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c043ac4f13
yuzu
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src
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video_core
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renderer_opengl
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Fernando Sahmkow
c043ac4f13
GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop,
2020-04-22 20:34:32 -04:00
..
gl_buffer_cache.cpp
OpenGL: Guarantee writes to Buffers.
2020-04-22 11:36:18 -04:00
gl_buffer_cache.h
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
gl_device.cpp
gl_device: Mark stage_swizzle as constexpr
2020-04-15 21:59:13 -04:00
gl_device.h
gl_device: Detect if ASTC is reported and expose it
2020-04-01 01:14:04 -03:00
gl_fence_manager.cpp
GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop,
2020-04-22 20:34:32 -04:00
gl_fence_manager.h
Address Feedback.
2020-04-22 11:36:24 -04:00
gl_framebuffer_cache.cpp
gl_framebuffer_cache.h
gl_query_cache.cpp
gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator
2020-04-15 22:20:06 -04:00
gl_query_cache.h
gl_rasterizer.cpp
Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
2020-04-22 11:36:26 -04:00
gl_rasterizer.h
Fix GCC error.
2020-04-22 11:36:23 -04:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp
ShaderCache/PipelineCache: Cache null shaders.
2020-04-22 11:36:25 -04:00
gl_shader_cache.h
ShaderCache/PipelineCache: Cache null shaders.
2020-04-22 11:36:25 -04:00
gl_shader_decompiler.cpp
Merge pull request
#3714
from lioncash/copies
2020-04-21 20:16:02 -04:00
gl_shader_decompiler.h
gl_shader_disk_cache.cpp
gl_shader_disk_cache.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_rasterizer: Implement line widths and smooth lines
2020-04-13 01:30:34 -03:00
gl_state_tracker.h
gl_rasterizer: Implement line widths and smooth lines
2020-04-13 01:30:34 -03:00
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache.cpp
gl_texture_cache: Fix layered texture attachment base level
2020-04-13 18:24:56 -03:00
gl_texture_cache.h
video_core: Use native ASTC when available
2020-04-01 01:14:04 -03:00
maxwell_to_gl.h
video_code: Fix implicit switch fallthrough.
2020-04-17 23:43:35 +02:00
renderer_opengl.cpp
CMakeLists: Make -Wreorder a compile-time error
2020-04-15 14:14:41 -04:00
renderer_opengl.h
Frontend/GPU: Refactor context management
2020-03-24 21:03:42 -06:00
utils.cpp
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
utils.h
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00