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f490b4545d
The puller register array is made up of u32s however the `NUM_REGS` value is the size in bytes, so switch it to avoid making the struct unnecessary large. Also fix a small typo in a comment. |
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.. | ||
buffer_cache | ||
engines | ||
macro | ||
renderer_opengl | ||
renderer_vulkan | ||
shader | ||
texture_cache | ||
textures | ||
CMakeLists.txt | ||
compatible_formats.cpp | ||
compatible_formats.h | ||
dirty_flags.cpp | ||
dirty_flags.h | ||
dma_pusher.cpp | ||
dma_pusher.h | ||
fence_manager.h | ||
gpu.cpp | ||
gpu.h | ||
gpu_asynch.cpp | ||
gpu_asynch.h | ||
gpu_synch.cpp | ||
gpu_synch.h | ||
gpu_thread.cpp | ||
gpu_thread.h | ||
guest_driver.cpp | ||
guest_driver.h | ||
memory_manager.cpp | ||
memory_manager.h | ||
morton.cpp | ||
morton.h | ||
query_cache.h | ||
rasterizer_accelerated.cpp | ||
rasterizer_accelerated.h | ||
rasterizer_interface.h | ||
renderer_base.cpp | ||
renderer_base.h | ||
sampler_cache.cpp | ||
sampler_cache.h | ||
shader_cache.h | ||
shader_notify.cpp | ||
shader_notify.h | ||
surface.cpp | ||
surface.h | ||
video_core.cpp | ||
video_core.h |