mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 20:26:39 +00:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
26 lines
No EOL
793 B
C#
26 lines
No EOL
793 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeTld4s : OpCodeTextureScalar
|
|
{
|
|
public bool HasDepthCompare { get; }
|
|
public bool HasOffset { get; }
|
|
|
|
public int GatherCompIndex { get; }
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTld4s(emitter, address, opCode);
|
|
|
|
public OpCodeTld4s(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
HasDepthCompare = opCode.Extract(50);
|
|
HasOffset = opCode.Extract(51);
|
|
|
|
GatherCompIndex = opCode.Extract(52, 2);
|
|
|
|
IsFp16 = opCode.Extract(55);
|
|
|
|
ComponentMask = Rd1.IsRZ ? 3 : 0xf;
|
|
}
|
|
}
|
|
} |