.. |
attribute.cpp
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shader: Implement transform feedbacks and define file format
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2021-07-22 21:51:27 -04:00 |
attribute.h
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shader: Implement transform feedbacks and define file format
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2021-07-22 21:51:27 -04:00 |
basic_block.cpp
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shader: Inline common IR::Block methods
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2021-07-22 21:51:28 -04:00 |
basic_block.h
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shader: Inline common IR::Block methods
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2021-07-22 21:51:28 -04:00 |
breadth_first_search.h
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shader: Abstract breadth searches and use the abstraction
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2021-07-22 21:51:26 -04:00 |
condition.cpp
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shader_recompiler,video_core: Cleanup some GCC and Clang errors
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2021-07-22 21:51:26 -04:00 |
condition.h
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shader_recompiler,video_core: Cleanup some GCC and Clang errors
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2021-07-22 21:51:26 -04:00 |
flow_test.cpp
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flow_test.h
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shader: Implement CSET and CSETP
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2021-07-22 21:51:23 -04:00 |
ir_emitter.cpp
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shader: Add coarse derivatives
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2021-07-22 21:51:28 -04:00 |
ir_emitter.h
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shader: Add coarse derivatives
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2021-07-22 21:51:28 -04:00 |
microinstruction.cpp
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shader: Fix Phi node types
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2021-07-22 21:51:28 -04:00 |
microinstruction.h
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shader: Use a small_vector for phi blocks
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2021-07-22 21:51:28 -04:00 |
modifiers.h
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shader: Fix memory barriers
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2021-07-22 21:51:28 -04:00 |
opcodes.cpp
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shader: Calculate number of arguments in an opcode at compile time
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2021-07-22 21:51:28 -04:00 |
opcodes.h
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
opcodes.inc
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shader: Add coarse derivatives
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2021-07-22 21:51:28 -04:00 |
patch.cpp
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |
patch.h
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |
post_order.cpp
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |
post_order.h
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shader: Support SSA loops on IR
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2021-07-22 21:51:22 -04:00 |
pred.h
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
program.cpp
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shader_recompiler,video_core: Cleanup some GCC and Clang errors
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2021-07-22 21:51:26 -04:00 |
program.h
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shader: Implement geometry shaders
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2021-07-22 21:51:27 -04:00 |
reg.h
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shader: Fix alignment checks on RZ
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2021-07-22 21:51:25 -04:00 |
type.cpp
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shader: Make typed IR
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2021-07-22 21:51:21 -04:00 |
type.h
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |
value.cpp
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |
value.h
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |