.. |
buffer_cache
|
buffer_cache: Eliminate redundant map lookup in MarkRegionAsWritten()
|
2020-07-20 17:48:00 -04:00 |
engines
|
Merge pull request #4519 from lioncash/semi
|
2020-08-16 00:55:15 -04:00 |
macro
|
video_core: Remove unused variables
|
2020-07-21 00:57:25 -04:00 |
renderer_opengl
|
Merge pull request #4535 from lioncash/fileutil
|
2020-08-17 22:35:30 -04:00 |
renderer_vulkan
|
Merge pull request #4535 from lioncash/fileutil
|
2020-08-17 22:35:30 -04:00 |
shader
|
Merge pull request #4443 from ameerj/vk-async-shaders
|
2020-08-17 15:06:11 +10:00 |
texture_cache
|
Merge pull request #4389 from ogniK5377/redundant-format-type
|
2020-08-07 09:33:58 -04:00 |
textures
|
textures/decoders: Fix block linear to pitch copies
|
2020-08-10 20:45:03 -03:00 |
CMakeLists.txt
|
async shaders
|
2020-07-17 14:24:57 +10:00 |
compatible_formats.cpp
|
video_core: Rearrange pixel format names
|
2020-07-13 01:44:23 -03:00 |
compatible_formats.h
|
compatible_formats: Add missing header guard
|
2020-07-21 00:42:19 -04:00 |
dirty_flags.cpp
|
DirtyFlags: relax need to set render_targets as dirty
|
2020-03-14 11:47:33 -04:00 |
dirty_flags.h
|
|
|
dma_pusher.cpp
|
|
|
dma_pusher.h
|
|
|
fence_manager.h
|
|
|
gpu.cpp
|
yuzu: Resolve C++20 deprecation warnings related to lambda captures
|
2020-08-03 11:54:04 -04:00 |
gpu.h
|
video_core/gpu: Correct the size of the puller registers
|
2020-07-26 22:26:29 +01:00 |
gpu_asynch.cpp
|
|
|
gpu_asynch.h
|
|
|
gpu_synch.cpp
|
|
|
gpu_synch.h
|
General: Correct rebase, sync gpu and context management.
|
2020-06-27 11:36:08 -04:00 |
gpu_thread.cpp
|
video_core: Remove unused variables
|
2020-07-21 00:57:25 -04:00 |
gpu_thread.h
|
|
|
guest_driver.cpp
|
|
|
guest_driver.h
|
|
|
memory_manager.cpp
|
hle: nvdrv: Rewrite of GPU memory management.
|
2020-07-26 00:49:43 -04:00 |
memory_manager.h
|
hle: nvdrv: Rewrite of GPU memory management.
|
2020-07-26 00:49:43 -04:00 |
morton.cpp
|
video_core: Rearrange pixel format names
|
2020-07-13 01:44:23 -03:00 |
morton.h
|
|
|
query_cache.h
|
configuration: implement per-game configurations (#4098)
|
2020-07-09 22:42:09 -04:00 |
rasterizer_accelerated.cpp
|
core: memory: Move to Core::Memory namespace.
|
2020-04-17 00:59:28 -04:00 |
rasterizer_accelerated.h
|
|
|
rasterizer_interface.h
|
|
|
renderer_base.cpp
|
|
|
renderer_base.h
|
|
|
sampler_cache.cpp
|
|
|
sampler_cache.h
|
video_core: Abstract vk_sampler_cache into a templated class
|
2019-04-02 15:54:11 -03:00 |
shader_cache.h
|
shader_cache: Make use of std::erase_if
|
2020-07-14 15:49:15 -04:00 |
shader_notify.cpp
|
Fix style issues
|
2020-07-18 14:24:32 +10:00 |
shader_notify.h
|
async shaders
|
2020-07-17 14:24:57 +10:00 |
surface.cpp
|
video_core: Rearrange pixel format names
|
2020-07-13 01:44:23 -03:00 |
surface.h
|
video_core: Rearrange pixel format names
|
2020-07-13 01:44:23 -03:00 |
video_core.cpp
|
|
|
video_core.h
|
|
|