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debug_utils
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HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
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2015-08-23 15:26:17 -05:00 |
renderer_opengl
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OpenGL: Use Sampler Objects to decouple sampler config from textures
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2015-09-03 15:09:51 -03:00 |
shader
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Shader JIT: Use SCALE constant from emitter
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2015-09-07 16:50:28 +02:00 |
clipper.cpp
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Shader: Move shader code to its own subdirectory, "shader".
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2015-08-15 17:33:42 -04:00 |
clipper.h
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GPU: Refactor "VertexShader" namespace to "Shader".
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2015-08-15 17:33:41 -04:00 |
CMakeLists.txt
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Replace the previous OpenGL loader with a glad-generated 3.3 one
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2015-08-30 08:45:56 -03:00 |
command_processor.cpp
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video_core: Fix format specifiers warnings
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2015-09-02 08:20:00 +02:00 |
command_processor.h
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Core: Cleanup hw includes.
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2015-06-28 00:46:39 +01:00 |
gpu_debugger.h
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core/video_core: Use in-place construction where possible
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2015-02-17 17:57:23 -05:00 |
hwrasterizer_base.h
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GPU: Refactor "VertexShader" namespace to "Shader".
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2015-08-15 17:33:41 -04:00 |
pica.cpp
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Pica: Added the primitive_restart register (0x25f) to the registers map.
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2015-08-31 09:14:18 -05:00 |
pica.h
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OpenGL: Remove ugly and endian-unsafe color pointer casts
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2015-09-03 15:09:51 -03:00 |
primitive_assembly.cpp
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Shader: Move shader code to its own subdirectory, "shader".
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2015-08-15 17:33:42 -04:00 |
primitive_assembly.h
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Shader: Move shader code to its own subdirectory, "shader".
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2015-08-15 17:33:42 -04:00 |
rasterizer.cpp
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Merge pull request #1049 from Subv/stencil
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2015-08-29 20:06:25 -04:00 |
rasterizer.h
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GPU: Refactor "VertexShader" namespace to "Shader".
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2015-08-15 17:33:41 -04:00 |
renderer_base.h
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Core: Cleanup hw includes.
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2015-06-28 00:46:39 +01:00 |
utils.cpp
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utils.h
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video_core/utils: Remove unused variables in GetMortonOffset
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2015-05-23 00:38:37 -04:00 |
video_core.cpp
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Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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2015-08-15 18:01:07 -04:00 |
video_core.h
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Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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2015-08-15 18:01:07 -04:00 |