Isaac Marovitz
65ec957c4c
Migrate Network to SettingsNetworkViewModel
2024-07-16 20:40:30 +01:00
Isaac Marovitz
2d399b6d26
Null operators
2024-07-16 20:40:30 +01:00
Isaac Marovitz
2e48ef62fa
Adjust SettingsInputViewModel for new system
2024-07-16 20:40:30 +01:00
Isaac Marovitz
ddbdd0246a
Migrate Hotkeys to SettingsHoykeysViewModel
2024-07-16 20:40:30 +01:00
Isaac Marovitz
378cbf129d
Format
2024-07-16 20:40:30 +01:00
Isaac Marovitz
66205aa3a3
Migrate CPU to SettingsCpuViewModel
2024-07-16 20:40:29 +01:00
Isaac Marovitz
7f61ac3ab8
Rename SettingsCpuView
2024-07-16 20:40:29 +01:00
Isaac Marovitz
ae97783459
Migrate Graphics to SettingsGraphicsViewModel
2024-07-16 20:40:29 +01:00
Isaac Marovitz
7e19054de1
Migrate Logging to SettingsLoggingViewModel
2024-07-16 20:40:29 +01:00
Isaac Marovitz
388597b4e6
Migrate Audio to SettingsAudioViewModel
2024-07-16 20:40:28 +01:00
Isaac Marovitz
2d73107dc0
Cleanup SettingsViewModel usage
2024-07-16 20:40:28 +01:00
Isaac Marovitz
2281b3b59e
Move around VMs + Make most settings reactive
2024-07-16 20:40:28 +01:00
Isaac Marovitz
c628cd7af5
Default Apply to not enabled
2024-07-16 20:39:50 +01:00
Isaac Marovitz
286aebf70f
Move confimration dialogue to SettingsWindow
2024-07-16 20:39:50 +01:00
Isaac Marovitz
1ad9b27ed6
Remove InputViewModel.IsModified
...
Format
2024-07-16 20:39:49 +01:00
Isaac Marovitz
9167833f0a
Consolidate SettingsInputView & InputView
2024-07-16 20:39:49 +01:00
Isaac Marovitz
b3262302fc
Refactor SettingsWindow
2024-07-16 20:39:49 +01:00
Isaac Marovitz
7821d4581a
Enable/Disable Apply if dirty
2024-07-16 20:39:49 +01:00
Isaac Marovitz
417b4caa98
Add buttons interactibility toggle
2024-07-16 20:39:48 +01:00
Isaac Marovitz
fd33ebb42d
Use IsDefault and IsCancel instead of Hotkeys
2024-07-16 20:39:48 +01:00
Isaac Marovitz
ea80d922a6
Move all remaining input controls to Input VM
2024-07-16 20:39:48 +01:00
Isaac Marovitz
c141b248a8
Change SettingsWindow title on dirty
2024-07-16 20:39:48 +01:00
Isaac Marovitz
f195198608
Extend ContentDialogHelper to work on multiple windows
2024-07-16 20:39:47 +01:00
MutantAura
eb212aa91b
misc: Re-order and manually update DriverID to name. ( #7027 )
...
* Re-order and update DriverID -> Name.
* Fix whitespace
2024-07-15 19:27:59 -03:00
jhorv
a6dbb2ad2b
replace ByteMemoryPool usage in Ryujinx.HLE ( #6953 )
2024-07-15 19:21:53 -03:00
sunshineinabox
595e514f18
Use SkiaSharp for Avalonia in place of ImageSharp ( #6269 )
...
* Rebased
Transformation all at once
Use SkiaSharp instead of ImageSharp
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Change back unintentionally changed comment
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: Emmanuel Hansen <emmausssss@gmail.com>
2024-07-14 08:16:14 +00:00
gdkchan
07435ad844
Use draw clear on Adreno, instead of vkCmdClearAttachments ( #7013 )
...
