mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-14 20:56:41 +00:00
72 lines
2.5 KiB
C#
72 lines
2.5 KiB
C#
|
namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Result of a shader cache load operation.
|
||
|
/// </summary>
|
||
|
enum DiskCacheLoadResult
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// No error.
|
||
|
/// </summary>
|
||
|
Success,
|
||
|
|
||
|
/// <summary>
|
||
|
/// File can't be accessed.
|
||
|
/// </summary>
|
||
|
NoAccess,
|
||
|
|
||
|
/// <summary>
|
||
|
/// The constant buffer 1 data length is too low for the translation of the guest shader.
|
||
|
/// </summary>
|
||
|
InvalidCb1DataLength,
|
||
|
|
||
|
/// <summary>
|
||
|
/// The cache is missing the descriptor of a texture used by the shader.
|
||
|
/// </summary>
|
||
|
MissingTextureDescriptor,
|
||
|
|
||
|
/// <summary>
|
||
|
/// File is corrupted.
|
||
|
/// </summary>
|
||
|
FileCorruptedGeneric,
|
||
|
|
||
|
/// <summary>
|
||
|
/// File is corrupted, detected by magic value check.
|
||
|
/// </summary>
|
||
|
FileCorruptedInvalidMagic,
|
||
|
|
||
|
/// <summary>
|
||
|
/// File is corrupted, detected by length check.
|
||
|
/// </summary>
|
||
|
FileCorruptedInvalidLength,
|
||
|
|
||
|
/// <summary>
|
||
|
/// File might be valid, but is incompatible with the current emulator version.
|
||
|
/// </summary>
|
||
|
IncompatibleVersion
|
||
|
}
|
||
|
|
||
|
static class DiskCacheLoadResultExtensions
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Gets an error message from a result code.
|
||
|
/// </summary>
|
||
|
/// <param name="result">Result code</param>
|
||
|
/// <returns>Error message</returns>
|
||
|
public static string GetMessage(this DiskCacheLoadResult result)
|
||
|
{
|
||
|
return result switch
|
||
|
{
|
||
|
DiskCacheLoadResult.Success => "No error.",
|
||
|
DiskCacheLoadResult.NoAccess => "Could not access the cache file.",
|
||
|
DiskCacheLoadResult.InvalidCb1DataLength => "Constant buffer 1 data length is too low.",
|
||
|
DiskCacheLoadResult.MissingTextureDescriptor => "Texture descriptor missing from the cache file.",
|
||
|
DiskCacheLoadResult.FileCorruptedGeneric => "The cache file is corrupted.",
|
||
|
DiskCacheLoadResult.FileCorruptedInvalidMagic => "Magic check failed, the cache file is corrupted.",
|
||
|
DiskCacheLoadResult.FileCorruptedInvalidLength => "Length check failed, the cache file is corrupted.",
|
||
|
DiskCacheLoadResult.IncompatibleVersion => "The version of the disk cache is not compatible with this version of the emulator.",
|
||
|
_ => "Unknown error."
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
}
|