f8ea999604
Refactor steam_deck to modularize system interactions
2023-05-25 21:03:31 -04:00
a4e1ece099
Update h2
2023-04-29 10:41:47 -04:00
533beaf289
Fix loading battery settings from json, update some deps
2023-04-02 13:36:33 -04:00
2f8c0a0172
Fix unecessary calls to on_set() from battery vibe checks and reset ppt to default instead of max
2023-04-01 20:43:26 -04:00
47d457dd2a
Upgrade limits_* versions
2023-04-01 10:49:22 -04:00
8f61e22c81
Expand limits json with additional data
2023-03-31 18:07:58 -04:00
c374212b13
Only convert game ID to number in a language that doesn't have horrible number types
2023-03-31 17:25:29 -04:00
2c0cac125c
Add version file
2023-03-27 21:11:03 -04:00
f42efab0b0
Add battery charge limit functionality
2023-03-26 10:50:38 -04:00
39f53d76ac
Move to libryzenadj from my custom bindings
2023-03-22 22:15:36 -04:00
5c8ea50d83
Update dependencies and version
2023-03-04 10:32:58 -05:00
7acff88b14
Only commit Deck CPU & GPU frequency settings when no errors occur
2023-02-26 13:04:09 -05:00
2b94298e8c
Rename backend binary and shorten V_INFO
2023-02-23 21:07:17 -05:00
fb577620dd
Improve error information and update libs
2023-02-23 20:55:12 -05:00
37f96a5cdd
Update to usdpl v0.10 and change ~/.config/powertools to not require su perms
2023-02-21 21:28:59 -05:00
b32c5c9d31
Configure for v1.2.0 work
2023-02-11 20:00:07 -05:00
e63310f62e
Add global governor dropdown (hidden for default SD config)
2023-02-02 20:20:16 -05:00
5481587167
Fix missing translation for Defaults button
2023-01-29 11:09:42 -05:00
ce5b0ed926
Update USDPL and fix other front-back communication inconsistencies
2023-01-21 18:15:26 -05:00
aff5005ca9
Allow max == min, fix SMT bug, compile missing .mo files
2023-01-18 17:59:34 -05:00
8bc9c7b2d8
Add support for user-translated strings in the UI
2023-01-10 20:54:33 -05:00
cda1111cd3
Add driver in debug UI and misc config stuff
2023-01-02 21:22:53 -05:00
5614937012
Implement full generic driver to simplify custom implementations
2023-01-02 09:04:07 -05:00
892a0b0ab6
Update dependencies and create faster build profile for decky's CI
2022-12-05 18:51:49 -05:00
3766386726
Add hardware limits provider and auto detection with online updater (cached locally)
2022-12-02 21:12:13 -05:00
Derek J. Clark
5d2937af6f
Multiplatform Dev ( #52 )
...
* Use environment home instead of hard coding home_path
* Fix Makefile
* Use PathBuf instead of format. Catch else fore /tmp/ default directory
* Restore logpath for deployment. Resolve warning from copy() not having err handled.
* Undo add #[cfg(debug_assertions)] in wrong place.
2022-11-29 00:04:03 +00:00
1610f18278
Refactor API processing to apply settings from single thread and queue API calls instead of locking
2022-11-09 22:09:05 -05:00
c13f35a4a1
Fix loading & saving non-persistent configs, hopefully
2022-10-04 20:49:02 -04:00
6878897784
Fix clock speeds defaulting too low at wakeup when not set
2022-09-13 17:09:51 -04:00
ba021c8f93
Fix wake detection, add more debug logging
2022-09-11 11:37:26 -04:00
ce9c6dcd7b
Use gameId, not appId, fixes #34 and actually follows my own advice
2022-09-08 20:01:01 -04:00
86471990bb
Clamp JSON CPU count to available CPU count
2022-09-05 21:58:03 -04:00
aad7887b84
Reduce slider lag, fix frequency ordering mismatch, prepare for release
2022-09-05 21:36:16 -04:00
26e781df25
Re-add battery stats
2022-09-05 17:02:02 -04:00
db3f4a85c0
Add experimental Decky CI back-end building, fix frequency controls crashing the kernel
2022-09-05 14:24:13 -04:00