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attribute.cpp
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shader: Add partial rasterizer integration
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2021-07-22 21:51:23 -04:00 |
attribute.h
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shader: Add partial rasterizer integration
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2021-07-22 21:51:23 -04:00 |
basic_block.cpp
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |
basic_block.h
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spirv: Initial bindings support
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2021-07-22 21:51:22 -04:00 |
condition.cpp
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shader: Initial implementation of an AST
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2021-07-22 21:51:22 -04:00 |
condition.h
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
flow_test.cpp
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flow_test.h
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shader: Implement CSET and CSETP
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2021-07-22 21:51:23 -04:00 |
ir_emitter.cpp
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shader: Reimplement GetCbufU64 as GetCbufU32x2
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2021-07-22 21:51:26 -04:00 |
ir_emitter.h
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shader: Reimplement GetCbufU64 as GetCbufU32x2
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2021-07-22 21:51:26 -04:00 |
microinstruction.cpp
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shader: Store type of phi nodes in flags
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2021-07-22 21:51:25 -04:00 |
microinstruction.h
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shader: Refactor PTP and other minor changes
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2021-07-22 21:51:24 -04:00 |
modifiers.h
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shader: Address feedback
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2021-07-22 21:51:26 -04:00 |
opcodes.cpp
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shader: Unroll "using enum" for opcode declarations
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2021-07-22 21:51:25 -04:00 |
opcodes.h
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
opcodes.inc
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shader: Reimplement GetCbufU64 as GetCbufU32x2
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2021-07-22 21:51:26 -04:00 |
post_order.cpp
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |
post_order.h
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shader: Support SSA loops on IR
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2021-07-22 21:51:22 -04:00 |
pred.h
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
program.cpp
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shader: Implement CAL inlining function calls
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2021-07-22 21:51:23 -04:00 |
program.h
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shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
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2021-07-22 21:51:25 -04:00 |
reg.h
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shader: Fix alignment checks on RZ
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2021-07-22 21:51:25 -04:00 |
type.cpp
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shader: Make typed IR
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2021-07-22 21:51:21 -04:00 |
type.h
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shader: Make typed IR
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2021-07-22 21:51:21 -04:00 |
value.cpp
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shader: Store type of phi nodes in flags
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2021-07-22 21:51:25 -04:00 |
value.h
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shader: Refactor PTP and other minor changes
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2021-07-22 21:51:24 -04:00 |