..
buffer_cache
buffer_cache: Add missing includes ( #3079 )
2019-11-07 06:25:53 +00:00
debug_utils
engines
gl_shader_cache: Specialize shader workgroup
2019-11-22 21:28:47 -03:00
renderer_opengl
gl_shader_cache: Specialize shader workgroup
2019-11-22 21:28:47 -03:00
renderer_vulkan
texture_cache: Drop abstracted ComponentType
2019-11-14 18:21:42 -03:00
shader
shader/texture: Handle TLDS texture type mismatches
2019-11-22 21:28:47 -03:00
texture_cache
format_lookup_table: Address feedback
2019-11-14 20:57:30 -03:00
textures
video_core: Silence implicit conversion warnings
2019-11-08 22:48:50 +00:00
CMakeLists.txt
texture_cache: Use a table instead of switch for texture formats
2019-11-14 20:57:10 -03:00
dma_pusher.cpp
GPU: Flush commands on every dma pusher step.
2019-07-26 16:54:22 -04:00
dma_pusher.h
gpu.cpp
Merge pull request #2912 from FernandoS27/async-fixes
2019-10-16 10:34:48 -04:00
gpu.h
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-03 22:22:41 -05:00
gpu_asynch.cpp
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_asynch.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_synch.cpp
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
2019-08-21 01:55:25 -03:00
gpu_synch.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_thread.cpp
AsyncGpu: Address Feedback
2019-10-11 13:41:15 -04:00
gpu_thread.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
macro_interpreter.cpp
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
2019-10-17 17:55:46 -04:00
macro_interpreter.h
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
2019-10-17 17:55:46 -04:00
memory_manager.cpp
prefer system reference over global accessor
2019-07-09 08:11:35 -07:00
memory_manager.h
prefer system reference over global accessor
2019-07-09 08:11:35 -07:00
morton.cpp
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
2019-10-27 16:44:09 -04:00
morton.h
renderer_opengl: Use block linear swizzling for CPU framebuffers
2019-08-21 02:17:14 -03:00
rasterizer_accelerated.cpp
rasterizer_accelerated: Add intermediary for GPU rasterizers
2019-10-27 03:40:08 -03:00
rasterizer_accelerated.h
rasterizer_accelerated: Add intermediary for GPU rasterizers
2019-10-27 03:40:08 -03:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_cache: Protect inherited caches from submission level
2019-07-01 04:32:01 -04:00
rasterizer_interface.h
Maxwell3D: Corrections and refactors to MME instance refactor
2019-09-22 07:23:13 -04:00
renderer_base.cpp
renderer_base.h
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
2019-08-21 01:55:25 -03:00
sampler_cache.cpp
sampler_cache.h
surface.cpp
texture_cache: Use a table instead of switch for texture formats
2019-11-14 20:57:10 -03:00
surface.h
texture_cache: Use a table instead of switch for texture formats
2019-11-14 20:57:10 -03:00
video_core.cpp
video_core: Silence implicit conversion warnings
2019-11-08 22:48:50 +00:00
video_core.h
video_core/gpu: Create threads separately from initialization
2019-04-11 22:11:40 -04:00