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yuzu/src/input_common
Martino Fontana aa882cdaa8 input_common: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0
This allows to share the mappings between Nintendo and non-Nintendo controllers.
Breaks the controller configuration for existing users who are using a Nintendo controller.

(Documentation of the hint 92b3c53c92/include/SDL_hints.h (L512-L532))
2023-07-07 21:59:47 +02:00
..
drivers input_common: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 2023-07-07 21:59:47 +02:00
helpers input_common: Allow timeouts to happen while scanning for a ring 2023-06-29 01:07:39 -06:00
CMakeLists.txt cmake: use correct boost imported targets 2023-02-28 17:56:01 +01:00
input_engine.cpp input_common: Map motion with relative values not absolute ones 2023-05-19 21:19:29 -06:00
input_engine.h input_common: Implement native mifare support 2023-06-21 17:54:58 -06:00
input_mapping.cpp input_common: Add experimental motion to button 2023-05-05 22:49:56 -06:00
input_mapping.h
input_poller.cpp input_common: Implement native mifare support 2023-06-21 17:54:58 -06:00
input_poller.h core: hid: Enable pulling color data from controllers 2023-01-19 18:05:20 -06:00
main.cpp
main.h general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
precompiled_headers.h