User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}",
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in_behavior_info.GetUserRevision(), behavior_in.revision);
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return false;
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}
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// Update behavior info flags
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in_behavior_info.ClearError();
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in_behavior_info.UpdateFlags(behavior_in.flags);
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return true;
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}
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bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) {
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const auto memory_pool_count = memory_pool_info.size();
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const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count;
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const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count;
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if (input_header.size.memory_pool != total_memory_pool_in) {
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LOG_ERROR(Audio, "Memory pools are an invalid size, expecting 0x{:X} but got 0x{:X}",
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total_memory_pool_in, input_header.size.memory_pool);
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return false;
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}
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if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_memory_pool_in)) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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std::vector<ServerMemoryPoolInfo::InParams> mempool_in(memory_pool_count);
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std::vector<ServerMemoryPoolInfo::OutParams> mempool_out(memory_pool_count);
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std::memcpy(mempool_in.data(), in_params.data() + input_offset, total_memory_pool_in);
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input_offset += total_memory_pool_in;
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// Update our memory pools
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for (std::size_t i = 0; i < memory_pool_count; i++) {
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if (!memory_pool_info[i].Update(mempool_in[i], mempool_out[i])) {
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LOG_ERROR(Audio, "Failed to update memory pool {}!", i);
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return false;
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}
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}
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if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset,
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sizeof(BehaviorInfo::InParams))) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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std::memcpy(out_params.data() + output_offset, mempool_out.data(), total_memory_pool_out);
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output_offset += total_memory_pool_out;
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output_header.size.memory_pool = static_cast<u32>(total_memory_pool_out);
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return true;
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}
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bool InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) {
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const auto voice_count = voice_context.GetVoiceCount();
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const auto voice_size = voice_count * sizeof(VoiceChannelResource::InParams);
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std::vector<VoiceChannelResource::InParams> resources_in(voice_count);
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if (input_header.size.voice_channel_resource != voice_size) {
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LOG_ERROR(Audio, "VoiceChannelResource is an invalid size, expecting 0x{:X} but got 0x{:X}",
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voice_size, input_header.size.voice_channel_resource);
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return false;
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}
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if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_size)) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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std::memcpy(resources_in.data(), in_params.data() + input_offset, voice_size);
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input_offset += voice_size;
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// Update our channel resources
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for (std::size_t i = 0; i < voice_count; i++) {
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// Grab our channel resource
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auto& resource = voice_context.GetChannelResource(i);
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resource.Update(resources_in[i]);
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}
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return true;
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}
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bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
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[[maybe_unused]] std::vector<ServerMemoryPoolInfo>& memory_pool_info,
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[[maybe_unused]] VAddr audio_codec_dsp_addr) {
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const auto voice_count = voice_context.GetVoiceCount();
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std::vector<VoiceInfo::InParams> voice_in(voice_count);
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std::vector<VoiceInfo::OutParams> voice_out(voice_count);
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const auto voice_in_size = voice_count * sizeof(VoiceInfo::InParams);
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const auto voice_out_size = voice_count * sizeof(VoiceInfo::OutParams);
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if (input_header.size.voice != voice_in_size) {
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LOG_ERROR(Audio, "Voices are an invalid size, expecting 0x{:X} but got 0x{:X}",
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voice_in_size, input_header.size.voice);
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return false;
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}
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if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_in_size)) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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std::memcpy(voice_in.data(), in_params.data() + input_offset, voice_in_size);
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input_offset += voice_in_size;
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// Set all voices to not be in use
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for (std::size_t i = 0; i < voice_count; i++) {
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voice_context.GetInfo(i).GetInParams().in_use = false;
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}
