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3 commits

Author SHA1 Message Date
Mary
6d9bc7cf90
sdl2: Update to Ryujinx.SDL2-CS 2.0.17 (#2553)
* sdl2: Update to Ryujinx.SDL2-CS 2.0.17

Update to latest SDL2 commit

* Update to Ryujinx.SDL2-CS 2.0.17-build18
2021-08-26 22:26:28 +02:00
gdkchan
a27986c311
Make audio disposal thread safe on all 3 backends (#2527)
* Make audio disposal thread safe on all 3 backends

* Make OpenAL more consistent with the other backends

* Remove Window.Cursor = null, and change dummy TValue to byte
2021-08-04 15:28:33 -03:00
Mary
eb056218a1
audio: Implement a SDL2 backend (#2258)
* audio: Implement a SDL2 backend

This adds support to SDL2 as an audio backend.
It has the same compatibility level as OpenAL without its issues.

I also took the liberty of restructuring the SDL2 code to have one
shared project between audio and input.

The configuration version was also incremented.

* Address gdkchan's comments

* Fix update logic

* Add an heuristic to pick the correct target sample count wanted by the game

* Address gdkchan's comments

* Address Ac_k's comments

* Fix audren output

* Address gdkchan's comments
2021-05-05 23:37:09 +02:00