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debug_utils
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HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
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2015-08-23 15:26:17 -05:00 |
renderer_opengl
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gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.
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2015-08-27 19:07:53 -04:00 |
shader
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Merge pull request #1065 from yuriks/shader-fp
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2015-08-27 16:34:13 -07:00 |
clipper.cpp
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Shader: Move shader code to its own subdirectory, "shader".
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2015-08-15 17:33:42 -04:00 |
clipper.h
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GPU: Refactor "VertexShader" namespace to "Shader".
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2015-08-15 17:33:41 -04:00 |
CMakeLists.txt
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Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
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2015-08-15 18:03:27 -04:00 |
command_processor.cpp
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Integrate the MicroProfile profiling library
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2015-08-24 22:16:28 -03:00 |
command_processor.h
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Core: Cleanup hw includes.
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2015-06-28 00:46:39 +01:00 |
gpu_debugger.h
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hwrasterizer_base.h
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GPU: Refactor "VertexShader" namespace to "Shader".
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2015-08-15 17:33:41 -04:00 |
pica.cpp
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Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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2015-08-15 18:01:07 -04:00 |
pica.h
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fixup! Shaders: Fix multiplications between 0.0 and inf
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2015-08-24 02:10:11 -03:00 |
primitive_assembly.cpp
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Shader: Move shader code to its own subdirectory, "shader".
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2015-08-15 17:33:42 -04:00 |
primitive_assembly.h
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Shader: Move shader code to its own subdirectory, "shader".
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2015-08-15 17:33:42 -04:00 |
rasterizer.cpp
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Integrate the MicroProfile profiling library
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2015-08-24 22:16:28 -03:00 |
rasterizer.h
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GPU: Refactor "VertexShader" namespace to "Shader".
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2015-08-15 17:33:41 -04:00 |
renderer_base.h
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Core: Cleanup hw includes.
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2015-06-28 00:46:39 +01:00 |
utils.cpp
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utils.h
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video_core.cpp
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Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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2015-08-15 18:01:07 -04:00 |
video_core.h
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Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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2015-08-15 18:01:07 -04:00 |