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Ryujinx/Ryujinx.HLE/HOS
gdkchan 40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
* 3D engine now uses DeviceState too, plus new state modification tracking

* Remove old methods code

* Remove GpuState and friends

* Optimize DeviceState, force inline some functions

* This change was not supposed to go in

* Proper channel initialization

* Optimize state read/write methods even more

* Fix debug build

* Do not dirty state if the write is redundant

* The YControl register should dirty either the viewport or front face state too, to update the host origin

* Avoid redundant vertex buffer updates

* Move state and get rid of the Ryujinx.Graphics.Gpu.State namespace

* Comments and nits

* Fix rebase

* PR feedback

* Move changed = false to improve codegen

* PR feedback

* Carry RyuJIT a bit more
2021-07-11 17:20:40 -03:00
..
Applets hid: Rewrite shared memory management (#2257) 2021-05-02 22:01:30 +02:00
Diagnostics/Demangler Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Font POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
Ipc ipc: Remove size checks for buffer type 0x21/0x22 (#2387) 2021-06-22 19:32:22 +02:00
Kernel Fix virtual memory allocation being out of range (#2464) 2021-07-11 16:24:31 -03:00
Services Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00
SystemState aoc: Fixes some inconsistencies (#2434) 2021-07-06 20:17:06 +02:00
Tamper Add the TamperMachine module for runtime mods and cheats (#1928) 2021-03-27 15:12:05 +01:00
ApplicationLoader.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
ArmProcessContext.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ArmProcessContextFactory.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs Fix disposing of IPC sessions server at emulation stop (#2334) 2021-06-29 19:37:13 +02:00
IdDictionary.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
ModLoader.cs Fix Tamper Machine crash and timings (#2159) 2021-04-02 15:42:25 +02:00
ProgramLoader.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ResultCode.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
ServiceCtx.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
TamperMachine.cs Fix Tamper Machine crash and timings (#2159) 2021-04-02 15:42:25 +02:00
UserChannelPersistence.cs Fix exiting emulator with multi programs (#1590) 2020-10-10 00:52:11 +02:00