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// Update our voices
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for (std::size_t i = 0; i < voice_count; i++) {
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auto& voice_in_params = voice_in[i];
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const auto channel_count = static_cast<std::size_t>(voice_in_params.channel_count);
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// Skip if it's not currently in use
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if (!voice_in_params.is_in_use) {
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continue;
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}
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// Voice states for each channel
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std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{};
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ASSERT(static_cast<std::size_t>(voice_in_params.id) < voice_count);
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// Grab our current voice info
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auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(voice_in_params.id));
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ASSERT(channel_count <= AudioCommon::MAX_CHANNEL_COUNT);
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// Get all our channel voice states
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for (std::size_t channel = 0; channel < channel_count; channel++) {
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voice_states[channel] =
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&voice_context.GetState(voice_in_params.voice_channel_resource_ids[channel]);
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}
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if (voice_in_params.is_new) {
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// Default our values for our voice
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voice_info.Initialize();
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if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
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continue;
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}
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// Zero out our voice states
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for (std::size_t channel = 0; channel < channel_count; channel++) {
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std::memset(voice_states[channel], 0, sizeof(VoiceState));
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}
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}
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// Update our voice
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voice_info.UpdateParameters(voice_in_params, behavior_info);
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// TODO(ogniK): Handle mapping errors with behavior info based on in params response
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// Update our wave buffers
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voice_info.UpdateWaveBuffers(voice_in_params, voice_states, behavior_info);
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voice_info.WriteOutStatus(voice_out[i], voice_in_params, voice_states);
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}
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if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, voice_out_size)) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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std::memcpy(out_params.data() + output_offset, voice_out.data(), voice_out_size);
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output_offset += voice_out_size;
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output_header.size.voice = static_cast<u32>(voice_out_size);
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return true;
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}
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bool InfoUpdater::UpdateEffects(EffectContext& effect_context, bool is_active) {
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const auto effect_count = effect_context.GetCount();
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std::vector<EffectInfo::InParams> effect_in(effect_count);
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std::vector<EffectInfo::OutParams> effect_out(effect_count);
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const auto total_effect_in = effect_count * sizeof(EffectInfo::InParams);
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const auto total_effect_out = effect_count * sizeof(EffectInfo::OutParams);
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if (input_header.size.effect != total_effect_in) {
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LOG_ERROR(Audio, "Effects are an invalid size, expecting 0x{:X} but got 0x{:X}",
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total_effect_in, input_header.size.effect);
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return false;
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}
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if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_effect_in)) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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std::memcpy(effect_in.data(), in_params.data() + input_offset, total_effect_in);
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input_offset += total_effect_in;
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// Update effects
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for (std::size_t i = 0; i < effect_count; i++) {
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auto* info = effect_context.GetInfo(i);
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if (effect_in[i].type != info->GetType()) {
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info = effect_context.RetargetEffect(i, effect_in[i].type);
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}
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info->Update(effect_in[i]);
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if ((!is_active && info->GetUsage() != UsageState::Initialized) ||
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info->GetUsage() == UsageState::Stopped) {
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effect_out[i].status = UsageStatus::Removed;
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} else {
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effect_out[i].status = UsageStatus::Used;
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}
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}
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if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_effect_out)) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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std::memcpy(out_params.data() + output_offset, effect_out.data(), total_effect_out);
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output_offset += total_effect_out;
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output_header.size.effect = static_cast<u32>(total_effect_out);
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return true;
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}
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bool InfoUpdater::UpdateSplitterInfo(SplitterContext& splitter_context) {
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std::size_t start_offset = input_offset;
