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yuzu/src/shader_recompiler
Morph 8dea7fa129
Merge pull request #7786 from ameerj/vmnmx-sel
video_minimum_maximum: Implement src operand selectors
2022-01-28 18:24:56 -05:00
..
backend emit_spirv: Add Xfb execution mode when transform feedback is used 2022-01-28 16:32:48 -05:00
frontend video_minimum_maximum: Implement src operand selectors 2022-01-27 14:55:08 -05:00
ir_opt shader: Add integer attribute get optimization pass 2021-12-29 19:03:49 -05:00
CMakeLists.txt shader_recompiler: Rename backend emit_context files 2021-12-05 16:33:44 -05:00
environment.h ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
exception.h logging/log.h: move enum class formatter to a separate file ... 2022-01-09 17:35:33 -07:00
host_translate_info.h
object_pool.h
profile.h glsl: Add boolean reference workaround 2021-12-29 19:03:50 -05:00
program_header.h
runtime_info.h shader: Properly scale image reads and add GL SPIR-V support 2021-11-16 22:11:29 +01:00
shader_info.h spirv: Implement rescaling patching 2021-11-16 22:11:28 +01:00
stage.h
varying_state.h Implement convert legacy to generic 2021-11-19 22:53:58 +08:00