forked from NG-SD-Plugins/PowerTools
158 lines
5.3 KiB
Rust
158 lines
5.3 KiB
Rust
use std::path::{Path, PathBuf};
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use std::sync::Mutex;
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use crate::consts::*;
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static LAST_SETTING_ID: Mutex<u128> = Mutex::new(0);
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pub fn filename(id: u128, ext: &str) -> String {
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format!("{}.{}", id, ext)
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}
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pub fn setting_path_by_id(root: impl AsRef<Path>, id: u128, ext: &str) -> PathBuf {
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root.as_ref()
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.join(SETTING_FOLDER)
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.join(ID_FOLDER)
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.join(filename(id, ext))
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}
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pub fn setting_folder_by_app_id(root: impl AsRef<Path>, steam_app_id: u32) -> PathBuf {
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root.as_ref()
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.join(SETTING_FOLDER)
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.join(APP_ID_FOLDER)
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.join(steam_app_id.to_string())
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}
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pub fn setting_tag_folder_by_app_id(root: impl AsRef<Path>, steam_app_id: u32) -> PathBuf {
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root.as_ref()
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.join(SETTING_FOLDER)
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.join(APP_ID_FOLDER)
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.join(steam_app_id.to_string())
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.join(TAG_FOLDER)
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}
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pub fn setting_folder_by_app_id_tag(root: impl AsRef<Path>, steam_app_id: u32, tag: &str) -> PathBuf {
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root.as_ref()
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.join(SETTING_FOLDER)
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.join(APP_ID_FOLDER)
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.join(steam_app_id.to_string())
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.join(TAG_FOLDER)
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.join(tag)
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}
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pub fn setting_folder_by_user_id(root: impl AsRef<Path>, steam_user_id: u64) -> PathBuf {
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root.as_ref()
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.join(SETTING_FOLDER)
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.join(USER_ID_FOLDER)
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.join(steam_user_id.to_string())
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}
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pub fn setting_tag_folder_by_user_id(root: impl AsRef<Path>, steam_user_id: u64) -> PathBuf {
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root.as_ref()
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.join(SETTING_FOLDER)
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.join(USER_ID_FOLDER)
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.join(steam_user_id.to_string())
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.join(TAG_FOLDER)
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}
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pub fn setting_folder_by_user_id_tag(root: impl AsRef<Path>, steam_user_id: u64, tag: &str) -> PathBuf {
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root.as_ref()
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.join(SETTING_FOLDER)
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.join(USER_ID_FOLDER)
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.join(steam_user_id.to_string())
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.join(TAG_FOLDER)
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.join(tag)
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}
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pub fn setting_folder_by_tag(root: impl AsRef<Path>, tag: &str) -> PathBuf {
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root.as_ref()
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.join(SETTING_FOLDER)
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.join(TAG_FOLDER)
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.join(tag)
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}
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pub fn next_setting_id(root: impl AsRef<Path>) -> u128 {
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let mut lock = LAST_SETTING_ID.lock().unwrap();
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let mut last_id = *lock;
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if last_id == 0 {
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// needs init
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last_id = 1;
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let mut path = setting_path_by_id(root.as_ref(), last_id, RON_EXTENSION);
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while path.exists() {
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last_id += 1;
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path = setting_path_by_id(root.as_ref(), last_id, RON_EXTENSION);
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}
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*lock = last_id - 1;
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log::info!("setting id initialized to {}", last_id);
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}
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*lock += 1;
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*lock
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}
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pub struct ToSymlink {
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pub ron: Vec<PathBuf>,
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pub json: Vec<PathBuf>,
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}
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pub fn symlinks(root: impl AsRef<Path>, meta: &community_settings_core::v1::Metadata) -> std::io::Result<ToSymlink> {
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let mut symlink_locations = ToSymlink { ron: Vec::new(), json: Vec::new() };
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let filename_ron = filename(meta.get_id(), crate::consts::RON_EXTENSION);
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let filename_json = filename(meta.get_id(), crate::consts::JSON_EXTENSION);
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// build symlinks to app id folder
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let app_id_folder = setting_folder_by_app_id(&root, meta.steam_app_id);
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log::debug!("App id folder {}", app_id_folder.display());
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if !app_id_folder.exists() {
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std::fs::create_dir(&app_id_folder)?;
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std::fs::create_dir(setting_tag_folder_by_app_id(&root, meta.steam_app_id))?;
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}
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symlink_locations.ron.push(app_id_folder.join(&filename_ron));
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symlink_locations.json.push(app_id_folder.join(&filename_json));
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// create symlinks for user id folder
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let user_id_folder = setting_folder_by_user_id(&root, meta.steam_user_id);
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if !user_id_folder.exists() {
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std::fs::create_dir(&user_id_folder)?;
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std::fs::create_dir(setting_tag_folder_by_user_id(&root, meta.steam_user_id))?;
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}
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symlink_locations.ron.push(user_id_folder.join(&filename_ron));
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symlink_locations.json.push(user_id_folder.join(&filename_json));
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// create symlinks for each tag
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for tag in meta.tags.iter() {
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if !str_is_alphanumeric_or_space(&tag){
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continue;
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}
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// create symlinks for general tag folder
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let tag_folder = setting_folder_by_tag(&root, tag);
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if !tag_folder.exists() {
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std::fs::create_dir(&tag_folder)?;
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}
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symlink_locations.ron.push(tag_folder.join(&filename_ron));
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symlink_locations.json.push(tag_folder.join(&filename_json));
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// create symlinks for app id tag folder
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let app_tag_folder = setting_folder_by_app_id_tag(&root, meta.steam_app_id, tag);
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if !app_tag_folder.exists() {
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std::fs::create_dir(&app_tag_folder)?;
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}
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symlink_locations.ron.push(app_tag_folder.join(&filename_ron));
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symlink_locations.json.push(app_tag_folder.join(&filename_json));
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// create symlinks for user id tag folder
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let user_tag_folder = setting_folder_by_user_id_tag(&root, meta.steam_user_id, tag);
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if !user_tag_folder.exists() {
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std::fs::create_dir(&user_tag_folder)?;
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}
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symlink_locations.ron.push(user_tag_folder.join(&filename_ron));
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symlink_locations.json.push(user_tag_folder.join(&filename_json));
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}
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Ok(symlink_locations)
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}
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fn str_is_alphanumeric_or_space(s: &str) -> bool {
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let mut result = true;
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for ch in s.chars() {
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result &= ch.is_ascii_alphanumeric() || ch == ' ';
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}
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result
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}
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