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std::size_t bytes_read{};
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// Update splitter context
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if (!splitter_context.Update(in_params, input_offset, bytes_read)) {
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LOG_ERROR(Audio, "Failed to update splitter context!");
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return false;
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}
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const auto consumed = input_offset - start_offset;
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if (input_header.size.splitter != consumed) {
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LOG_ERROR(Audio, "Splitters is an invalid size, expecting 0x{:X} but got 0x{:X}",
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bytes_read, input_header.size.splitter);
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return false;
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}
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return true;
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}
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ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count,
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SplitterContext& splitter_context,
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EffectContext& effect_context) {
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std::vector<MixInfo::InParams> mix_in_params;
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if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
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// If we're not dirty, get ALL mix in parameters
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const auto context_mix_count = mix_context.GetCount();
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const auto total_mix_in = context_mix_count * sizeof(MixInfo::InParams);
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if (input_header.size.mixer != total_mix_in) {
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LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}",
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total_mix_in, input_header.size.mixer);
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_mix_in)) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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mix_in_params.resize(context_mix_count);
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std::memcpy(mix_in_params.data(), in_params.data() + input_offset, total_mix_in);
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input_offset += total_mix_in;
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} else {
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// Only update the "dirty" mixes
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MixInfo::DirtyHeader dirty_header{};
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if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset,
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sizeof(MixInfo::DirtyHeader))) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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std::memcpy(&dirty_header, in_params.data() + input_offset, sizeof(MixInfo::DirtyHeader));
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input_offset += sizeof(MixInfo::DirtyHeader);
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const auto total_mix_in =
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dirty_header.mixer_count * sizeof(MixInfo::InParams) + sizeof(MixInfo::DirtyHeader);
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if (input_header.size.mixer != total_mix_in) {
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LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}",
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total_mix_in, input_header.size.mixer);
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (dirty_header.mixer_count != 0) {
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mix_in_params.resize(dirty_header.mixer_count);
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std::memcpy(mix_in_params.data(), in_params.data() + input_offset,
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mix_in_params.size() * sizeof(MixInfo::InParams));
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input_offset += mix_in_params.size() * sizeof(MixInfo::InParams);
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}
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}
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// Get our total input count
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const auto mix_count = mix_in_params.size();
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if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
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// Only verify our buffer count if we're not dirty
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std::size_t total_buffer_count{};
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for (std::size_t i = 0; i < mix_count; i++) {
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const auto& in = mix_in_params[i];
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total_buffer_count += in.buffer_count;
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if (static_cast<std::size_t>(in.dest_mix_id) > mix_count &&
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in.dest_mix_id != AudioCommon::NO_MIX && in.mix_id != AudioCommon::FINAL_MIX) {
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LOG_ERROR(
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Audio,
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"Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}",
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in.mix_id, in.dest_mix_id, mix_buffer_count);
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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if (total_buffer_count > mix_buffer_count) {
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LOG_ERROR(Audio,
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"Too many mix buffers used! mix_buffer_count={:X}, requesting_buffers={:X}",
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mix_buffer_count, total_buffer_count);
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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if (mix_buffer_count == 0) {
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LOG_ERROR(Audio, "No mix buffers!");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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bool should_sort = false;
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for (std::size_t i = 0; i < mix_count; i++) {
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const auto& mix_in = mix_in_params[i];
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std::size_t target_mix{};
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if (behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
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target_mix = mix_in.mix_id;
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} else {
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// Non dirty supported games just use i instead of the actual mix_id
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target_mix = i;
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}
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auto& mix_info = mix_context.GetInfo(target_mix);
