.. |
emit_context.cpp
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shader: Reimplement GetCbufU64 as GetCbufU32x2
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2021-07-22 21:51:26 -04:00 |
emit_context.h
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shader: Reimplement GetCbufU64 as GetCbufU32x2
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2021-07-22 21:51:26 -04:00 |
emit_spirv.cpp
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shader: Address Feedback
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2021-07-22 21:51:26 -04:00 |
emit_spirv.h
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shader: Implement BAR and fix memory barriers
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2021-07-22 21:51:26 -04:00 |
emit_spirv_barriers.cpp
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shader: Implement BAR and fix memory barriers
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2021-07-22 21:51:26 -04:00 |
emit_spirv_bitwise_conversion.cpp
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emit_spirv_composite.cpp
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shader: Refactor PTP and other minor changes
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2021-07-22 21:51:24 -04:00 |
emit_spirv_context_get_set.cpp
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shader: Reimplement GetCbufU64 as GetCbufU32x2
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2021-07-22 21:51:26 -04:00 |
emit_spirv_control_flow.cpp
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shader: Implement BRX
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2021-07-22 21:51:25 -04:00 |
emit_spirv_convert.cpp
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shader: Implement I2F
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2021-07-22 21:51:23 -04:00 |
emit_spirv_floating_point.cpp
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shader: Fix F2I
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2021-07-22 21:51:24 -04:00 |
emit_spirv_image.cpp
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shader: Stub TLD4's PTP when it isn't constant
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2021-07-22 21:51:25 -04:00 |
emit_spirv_integer.cpp
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shader: Implement I2I CC
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2021-07-22 21:51:25 -04:00 |
emit_spirv_logical.cpp
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emit_spirv_memory.cpp
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spirv: Implement VertexId and InstanceId, refactor code
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2021-07-22 21:51:23 -04:00 |
emit_spirv_select.cpp
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shader: Implement DMNMX, DSET, DSETP
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2021-07-22 21:51:24 -04:00 |
emit_spirv_shared_memory.cpp
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shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
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2021-07-22 21:51:25 -04:00 |
emit_spirv_special.cpp
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spirv: Add fixed pipeline point size
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2021-07-22 21:51:25 -04:00 |
emit_spirv_undefined.cpp
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emit_spirv_warp.cpp
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shader: Implement FSWZADD
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2021-07-22 21:51:25 -04:00 |