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yuzu/src/video_core/shader
2021-02-15 05:26:28 +00:00
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decode Review 1 2021-02-15 05:26:28 +00:00
ast.cpp ast: Improve string concat readability in operator() 2020-12-07 16:15:28 -05:00
ast.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
async_shaders.cpp yuzu: Various frontend improvements to avoid crashes and improve experience on Linux. 2021-02-14 00:20:41 -08:00
async_shaders.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
compiler_settings.cpp Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 2019-10-04 18:52:50 -04:00
compiler_settings.h Shader_IR: allow else derivation to be optional. 2019-10-04 18:52:52 -04:00
control_flow.cpp video_core: Make use of ordered container contains() where applicable 2020-12-07 16:30:39 -05:00
control_flow.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
decode.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
expr.cpp video_core/expr: Supply operator!= along with operator== 2019-10-05 09:14:26 -04:00
expr.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
memory_util.cpp video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
memory_util.h video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
node.h Revert "Start of Integer flags implementation" 2021-01-25 02:48:03 -03:00
node_helper.cpp video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
node_helper.h shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
registry.cpp shader/registry: Silence a -Wshadow warning 2020-09-23 15:10:25 -04:00
registry.h shader/registry: Silence a -Wshadow warning 2020-09-23 15:10:25 -04:00
shader_ir.cpp Revert "Start of Integer flags implementation" 2021-01-25 02:48:03 -03:00
shader_ir.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
track.cpp General: Make use of std::nullopt where applicable 2020-09-22 17:32:33 -04:00
transform_feedback.cpp shader/transform_feedback: Expose buffer stride 2020-03-13 18:33:05 -03:00
transform_feedback.h shader/transform_feedback: Expose buffer stride 2020-03-13 18:33:05 -03:00