.. |
shaders
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vk_compute_pass: Implement indexed quads
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2020-04-16 21:12:32 -03:00 |
fixed_pipeline_state.cpp
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fixed_pipeline_state: Hash and compare the whole structure
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2020-04-18 19:57:26 -03:00 |
fixed_pipeline_state.h
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fixed_pipeline_state: Hash and compare the whole structure
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2020-04-18 19:57:26 -03:00 |
maxwell_to_vk.cpp
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maxwell_to_vk: Add uint16 vertex formats
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2020-04-15 04:06:30 -03:00 |
maxwell_to_vk.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
nsight_aftermath_tracker.cpp
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renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
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2020-04-14 00:39:21 -03:00 |
nsight_aftermath_tracker.h
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renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
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2020-04-14 00:39:21 -03:00 |
renderer_vulkan.cpp
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renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c0
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2020-04-19 00:32:23 +00:00 |
renderer_vulkan.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_blit_screen.cpp
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vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo
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2020-04-15 03:30:08 -03:00 |
vk_blit_screen.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_buffer_cache.cpp
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buffer_cache: Return handles instead of pointer to handles
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2020-04-16 02:33:34 -03:00 |
vk_buffer_cache.h
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buffer_cache: Return handles instead of pointer to handles
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2020-04-16 02:33:34 -03:00 |
vk_compute_pass.cpp
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vk_compute_pass: Implement indexed quads
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2020-04-16 21:12:32 -03:00 |
vk_compute_pass.h
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vk_compute_pass: Implement indexed quads
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2020-04-16 21:12:32 -03:00 |
vk_compute_pipeline.cpp
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renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
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2020-04-14 00:39:21 -03:00 |
vk_compute_pipeline.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_descriptor_pool.cpp
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_descriptor_pool.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_device.cpp
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renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
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2020-04-14 00:39:21 -03:00 |
vk_device.h
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renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
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2020-04-14 00:39:21 -03:00 |
vk_fence_manager.cpp
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Address Feedback.
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2020-04-22 11:36:24 -04:00 |
vk_fence_manager.h
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Address Feedback.
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2020-04-22 11:36:24 -04:00 |
vk_graphics_pipeline.cpp
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vk_renderpass_cache: Pack renderpass cache key to 12 bytes
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2020-04-23 17:34:16 -03:00 |
vk_graphics_pipeline.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_image.cpp
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_image.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_memory_manager.cpp
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_memory_manager.h
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video_core: Amend doxygen comment references
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2020-04-15 22:33:29 -04:00 |
vk_pipeline_cache.cpp
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Merge pull request #3677 from FernandoS27/better-sync
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2020-04-22 22:09:38 -04:00 |
vk_pipeline_cache.h
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ShaderCache/PipelineCache: Cache null shaders.
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2020-04-22 11:36:25 -04:00 |
vk_query_cache.cpp
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renderer_vulkan: Catch device losses in more places
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2020-04-13 17:33:59 -03:00 |
vk_query_cache.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_rasterizer.cpp
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vk_renderpass_cache: Pack renderpass cache key to 12 bytes
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2020-04-23 17:34:16 -03:00 |
vk_rasterizer.h
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vk_fence_manager: Initial implementation
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2020-04-22 11:36:19 -04:00 |
vk_renderpass_cache.cpp
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vk_renderpass_cache: Pack renderpass cache key to 12 bytes
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2020-04-23 17:34:16 -03:00 |
vk_renderpass_cache.h
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vk_renderpass_cache: Pack renderpass cache key to 12 bytes
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2020-04-23 17:34:16 -03:00 |
vk_resource_manager.cpp
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_resource_manager.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_sampler_cache.cpp
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_sampler_cache.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_scheduler.cpp
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renderer_vulkan: Catch device losses in more places
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2020-04-13 17:33:59 -03:00 |
vk_scheduler.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_shader_decompiler.cpp
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Merge pull request #3612 from ReinUsesLisp/red
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2020-04-15 15:03:49 -04:00 |
vk_shader_decompiler.h
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vk_shader_util.cpp
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_shader_util.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_staging_buffer_pool.cpp
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_staging_buffer_pool.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_state_tracker.cpp
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DirtyFlags: relax need to set render_targets as dirty
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2020-03-14 11:47:33 -04:00 |
vk_state_tracker.h
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vk_stream_buffer.cpp
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vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers
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2020-04-17 18:12:48 -03:00 |
vk_stream_buffer.h
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vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers
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2020-04-17 18:12:48 -03:00 |
vk_swapchain.cpp
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_swapchain.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_texture_cache.cpp
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_texture_cache.h
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
vk_update_descriptor.cpp
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buffer_cache: Return handles instead of pointer to handles
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2020-04-16 02:33:34 -03:00 |
vk_update_descriptor.h
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buffer_cache: Return handles instead of pointer to handles
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2020-04-16 02:33:34 -03:00 |
wrapper.cpp
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Merge pull request #3677 from FernandoS27/better-sync
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2020-04-22 22:09:38 -04:00 |
wrapper.h
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Merge pull request #3677 from FernandoS27/better-sync
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2020-04-22 22:09:38 -04:00 |