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buffer_cache
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Garbage Collection: Make it more agressive on high priority mode.
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2021-08-29 18:57:17 +02:00 |
command_classes
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codec: Add missing <string_view> include
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2021-09-11 17:19:14 -04:00 |
engines
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Fix blend equation enum error
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2021-09-07 10:12:09 +08:00 |
host_shaders
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astc_decoder: Reduce workgroup size
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2021-08-01 01:22:27 -04:00 |
macro
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xbyak: Update include path
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2021-08-15 19:26:38 +01:00 |
renderer_opengl
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renderers: Log total pipeline count
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2021-09-14 13:18:26 -04:00 |
renderer_vulkan
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renderers: Log total pipeline count
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2021-09-14 13:18:26 -04:00 |
texture_cache
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slot_vector: Add missing <algorithm> include
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2021-09-11 17:19:15 -04:00 |
textures
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Merge pull request #6879 from ameerj/decoder-assert
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2021-08-30 15:24:04 -07:00 |
vulkan_common
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Merge pull request #7011 from ameerj/vk-validation-0x0
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2021-09-16 17:17:04 -07:00 |
cdma_pusher.cpp
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Slightly refactor NVDEC and codecs for readability and safety
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2021-07-01 06:22:05 +01:00 |
cdma_pusher.h
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Address PR feedback
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2021-02-13 13:07:56 -05:00 |
CMakeLists.txt
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cmake: Add VDPAU and NVDEC support to FFmpeg
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2021-08-16 14:40:52 -04:00 |
compatible_formats.cpp
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texture_cache: Blacklist BGRA8 copies and views on OpenGL
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2021-03-04 14:14:49 -05:00 |
compatible_formats.h
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texture_cache: Blacklist BGRA8 copies and views on OpenGL
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2021-03-04 14:14:49 -05:00 |
delayed_destruction_ring.h
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video_core: Add a delayed destruction ring abstraction
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2020-12-30 02:10:19 -03:00 |
dirty_flags.cpp
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
dirty_flags.h
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
dma_pusher.cpp
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BufferCache: Additional download fixes.
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2021-07-09 22:20:36 +02:00 |
dma_pusher.h
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fence_manager.h
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Fence Manager: remove reference fencing.
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2021-07-09 22:20:36 +02:00 |
framebuffer_config.h
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gpu.cpp
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accelerateDMA: Accelerate Buffer Copies.
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2021-07-11 01:33:17 +02:00 |
gpu.h
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video_core: gpu: WaitFence: Do not block threads during shutdown.
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2021-05-29 01:06:04 -07:00 |
gpu_thread.cpp
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GPUTHread: Remove async reads from Normal Accuracy.
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2021-06-11 17:27:17 +02:00 |
gpu_thread.h
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video_core: Use a CV for blocking commands.
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2021-04-07 22:38:52 +02:00 |
memory_manager.cpp
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video_core/memory_manager: Add missing <algorithm> include
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2021-09-11 17:19:15 -04:00 |
memory_manager.h
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Texture Cache: Address feedback.
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2021-07-04 22:32:35 +02:00 |
query_cache.h
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
rasterizer_accelerated.cpp
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rasterizer: Update pages in batches
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2021-06-11 17:27:17 +02:00 |
rasterizer_accelerated.h
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video_core: rasterizer_cache: Use u16 for cached page count.
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2021-05-27 14:47:24 -07:00 |
rasterizer_interface.h
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shader: Remove old shader management
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2021-07-22 21:51:22 -04:00 |
renderer_base.cpp
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renderers: Add explicit invert_y bool to screenshot callback
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2021-07-28 21:46:08 -04:00 |
renderer_base.h
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renderers: Add explicit invert_y bool to screenshot callback
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2021-07-28 21:46:08 -04:00 |
shader_cache.cpp
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
shader_cache.h
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
shader_environment.cpp
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shader_environment: Add missing <algorithm> include
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2021-09-11 17:19:16 -04:00 |
shader_environment.h
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shader_environment: Receive cache version from outside
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2021-07-22 21:51:40 -04:00 |
shader_notify.cpp
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vk_pipeline_cache,shader_notify: Add shader notifications
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2021-07-22 21:51:35 -04:00 |
shader_notify.h
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vk_pipeline_cache,shader_notify: Add shader notifications
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2021-07-22 21:51:35 -04:00 |
surface.cpp
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Reaper: Address Feedback.
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2021-06-16 21:35:03 +02:00 |
surface.h
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Reaper: Address Feedback.
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2021-06-16 21:35:03 +02:00 |
transform_feedback.cpp
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transform_feedback: Read buffer stride from index instead of layout
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2021-07-22 21:51:34 -04:00 |
transform_feedback.h
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shader: Split profile and runtime info headers
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2021-07-22 21:51:38 -04:00 |
video_core.cpp
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configure_graphics: Add GPU nvdec decoding as an option
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2021-08-16 14:40:53 -04:00 |
video_core.h
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