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auto& mix_info_params = mix_info.GetInParams();
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if (mix_info_params.in_use != mix_in.in_use) {
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mix_info_params.in_use = mix_in.in_use;
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mix_info.ResetEffectProcessingOrder();
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should_sort = true;
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}
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if (mix_in.in_use) {
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should_sort |= mix_info.Update(mix_context.GetEdgeMatrix(), mix_in, behavior_info,
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splitter_context, effect_context);
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}
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}
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if (should_sort && behavior_info.IsSplitterSupported()) {
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// Sort our splitter data
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if (!mix_context.TsortInfo(splitter_context)) {
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return AudioCommon::Audren::ERR_SPLITTER_SORT_FAILED;
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}
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}
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// TODO(ogniK): Sort when splitter is suppoorted
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return RESULT_SUCCESS;
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}
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bool InfoUpdater::UpdateSinks(SinkContext& sink_context) {
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const auto sink_count = sink_context.GetCount();
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std::vector<SinkInfo::InParams> sink_in_params(sink_count);
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const auto total_sink_in = sink_count * sizeof(SinkInfo::InParams);
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if (input_header.size.sink != total_sink_in) {
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LOG_ERROR(Audio, "Sinks are an invalid size, expecting 0x{:X} but got 0x{:X}",
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total_sink_in, input_header.size.effect);
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return false;
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}
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if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_sink_in)) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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std::memcpy(sink_in_params.data(), in_params.data() + input_offset, total_sink_in);
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input_offset += total_sink_in;
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// TODO(ogniK): Properly update sinks
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if (!sink_in_params.empty()) {
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sink_context.UpdateMainSink(sink_in_params[0]);
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}
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output_header.size.sink = static_cast<u32>(0x20 * sink_count);
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output_offset += 0x20 * sink_count;
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return true;
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}
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bool InfoUpdater::UpdatePerformanceBuffer() {
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output_header.size.performance = 0x10;
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output_offset += 0x10;
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return true;
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}
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bool InfoUpdater::UpdateErrorInfo([[maybe_unused]] BehaviorInfo& in_behavior_info) {
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const auto total_beahvior_info_out = sizeof(BehaviorInfo::OutParams);
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if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_beahvior_info_out)) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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BehaviorInfo::OutParams behavior_info_out{};
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behavior_info.CopyErrorInfo(behavior_info_out);
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std::memcpy(out_params.data() + output_offset, &behavior_info_out, total_beahvior_info_out);
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output_offset += total_beahvior_info_out;
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output_header.size.behavior = total_beahvior_info_out;
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return true;
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}
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struct RendererInfo {
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|
u64_le elasped_frame_count{};
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INSERT_PADDING_WORDS(2);
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};
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static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
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|
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bool InfoUpdater::UpdateRendererInfo(std::size_t elapsed_frame_count) {
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const auto total_renderer_info_out = sizeof(RendererInfo);
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if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_renderer_info_out)) {
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|
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
|
return false;
|
|
}
|
|
RendererInfo out{};
|
|
out.elasped_frame_count = elapsed_frame_count;
|
|
std::memcpy(out_params.data() + output_offset, &out, total_renderer_info_out);
|
|
output_offset += total_renderer_info_out;
|
|
output_header.size.render_info = total_renderer_info_out;
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|
|
|
return true;
|
|
}
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|
|
|
bool InfoUpdater::CheckConsumedSize() const {
|
|
if (output_offset != out_params.size()) {
|
|
LOG_ERROR(Audio, "Output is not consumed! Consumed {}, but requires {}. {} bytes remaining",
|
|
output_offset, out_params.size(), out_params.size() - output_offset);
|
|
return false;
|
|
}
|
|
/*if (input_offset != in_params.size()) {
|
|
LOG_ERROR(Audio, "Input is not consumed!");
|
|
return false;
|
|
}*/
|
|
return true;
|
|
}
|
|
|
|
bool InfoUpdater::WriteOutputHeader() {
|
|
if (!AudioCommon::CanConsumeBuffer(out_params.size(), 0,
|
|
sizeof(AudioCommon::UpdateDataHeader))) {
|
|
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
|
return false;
|
|
}
|
|
output_header.revision = AudioCommon::CURRENT_PROCESS_REVISION;
|
|
const auto& sz = output_header.size;
|
|
output_header.total_size += sz.behavior + sz.memory_pool + sz.voice +
|
|
sz.voice_channel_resource + sz.effect + sz.mixer + sz.sink +
|
|
sz.performance + sz.splitter + sz.render_info;
|
|
|
|
std::memcpy(out_params.data(), &output_header, sizeof(AudioCommon::UpdateDataHeader));
|
|
return true;
|
|
}
|
|
|
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} // namespace AudioCore
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