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yuzu/src/video_core
2021-02-13 02:18:35 -03:00
..
buffer_cache gl_buffer_cache: Drop interop based parameter buffer workarounds 2021-02-13 02:17:24 -03:00
command_classes video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
engines video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
host_shaders video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
macro video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
renderer_opengl renderer_opengl: Remove interop 2021-02-13 02:18:04 -03:00
renderer_vulkan vk_staging_buffer_pool: Get a staging buffer instead of waiting 2021-02-13 02:18:05 -03:00
shader video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
texture_cache vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
textures common/alignment: Rename AlignBits to AlignUpLog2 2021-01-15 04:13:33 -03:00
vulkan_common vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
cdma_pusher.cpp common/bit_util: Replace CLZ/CTZ operations with standardized ones 2021-01-15 02:15:32 -05:00
cdma_pusher.h common/bit_util: Replace CLZ/CTZ operations with standardized ones 2021-01-15 02:15:32 -05:00
CMakeLists.txt video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
compatible_formats.cpp gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
compatible_formats.h gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
dirty_flags.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dirty_flags.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
framebuffer_config.h video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 -08:00
gpu.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
gpu.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
gpu_thread.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
gpu_thread.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
guest_driver.cpp
guest_driver.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
memory_manager.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
memory_manager.h Merge branch 'bytes-to-map-end' into new-bufcache-wip 2021-02-13 02:18:35 -03:00
query_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
rasterizer_accelerated.cpp core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_accelerated.h core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_interface.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
renderer_base.cpp video_core: Initialize renderer with a GPU 2020-08-22 01:51:45 -03:00
renderer_base.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
shader_cache.h shader_cache: Make use of std::erase_if 2020-07-14 15:49:15 -04:00
shader_notify.cpp Fix style issues 2020-07-18 14:24:32 +10:00
shader_notify.h async shaders 2020-07-17 14:24:57 +10:00
surface.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
surface.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
video_core.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
video_core.h