mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 20:26:39 +00:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
24 lines
No EOL
723 B
C#
24 lines
No EOL
723 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeTld4 : OpCodeTexture, IOpCodeTld4
|
|
{
|
|
public TextureGatherOffset Offset { get; }
|
|
|
|
public int GatherCompIndex { get; }
|
|
|
|
public bool Bindless => false;
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTld4(emitter, address, opCode);
|
|
|
|
public OpCodeTld4(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
HasDepthCompare = opCode.Extract(50);
|
|
|
|
Offset = (TextureGatherOffset)opCode.Extract(54, 2);
|
|
|
|
GatherCompIndex = opCode.Extract(56, 2);
|
|
}
|
|
}
|
|
} |