.. |
buffer_cache
|
Memory: Correct GCC errors.
|
2020-04-08 18:09:16 -04:00 |
engines
|
Merge pull request #3578 from ReinUsesLisp/vmnmx
|
2020-04-12 10:44:03 -04:00 |
renderer_opengl
|
gl_shader_decompiler: Implement merges with bitfieldInsert
|
2020-04-12 22:39:59 -03:00 |
renderer_vulkan
|
Merge pull request #3594 from ReinUsesLisp/vk-instance
|
2020-04-10 20:06:55 -04:00 |
shader
|
Merge pull request #3633 from ReinUsesLisp/clean-texdec
|
2020-04-13 10:13:05 -04:00 |
texture_cache
|
Merge pull request #3610 from FernandoS27/gpu-caches
|
2020-04-09 17:59:21 -03:00 |
textures
|
video_core: Add MSAA registers in 3D engine and TIC
|
2020-04-12 00:21:27 -03:00 |
CMakeLists.txt
|
video_core/texture: Use a LUT to convert sRGB texture borders
|
2020-04-07 20:38:14 -03:00 |
dirty_flags.cpp
|
DirtyFlags: relax need to set render_targets as dirty
|
2020-03-14 11:47:33 -04:00 |
dirty_flags.h
|
DirtyFlags: relax need to set render_targets as dirty
|
2020-03-14 11:47:33 -04:00 |
dma_pusher.cpp
|
video_core: Reintroduce dirty flags infrastructure
|
2020-02-28 17:56:41 -03:00 |
dma_pusher.h
|
gpu: Rewrite virtual memory manager using PageTable.
|
2019-03-20 22:36:02 -04:00 |
gpu.cpp
|
Frontend/GPU: Refactor context management
|
2020-03-24 21:03:42 -06:00 |
gpu.h
|
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
|
2020-04-06 09:21:46 -04:00 |
gpu_asynch.cpp
|
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
|
2020-04-06 09:21:46 -04:00 |
gpu_asynch.h
|
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
|
2020-04-06 09:21:46 -04:00 |
gpu_synch.cpp
|
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
|
2020-04-06 09:21:46 -04:00 |
gpu_synch.h
|
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
|
2020-04-06 09:21:46 -04:00 |
gpu_thread.cpp
|
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
|
2020-04-06 09:21:46 -04:00 |
gpu_thread.h
|
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
|
2020-04-06 09:21:46 -04:00 |
guest_driver.cpp
|
gl_shader_cache: Rework shader cache and remove post-specializations
|
2020-03-09 18:40:06 -03:00 |
guest_driver.h
|
gl_shader_cache: Rework shader cache and remove post-specializations
|
2020-03-09 18:40:06 -03:00 |
macro_interpreter.cpp
|
apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs)
|
2020-03-22 22:25:44 +07:00 |
macro_interpreter.h
|
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
|
2019-10-17 17:55:46 -04:00 |
memory_manager.cpp
|
Memory: Correct GCC errors.
|
2020-04-08 18:09:16 -04:00 |
memory_manager.h
|
Memory: Address Feedback.
|
2020-04-08 13:40:46 -04:00 |
morton.cpp
|
video_core: Implement RGBA16_SNORM
|
2020-03-12 21:42:33 -03:00 |
morton.h
|
|
|
query_cache.h
|
Clang Format.
|
2020-04-06 09:23:08 -04:00 |
rasterizer_accelerated.cpp
|
|
|
rasterizer_accelerated.h
|
|
|
rasterizer_cache.cpp
|
|
|
rasterizer_cache.h
|
Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
|
2020-04-06 09:23:07 -04:00 |
rasterizer_interface.h
|
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
|
2020-04-06 09:21:46 -04:00 |
renderer_base.cpp
|
video_core/engines: Remove unnecessary includes
|
2019-03-05 20:35:32 -05:00 |
renderer_base.h
|
Frontend/GPU: Refactor context management
|
2020-03-24 21:03:42 -06:00 |
sampler_cache.cpp
|
video_core: Abstract vk_sampler_cache into a templated class
|
2019-04-02 15:54:11 -03:00 |
sampler_cache.h
|
|
|
surface.cpp
|
video_core: Implement RGBA16_SNORM
|
2020-03-12 21:42:33 -03:00 |
surface.h
|
video_core: Use native ASTC when available
|
2020-04-01 01:14:04 -03:00 |
video_core.cpp
|
Address review and fix broken yuzu-tester build
|
2020-03-25 23:32:42 -06:00 |
video_core.h
|
Frontend/GPU: Refactor context management
|
2020-03-24 21:03:42 -06:00 |