* Use draw clear on Adreno, instead of vkCmdClearAttachments
* Fix GTX TITAN detection
2024-07-10 17:52:45 -03:00
gdkchan
1668ba913f
Force dynamic state update after rasterizer discard disable ( #7007 )
2024-07-09 23:31:01 -03:00
gdkchan
a830eb666b
Disallow concurrent fence waits on Adreno ( #7001 )
...
* Disallow concurrent fence waits on Adreno
* Ensure locks are released if exceptions are thrown
2024-07-07 19:33:28 -03:00
gdkchan
cfc75d7e78
Disable descriptor set template updates for buffer textures on Adreno ( #7002 )
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* Do not use template updates for buffer textures and buffer images
* No need to do it for images
* Simply buffer texture existence check
* Pipeline is now unused on DescriptorSetUpdater
2024-07-07 19:19:55 -03:00
gdkchan
c525d7d9a9
Force Vulkan swapchain re-creation when window size changes ( #7003 )
2024-07-07 19:02:11 -03:00
sunshineinabox
1a0a351a15
Resolve some Vulkan validation errors ( #6915 )
...
* Fix some validation errors
* Whitespace correction
* Resolve some runtime validation errors.
* Whitespace
* Properly fix usage realted validation error by setting Extended Usage image creation flag.
* Only if supported
* Remove checking extension for features that are core functionality of Vulkan 1.2
2024-06-26 09:21:44 -03:00
TSRBerry
bd3335c143
Make sure the string is long enough before performing basic trim ( #6982 )
2024-06-26 11:27:23 +02:00
dependabot[bot]
a94445b23e
nuget: bump Microsoft.IdentityModel.JsonWebTokens from 7.6.0 to 7.6.2 ( #6965 )
...
Bumps [Microsoft.IdentityModel.JsonWebTokens](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet ) from 7.6.0 to 7.6.2.
- [Release notes](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/releases )
- [Changelog](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/blob/7.6.2/CHANGELOG.md )
- [Commits](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/compare/7.6.0...7.6.2 )
---
updated-dependencies:
- dependency-name: Microsoft.IdentityModel.JsonWebTokens
dependency-type: direct:production
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2024-06-26 10:45:51 +02:00
Rafa
0c3421973c
SetProcessMemoryPermission address and size are always 64-bit ( #6977 )
2024-06-25 09:40:53 +02:00
gdkchan
0afa8f2c14
JIT: Coalesce copies on LSRA with simple register preferencing ( #6950 )
...
* JIT: Coalesce copies on LSRA with simple register preferencing
* PPTC version bump
2024-06-19 09:39:29 -03:00
gdkchan
d25a084858
JIT: Ensure entry block has no predecessors on RegisterUsage pass ( #6951 )
2024-06-19 09:25:47 -03:00
jhorv
311ca3c3f1
fix: for pooled memory used for reference types, clear it on return to the pool so that it doesn't prevent GC of the instances it contained ( #6937 )
2024-06-16 17:47:47 -03:00
gdkchan
3193ef1083
Extend bindless elimination to catch a few more specific cases ( #6921 )
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* Catch more cases on bindless elimination
* Match blocks with the same comparison condition
* Shader cache version bump
2024-06-16 14:46:27 -03:00
jhorv
5a878ae9af
replace ByteMemoryPool
use with MemoryOwner<byte>
and SpanOwner<byte>
( #6911 )
2024-06-15 23:00:13 +02:00
dependabot[bot]
1828bc949e
nuget: bump Microsoft.IO.RecyclableMemoryStream from 3.0.0 to 3.0.1 ( #6936 )
...
Bumps [Microsoft.IO.RecyclableMemoryStream](https://github.com/Microsoft/Microsoft.IO.RecyclableMemoryStream ) from 3.0.0 to 3.0.1.
- [Release notes](https://github.com/Microsoft/Microsoft.IO.RecyclableMemoryStream/releases )
- [Changelog](https://github.com/microsoft/Microsoft.IO.RecyclableMemoryStream/blob/master/CHANGES.md )
- [Commits](https://github.com/Microsoft/Microsoft.IO.RecyclableMemoryStream/compare/3.0.0...v3.0.1 )
---
updated-dependencies:
- dependency-name: Microsoft.IO.RecyclableMemoryStream
dependency-type: direct:production
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-06-15 22:51:50 +02:00
gdkchan
c0f2491eae
Vulkan separate descriptor set fixes ( #6895 )
...
