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Nintendo Switch emulator
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Lioncash 5172354e29 configure_system: Make GetAccountUsername() an internal function
We can just make the function accept an arbitrary ProfileManager
reference and operate on that instead of tying the function to the class
itself. This allows us to keep the function internal to the cpp file and
removes the need to forward declare the UUID struct.
2018-10-25 17:27:25 -04:00
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.travis travis: Ignore binary files when checking for trailing whitespace 2018-10-16 14:48:37 +02:00
CMakeModules Update MinGWCross.cmake to lowercase 2018-09-19 14:22:14 -04:00
dist Show game compatibility within yuzu 2018-08-29 15:42:53 +02:00
externals externals/mbedtls: Enable CMAC module 2018-10-07 13:15:11 -04:00
hooks pre-commit: Change comment from citra to yuzu 2018-03-26 21:34:19 +02:00
src configure_system: Make GetAccountUsername() an internal function 2018-10-25 17:27:25 -04:00
.gitattributes Meta: Add gitattributes file 2018-09-22 23:31:44 +02:00
.gitignore Port #3702 from Citra 2018-07-26 15:35:24 +02:00
.gitmodules Add submodules 2018-10-02 15:30:48 +02:00
.travis.yml travis: Make macOS builds utilize Xcode 10 2018-09-25 14:46:46 -04:00
appveyor.yml Port web_service from Citra 2018-10-02 15:30:48 +02:00
CMakeLists.txt Merge pull request #1542 from lioncash/project 2018-10-23 18:44:08 -04:00
CONTRIBUTING.md CONTRIBUTING.md - remove note about casting numeric types 2018-10-06 15:47:38 +02:00
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license.txt
README.md Technically, yuzu can boot commercial games 2018-04-18 09:18:41 -04:00

yuzu emulator

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yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.

It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.

yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.

yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

Check out our website!

For development discussion, please join us on Discord.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should as well contact any of the developers on Discord in order to know about the current state of the emulator.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to yuzu. Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.