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yuzu/src/video_core
Yuri Kunde Schlesner 8369ee5803 Rasterizer: Pre-divide vertex attributes by W
Execute the division-by-W for perspective-correct interpolation of
values in the clipper, moving them out of the rasterization inner loop.
2014-12-29 02:08:11 -02:00
..
debug_utils GPU: Bitwise texture swizzling 2014-12-29 02:08:11 -02:00
renderer_opengl
clipper.cpp Rasterizer: Pre-divide vertex attributes by W 2014-12-29 02:08:11 -02:00
clipper.h
CMakeLists.txt
command_processor.cpp GPU: Implement frameskip and remove forced framebuffer swap hack. 2014-12-28 22:14:05 -05:00
command_processor.h
gpu_debugger.h
math.h
pica.h Rasterizer: Pre-divide vertex attributes by W 2014-12-29 02:08:11 -02:00
primitive_assembly.cpp
primitive_assembly.h
rasterizer.cpp Rasterizer: Pre-divide vertex attributes by W 2014-12-29 02:08:11 -02:00
rasterizer.h
renderer_base.h
utils.cpp
utils.h
vertex_shader.cpp Vertex Shader: Zero OutputVertex to avoid denormals 2014-12-29 02:08:09 -02:00
vertex_shader.h
video_core.cpp
video_core.h