* Ensure descriptor sets are only re-used when all command buffers using it have completed
* Fix some SPIR-V capabilities
* Set update after bind flag if we exceed limits
* Simpler fix for Intel
* Format whitespace
* Make struct readonly
* Add barriers for extra set arrays too
2024-06-02 22:40:28 -03:00
sunshineinabox
d7c6474729
GPU: Remove unused dynamic state and pipeline settings ( #6796 )
...
* Dynamic state for Depth Bounds should not be passed to PipelineDynamicStateCreateInfo as the command to set them is never called.
Do not pass pointer to viewport and scissor as those dynamic states should be supported on all devices.
Same as above for DepthBias values.
* Code Review Suggestion
* Pipeline derivation is not implemented and is not suggested.
* Depth Bounds are not used.
2024-06-02 22:32:10 -03:00
jhorv
1ecc8fbc3b
New pooled memory types ( #6821 )
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* feat: add new types MemoryOwner and SpanOwner
* use SpanOwner instead of new array allocation
* change for loop condition to `fences.Length` instead of `count` to elide Span boundary checks on `fences`
2024-06-02 22:24:14 -03:00
Marco Carvalho
888402ecaf
Avoid inexact read with 'Stream.Read' ( #6847 )
2024-06-02 22:16:48 +02:00
dependabot[bot]
971d24aef0
nuget: bump Microsoft.IdentityModel.JsonWebTokens from 7.5.2 to 7.6.0 ( #6893 )
...
Bumps [Microsoft.IdentityModel.JsonWebTokens](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet ) from 7.5.2 to 7.6.0.
- [Release notes](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/releases )
- [Changelog](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/blob/dev/CHANGELOG.md )
- [Commits](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/compare/7.5.2...7.6.0 )
---
updated-dependencies:
- dependency-name: Microsoft.IdentityModel.JsonWebTokens
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-06-02 22:10:47 +02:00
gdkchan
c41fddd25e
Vulkan: Extend full bindless to cover cases with phi nodes ( #6853 )
...
* Key textures using set and binding (rather than just binding)
* Extend full bindless to cover cases with phi nodes
* Log error on bindless access failure
* Shader cache version bump
* Remove constant buffer match to reduce the chances of full bindless triggering
* Re-enable it for constant buffers, paper mario does actually need it
* Format whitespace
2024-05-26 15:20:10 -03:00
MutantAura
2ebe929fa5
misc: Change disk shader cache compression algorithm to Brotli
(RFC 7932) ( #6841 )
...
* Prefer `Brotli` compression for disk shader cache.
* Final default case for decompression switch.
* Prefer fastest compression.
2024-05-26 20:06:41 +02:00
gdkchan
53d096e392
Allow texture arrays to use separate descriptor sets on Vulkan ( #6870 )
...
* Report base and extra sets from the backend
* Pass texture set index everywhere
* Key textures using set and binding (rather than just binding)
* Start using extra sets for array textures
* Shader cache version bump
* Separate new commands, some PR feedback
* Introduce new manual descriptor set reservation method that prevents it from being used by something else while owned by an array
* Move bind extra sets logic to new method
* Should only use separate array is MaximumExtraSets is not zero
* Format whitespace
2024-05-26 13:30:19 -03:00
dependabot[bot]
4cc00bb4b1
nuget: bump Microsoft.IdentityModel.JsonWebTokens from 7.5.1 to 7.5.2 ( #6809 )
...
Bumps [Microsoft.IdentityModel.JsonWebTokens](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet ) from 7.5.1 to 7.5.2.
- [Release notes](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/releases )
- [Changelog](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/blob/dev/CHANGELOG.md )
- [Commits](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/compare/7.5.1...7.5.2 )
---
updated-dependencies:
- dependency-name: Microsoft.IdentityModel.JsonWebTokens
dependency-type: direct:production
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-05-25 05:35:49 +02:00