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Nintendo Switch emulator
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Lioncash 382717172e shader_ir: Use std::array with pair instead of unordered_map
Given the overall size of the maps are very small, we can use arrays of
pairs here instead of always heap allocating a new map every time the
functions are called. Given the small size of the maps, the difference
in container lookups are negligible, especially given the entries are
already sorted.
2019-10-24 00:25:38 -04:00
.appveyor Implement Citra pull 3043 2018-02-24 13:08:46 +01:00
.ci ci: Add build name to archive root folder 2019-10-23 15:23:43 -04:00
.github .github: Create FUNDING.yml 2019-06-08 17:00:32 +02:00
.travis Revert "CMake: Get Git submodule dependencies via CMake (#2474)" 2019-06-29 22:19:47 +02:00
CMakeModules Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 2019-10-04 18:52:50 -04:00
dist Updated yuzu icon to thicker version 2019-10-08 23:33:51 -07:00
externals externals: Move OSS font data to file_sys in core 2019-10-13 13:46:10 -04:00
hooks pre-commit: Change comment from citra to yuzu 2018-03-26 21:34:19 +02:00
src shader_ir: Use std::array with pair instead of unordered_map 2019-10-24 00:25:38 -04:00
.gitattributes Meta: Add gitattributes file 2018-09-22 23:31:44 +02:00
.gitignore Port #3702 from Citra 2018-07-26 15:35:24 +02:00
.gitmodules externals: Use upstream zlib 2019-10-04 05:01:57 -04:00
.travis.yml travis: Update to using Xcode 10.2 2019-05-07 06:40:30 -04:00
appveyor.yml build: Copy QtWebEngineProcess[d].exe to release dir on windows 2019-01-04 10:34:29 -05:00
CMakeLists.txt cmake: Add cmake option to build Boxcat backend 2019-09-30 17:26:10 -04:00
CONTRIBUTING.md Link to Yuzu's wiki instead of Citra's 2019-09-27 21:49:08 -03:00
Doxyfile Minor cleanup 2018-01-13 23:56:18 +00:00
license.txt qt_themes: add two colorful themes 2019-09-22 16:42:00 +02:00
README.md Remove AppVeyor status 2019-09-29 22:32:44 +02:00

yuzu emulator

Travis CI Build Status Azure Mainline CI Build Status

yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.

It is written in C++ with portability in mind, with builds actively maintained for Windows and Linux. The emulator is capable of running several commercial games.

yuzu only emulates a subset of Switch hardware and therefore most commercial games do not run at full speed or are not fully functional.

Do you want to check which games are compatible and which ones are not? Please visit our Compatibility page!

yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

Check out our website!

For development discussion, please join us on Discord.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should as well contact any of the developers on Discord in order to know about the current state of the emulator.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to yuzu. Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.