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yuzu/src/video_core
Nguyen Dac Nam db2f547434
shader: FMUL switch to using LUT (#3441)
* shader: add FmulPostFactor LUT table

* shader: FMUL apply LUT

* Update src/video_core/engines/shader_bytecode.h

Co-Authored-By: Mat M. <mathew1800@gmail.com>

* nit: mistype

* clang-format & add missing import

* shader: remove post factor LUT.

* shader: move post factor LUT to function and fix incorrect order.

* clang-format

* shader: FMUL: add static to post factor LUT

* nit: typo

Co-authored-by: Mat M. <mathew1800@gmail.com>
2020-02-27 11:14:25 -05:00
..
buffer_cache
engines Merge pull request #3425 from ReinUsesLisp/layered-framebuffer 2020-02-24 10:14:50 -05:00
renderer_opengl Merge pull request #3417 from ReinUsesLisp/r32i 2020-02-25 14:08:45 -05:00
renderer_vulkan Merge pull request #3417 from ReinUsesLisp/r32i 2020-02-25 14:08:45 -05:00
shader shader: FMUL switch to using LUT (#3441) 2020-02-27 11:14:25 -05:00
texture_cache Merge pull request #3417 from ReinUsesLisp/r32i 2020-02-25 14:08:45 -05:00
textures
CMakeLists.txt vk_query_cache: Implement generic query cache on Vulkan 2020-02-14 17:38:27 -03:00
dma_pusher.cpp
dma_pusher.h
gpu.cpp video_core/gpu: Remove unused functions 2020-02-25 16:53:47 -03:00
gpu.h Merge pull request #3461 from ReinUsesLisp/r32i-rt 2020-02-25 17:47:14 -05:00
gpu_asynch.cpp
gpu_asynch.h
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp video_core/gpu_thread: Tidy up SwapBuffers() 2019-11-27 17:46:11 -05:00
gpu_thread.h gpu_thread: Use MPSCQueue for GPU commands. 2020-02-07 23:01:23 -05:00
guest_driver.cpp
guest_driver.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp video_core: memory_manager: Flush/invalidate asynchronously on Unmap. 2020-02-19 20:03:52 -05:00
memory_manager.h Revert "video_core: memory_manager: Use GPU interface for cache functions." 2020-02-15 17:47:15 -05:00
morton.cpp texture: Implement R32I 2020-02-15 16:26:50 -03:00
morton.h
query_cache.h query_cache: Address feedback 2020-02-14 17:38:27 -03:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw 2020-02-19 16:13:50 -05:00
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp video_core/surface: Add R32_SINT render target format 2020-02-25 17:19:34 -03:00
surface.h texture: Implement R32I 2020-02-15 16:26:50 -03:00
video_core.cpp
video_core.h