..
buffer_cache
buffer_cache: Remove brace initialized for objects with default constructor
2019-11-20 16:00:40 -03:00
debug_utils
general: Use deducation guides for std::lock_guard and std::unique_lock
2019-04-01 12:53:47 -04:00
engines
maxwell_3d: Add depth bounds registers
2019-12-22 22:55:06 -03:00
renderer_opengl
gl_shader_cache: Update commentary for shared memory
2019-12-20 22:51:21 -03:00
renderer_vulkan
fixed_pipeline_state: Define structure and loaders
2019-12-22 22:59:11 -03:00
shader
Merge pull request #3235 from ReinUsesLisp/ldg-u8
2019-12-21 22:50:28 -05:00
texture_cache
Texture Cache: Improve documentation
2019-12-22 12:29:23 -04:00
textures
Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
2019-12-22 12:24:34 -04:00
CMakeLists.txt
fixed_pipeline_state: Define structure and loaders
2019-12-22 22:59:11 -03:00
dma_pusher.cpp
GPU: Flush commands on every dma pusher step.
2019-07-26 16:54:22 -04:00
dma_pusher.h
gpu.cpp
Merge pull request #2912 from FernandoS27/async-fixes
2019-10-16 10:34:48 -04:00
gpu.h
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-03 22:22:41 -05:00
gpu_asynch.cpp
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_asynch.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_synch.cpp
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
2019-08-21 01:55:25 -03:00
gpu_synch.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_thread.cpp
video_core/gpu_thread: Tidy up SwapBuffers()
2019-11-27 17:46:11 -05:00
gpu_thread.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
macro_interpreter.cpp
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
2019-10-17 17:55:46 -04:00
macro_interpreter.h
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
2019-10-17 17:55:46 -04:00
memory_manager.cpp
core/memory: Migrate over GetPointer()
2019-11-26 21:55:38 -05:00
memory_manager.h
prefer system reference over global accessor
2019-07-09 08:11:35 -07:00
morton.cpp
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
2019-10-27 16:44:09 -04:00
morton.h
renderer_opengl: Use block linear swizzling for CPU framebuffers
2019-08-21 02:17:14 -03:00
rasterizer_accelerated.cpp
Added missing include
2019-12-11 18:11:49 +00:00
rasterizer_accelerated.h
core: Prepare various classes for memory read/write migration
2019-11-26 21:55:37 -05:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_cache: Protect inherited caches from submission level
2019-07-01 04:32:01 -04:00
rasterizer_interface.h
Maxwell3D: Corrections and refactors to MME instance refactor
2019-09-22 07:23:13 -04:00
renderer_base.cpp
renderer_base.h
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
2019-08-21 01:55:25 -03:00
sampler_cache.cpp
video_core: Abstract vk_sampler_cache into a templated class
2019-04-02 15:54:11 -03:00
sampler_cache.h
video_core: Abstract vk_sampler_cache into a templated class
2019-04-02 15:54:11 -03:00
surface.cpp
texture_cache: Use a table instead of switch for texture formats
2019-11-14 20:57:10 -03:00
surface.h
texture_cache: Use a table instead of switch for texture formats
2019-11-14 20:57:10 -03:00
video_core.cpp
video_core: Silence implicit conversion warnings
2019-11-08 22:48:50 +00:00
video_core.h
video_core/gpu: Create threads separately from initialization
2019-04-11 22:11:40 -04:00